Procedural Content Generation in Games
LumpN Members, Subnautica Developer Join Date: 2002-10-30 Member: 1725Posts: 143 Advanced user
I was just browsing upcoming game [dev] conferences and found the workshop on procedural content generation in games as part of FDG2014 in Florida. They have a panel on mixed-mode systems with both human and procedurally generated content which seems related to what you do in Subnautica. Will anyone from UWE attend?