Animals, not monsters

trisdinotrisdino Denmark Join Date: 2012-09-16 Member: 159590Members
Watch a non-documentary movie about dinosaurs. Go ahead, watch one, it does not matter which one it is, because this will be apparent in all of them.

Okay, watched one? Did you notice anything about the T.rex's behavior(yes, I know there was a T.rex, there always is)? It just dashed for the humans, tried to catch them, kill them, and eat them, no matter what. Maybe it was standing there eating the corpse of some huge triceratops, but as soon as it sees the humans it abandons its meal, chasing after the 10 times smaller humans for no good reason.

Now play a fantasy game. Go up to some wolves who have already caught a large prey. They will hunt you, but not just away from the meal, no, they will keep following you, chasing after you for ages, to the point where, were they to return to their prey, it would almost certainly already have been taken by something else.

Can you see how this is a problem when it comes to portraying animals? T.rex was not a monster, it was an animal. Wolves are not monsters, they are animals. The creatures in Subnautica are not monsters, they are supposed to be animals. I think this should be accounted for. Animals are not violent killing machines, with many of them actually being highly docile as long as you keep a proper distance. A lion pride with a kill wont suddenly dash after a human half the size of their prey, as long as he stays sufficiently far away, as to not appear to be a threat. In Subnautica, I think the same should apply. If a group of large predators have killed some other creature, and are eating it, they should not just abandon it to chase after the human. If they have just eaten, they should not just chase after the human. In fact, if the human does not get too close, and they are not very hungry, predators should not chase after the human.

This is not to make it easy, mind you, animals are still often very territorial, and will violently gore anything that comes too close, or at the very least try to scare it off, but if some lone predator 300 meters away spots you, it should not suddenly dash for you, ignoring every other, far more practical and appealing food source.

Comments

  • KendallKendall Join Date: 2003-03-11 Member: 14402Members, Constellation, NS2 Playtester, Subnautica Playtester
    Exceptions in nature often being nesting locations or mothers defending their young for obvious reasons or hive/swarm minded insects where once they have an order to attack will in many cases keep doing so at the cost of their own life and detriment to their well being - though to your point that is often territorial.
  • trisdinotrisdino Denmark Join Date: 2012-09-16 Member: 159590Members
    Well yes, of course, but as you said, I tried to cover that in the "territorial" part. Animals can be aggressive, but there is a fine line between a highly defensive creature, and a mindless monster with a thirst for blood.
  • FlayraFlayra Game Director, Unknown Worlds Entertainment San Francisco Join Date: 2002-01-22 Member: 3Super Administrators, NS2 Developer, Subnautica Developer
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    edited October 2014
    I think Jurassic Park is a good example of what your mean, the entire philosophy behind the movie was to remove the monster stigma dinosaurs had from other movies before it. With some movie mandatory cool scenes of course :) which were still in style with their philosophy to some extent, just make them seem like bigger animals with their behavior. HOWEVER, then came Lost World and somehow the dinosaurs (T-Rex mostly) is out for vengeance... We shall not even speak of that third piece of crap, where the monster stigma was back in full force...

    The Deinonychus (not Velociraptors) are highly intelligent and could potentially be a monster like humans, actually hunting us because we are easy prey or maybe in a farfetched way because those smelly humans imprisoned them. But yeah in general, animal behavior like in JP or better yet those Dino documentaries on Discovery are a good example of behavior.

    Kinda sad a movie from 1993 where they had to literally build texturised CGI tech from the ground up in awesome combination with puppeteering rigs, still looks better then most CGI infested movies this day and age...

    Also just saying this was simply epic dammit, spared no expense apart from running the park with a skeleton crew :P
    That random hole/cliff though, which suddenly appears where the T-rex came from


    -sorry that kinda turned into a rant...
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