Leoxide wrote: »
Well, I would rather wait for a bit than have it rushed. Think about it, multiplayer would take ages to make and we wouldn't get any updates for months. Sure, it may be worth it in the end but would you rather:
Have the whole game released first and then let the devs slowly release multiplayer- which would probably make it less rushed and alot more stable..
Have multiplayer released earlier but still slow, but skip LOADS of fun updates. It wouldn't be as stable either, because the devs have not planned it as much as they would have had if it was made in full release. It would be very buggy.
In my honest opinion, I prefer to be patient and wait for the full release. I love all these updates and cannot wait for what is coming. I am sure multiplayer will make its way soon enough, but there is still probably TONNES of content that is needed to be added beforehand
Good poll though, I'll stay and see how this ends out.
Sgt_Sass wrote: »
Flayra wrote: »
We would love to add co-op gameplay someday, but it will have to be a new game. It's waaaay too much work to simply "add" to Subnautica. We might make a standalone game focused on co-op (like "Subnautica Together") or maybe we'll make a sequel.
But it's clear that Co-op is something you guys would love and we'd love it too. Imagine piloting your Cyclops with a few people: one at the helm, another repairing/building machinery, another managing fuel and energy systems and another off on small missions in the Seamoth, reporting what they're finding?
TenebrousNova wrote: »
Let's suppose that the developers acquiesced to the constant stream of threads asking for multiplayer, dropped everything else and implemented it, sacrificing loads of new content in the process. It wouldn't be long before the Subnautica forums would be filled with: "Where's the sea emperor?" "Where's the exosuit?" "This is boring, where's our updates?!" "Give us underwater RPGs and miniguns so we can kill each other!" "Someone griefed my base with the terraformer and drove my cyclops under crush depth, help!".
Why not let the developers finish off the game we paid for before implementing co-op/multiplayer? I'm not opposed to multiplayer, I just think it'd be so much better for us to have a completed, bug-free game before the developers think about it.