This is an actual size comparison

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  • CrimsonPantsCrimsonPants Wisconsin Join Date: 2015-12-21 Member: 210143Members Posts: 16 Fully active user
    That is one giant skull, and that is only the skull, imagine it with all the skin on top!

    What if one day, it became the monster that attacks you in the void if you go too far out?
  • scifiwriterguyscifiwriterguy Sector ZZ-9-Plural Z-α Join Date: 2017-02-14 Member: 227901Members Posts: 858 Advanced user
    On the subject of the Aurora size comparison: it actually makes complete sense. Think about it: the ship is designed to be the start of any major construction project. It has to build the phasegate so that follow-up missions can be conducted more efficiently. This means it has to haul everything it's going to need to get itself out to the site and build the gate. That means a lot of fuel and other consumables just to get there, even more to sustain operations while you are there, and all of the components, materials, and equipment to do the work. (If you forget your machinery, there's no Bob's Rent-A-Bulldozer to bail you out; you have to go back and get one.) Plus, in any project, there's going to be breakage, so you need spares and replacements to account for that. On top of that, since Alterra is cheap (sorry, thrifty), Aurora is probably hauling raw materials for the colony construction crews following in her footsteps, so there goes even more space.

    Effectively, it's a humongous flying warehouse with adequately humongous engines to shove it through space. And a teeny-tiny little bit of space for those annoying breathing human things. (And their oh-so-precious class-C+ rec facilities.)

    The Enterprise doesn't have or need lots and lots of cargo space. It needs habitable volume (quarters) and work spaces (labs and suchlike). Plus, it's an exploration vessel, meaning it has to be efficient enough to be able to sail around for a long while between refit and refuel.

    Aurora isn't meant to wander; it's meant to get a lot of junk to a construction site and get building. Enterprise is meant to wander, not haul. And Star Destroyers have to carry troops, their gear (including really chunky stuff like walkers), support craft, and a couple pre-fab garrison bases. Of the three, Enterprise can be expected to be the smallest, but also the most flexible in terms of its abilities.
    The poor mesmer. Beautiful fish. Too bad it's named after a jerk.
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  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands, Hoogezand Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue Posts: 15,780 Advanced user
    I heard it's a baby >_>

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  • IcremunIcremun Join Date: 2016-09-12 Member: 222276Members Posts: 59 Fully active user
    edited February 2017
    Sizing in subnautica is strange, cyclops is 54 meters long officially but looking at it i would say that is definitely less that 20 meters. This makes comparing things impossible.
    Post edited by Icremun on
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands, Hoogezand Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue Posts: 15,780 Advanced user
    edited February 2017
    Icremun wrote: »
    Sizing in subnautica is strange, cyclops is 54 meters long officially but looking at it i would say that is deferentially less that 20 meters. This makes comparing things impossible.

    Everything looks smaller, something weird about how the field of view works.

    Try and measure it with beacons. Apparently the Aurora is 1.25Km (unexploded) -> Officially I was told it was 1.5Km!


    That is still too damn big IMHO, you could almost fit three Enterprise Galaxies in that 1.5Km :D

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  • phantomfinchphantomfinch West Philadelphia , born and raised on the playground is where I spent most of my days. Join Date: 2016-09-06 Member: 222128Members Posts: 1,123 Advanced user
    edited February 2017
    Has anyone actually measured the maps dimensions?
    North to south, east to west, highest point to void level.

    Also I don't think that it's the field of view that is the problem, it's the speed of the player. When I play games like elite dangerous, which have full scale measurements of every observable star, the stars and planets seem quite small as the spaceship is traveling several times the speed of light (don't question it). Unknown worlds can't change the speed becase then the game would become a grind fest. Well that's my theory at least
    Shit happens
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  • SkopeSkope Wouldn't you like to know ;) Join Date: 2016-06-07 Member: 218212Members Posts: 1,179 Advanced user
    edited February 2017
    So, while we are on the topic of size, I did some measurements of some random things.

    I don't know, I thought it was interesting.

    So this scrap metal is 3 meters (9 feet for you Americans)
    I don't know how this guy is carrying this size of pieces of broken metal (or where he keeps 'em. ;)) but he does it.
    h139xtxbh2pn.jpg

    I found an odd comparison,

    This wreck
    hq73y33yhspk.jpg

    is the same size as this.
    o2fmkwxj0dd8.jpg

    Both of them are 43 meters (141 feet)

    I found that the Giant Leviathan in the Lost River is about 280 meters (918 feet) Not including the head.

    axijr56td1il.jpg

    That's over three American Football fields!

    I learned that the Precursor base in the Lost River is 119 meters tall. (390 feet)

    8g121he3t0d8.jpg

    And the Ghost Tree is 79 meters (259 feet) tall.

    q7mdh3rdz4h0.jpg

    Honestly, that's a little smaller than I thought.

    If you guys want, I can find more random sizes.
    Also, if this is better on a different thread, just say. I'd rather not derail everything. I don't want to be "that person"
    I've been skulking around here for almost four years.

    Yet I still have no idea what's going on.
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  • FluffersFluffers United States Join Date: 2015-05-22 Member: 204749Members Posts: 188 Advanced user
    Has anyone actually measured the maps dimensions?
    North to south, east to west, highest point to void level.

    Also I don't think that it's the field of view that is the problem, it's the speed of the player. When I play games like elite dangerous, which have full scale measurements of every observable star, the stars and planets seem quite small as the spaceship is traveling several times the speed of light (don't question it). Unknown worlds can't change the speed becase then the game would become a grind fest. Well that's my theory at least

    The lore workaround for that is that you're from a group of humans that were genetically modified to be extremely good swimmers. Like, much faster than michael phelps.
    MichaelR
  • IcremunIcremun Join Date: 2016-09-12 Member: 222276Members Posts: 59 Fully active user
    Beacons wont work either because they have defined a in-game meter to be smaller than in real life so everything appears smaller than the game says it is.

    To fix this would be.... i have no idea i cant say it is impossible because there might be a way but in a virtually world with no reference i don't think it will be ease.
    Unless they defined what a meter was at the beginning and built everything around that but it dose not look like they did that.
  • WylieKWylieK Dallas, TX, USA Join Date: 2015-09-13 Member: 207927Members Posts: 9 Fully active user
    The blue whale (Balaenoptera musculus) is a marine mammal belonging to the suborder of baleen whales. At 30 metres (98 ft) in length and 180 metric tons (200 short tons) or more in weight, it is the largest known animal to have ever existed.Apr 4, 2012

    The Cyclops is 54.2 meters.
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