rycoba wrote: »
Hiya devs, I've only recently got the game (two days ago), and I'm absolutely loving it so far. While I was diving in the mushroom forest biome, getting oxygen from a purple coral, an Idea occurred to me: Oxygen dive tubes. They would work much the same way that the dive reels do, but instead of connecting an anchor to a stone, you connect one end to a ship (E.G. the cyclops/seamoth), and you then can swim around without draining oxygen from your tanks, but instead draining the power of the sub, as if you were in it.
SalmonJEDl wrote: »
1. You can change the power cell at the back of the seamoth after it's power is depleted.
i still think the game needs to be darker- currently you have to dive hundreds of meters before it gets a little dark.
i think its huge lost potential to have everything so bright. i guess the devs want that the player can see their wonderful handcrafted terrain.
but i really think that such far visibilty is the wrong way to go in an under-watergame.
imo i would be so much more exciting if the player needed to use a light source after a certain depth. lets say after 100 meters. its also not realistic but i would agree that the shallows should remain illuminated.
I need your help :
Steam will not let me play Subnautica as it is only playable on 64-bit windows while I only have 32-bit. I mean, I've paid for it (20 €) but Steam didn't warn me or anything. The main reason I wanted to pay Subnautica as an early access game it to contribute to the community and give feedback to try to improve the game for when it finally will be "released" as a full game.
I therefore call to anybody who can play Subnautica to try to give some of the following ideas as feedback (I believe you need to press f8 while playing to report bugs and give feedback) ; Those in bold should be given maximum priority :
- create the possibility to build bases on the backs of reefbacks
- create swimming beacons
- create beacons that can attach on solid surfaces
- make creatures of a same species differ in size because they all just seem like clones
- create land-living animals, or animals that live both on land and in the sea
- create flying animals just like in the trailer
- create the possibility to actually see the map of the Subautica world in the game, so that you know where you're going
- name the planet you're on
- name each different biome on the map
- whenever you enter a new biome, make it obvious that you're doing so, like say so or play a different music for each different biome
- create actual deep-sea animals
- create the existence of certain diseases and antidotes (do not make these diseases aggressive, though)
- create the possibility to have more than just one saved game in the menu
- create a sort of jet ski
There you are, that was a first bunch of ideas for feedback. If you like them, then please use them as feedback for the game (I can't, remember). I also invite people to give comments about these ideas, and especially to give more ideas as feedback. Have fun playin', but hurry up with those feedback ideas : Subnautica will be fully released by the end of 2015.