Hive badge request failing

Omega_K2Omega_K2 Join Date: 2011-12-25 Member: 139013Members, Reinforced - Shadow Posts: 558
Recently the badge requests to hive started to fail, so players don't seem to receive badges anymore.
[07:40:41]Error from hive get-badges response: no valid JSON value (reached the end)

Upon investigating it seems like my servers are the only ones affected, so I'm guessing there is some issues due to the multiple request from the same IP (144.76.119.131) or something? Requesting the URL from the browser does work fine, but from the server's CLI it also fails with an 500 internal server error:
curl -v http://sabot.herokuapp.com/api/get/playerData/12651207
* Adding handle: conn: 0x655e50
* Adding handle: send: 0
* Adding handle: recv: 0
* Curl_addHandleToPipeline: length: 1
* - Conn 0 (0x655e50) send_pipe: 1, recv_pipe: 0
* About to connect() to sabot.herokuapp.com port 80 (#0)
*   Trying 54.225.245.223...
* Connected to sabot.herokuapp.com (54.225.245.223) port 80 (#0)
> GET /api/get/playerData/12651207 HTTP/1.1
> User-Agent: curl/7.32.0
> Host: sabot.herokuapp.com
> Accept: */*
>
< HTTP/1.1 500 Internal Server Error
< Cache-Control: no-store, no-cache, must-revalidate, post-check=0, pre-check=0
< Content-Type: text/html
< Date: Sat, 04 Jan 2014 06:51:35 GMT
< Expires: Thu, 19 Nov 1981 08:52:00 GMT
< Pragma: no-cache
* Server Apache is not blacklisted
< Server: Apache
< Set-Cookie: PHPSESSID=be958foqgbskbl6rkgndjfdfl0; path=/
< Vary: Accept-Encoding,User-Agent
< X-Powered-By: PHP/5.5.7
< Content-Length: 0
< Connection: keep-alive
<
* Connection #0 to host sabot.herokuapp.com left intact

Considering I didn't do any changes this seems on UWE's end.

@Acedude might want to look into that?
German Slaughterhouse | GS Servers | Server Hardware
IGN: [#OMEGA] - K2 (Hive)

NS2 long standing issues (Fix ETA: Never):
Bad Netcode (no adjustable tickrate, extremly delayed hit feedback, bad hitreg),
Bad Performance (Poor Multi-threading, Mouse Lag, bad server performance, almost no multi-threading in server application)
Bad Balance (GL Spam, semi-useless exos, poor chance of comebacks, no upkeep/or RT dimishing returns...)
Technical Issues (Mouse Lag, Memory Leaks, Memory Corruption (and memory corruption server crashes))
Bad Workshop implementation (down = kicks people/connection prboelms, out of date = nobody can join server),

Comments

  • AceDudeAceDude Join Date: 2007-08-26 Member: 61994Members, Super Administrators, Forum Admins, NS2 Developer, Reinforced - Supporter, Reinforced - Shadow, Subnautica Developer, Pistachionauts Posts: 173 admin
    Does it still happen?
  • GhoulofGSG9GhoulofGSG9 Join Date: 2013-03-31 Member: 184566Members, Super Administrators, Forum Admins, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Blue, Squad Five Silver, Reinforced - Supporter, WC 2013 - Supporter, Pistachionauts Posts: 2,831 admin
    edited January 2014
    AceDude wrote: »
    Does it still happen?

    Checked all servers i were aware of that this issue has occured at. Seems to be fixed at all of them (mostly affected were DE/CH/AUT located servers).
    Developer, Modder and Server Admin of Survival of the Fattest - Ingame Nick: Ghoul
  • Omega_K2Omega_K2 Join Date: 2011-12-25 Member: 139013Members, Reinforced - Shadow Posts: 558
    edited January 2014
    AceDude wrote: »
    Does it still happen?

    Yeah seems to be fixed now, thanks

    Edit: Having this issue again.
    Post edited by Omega_K2 on
    German Slaughterhouse | GS Servers | Server Hardware
    IGN: [#OMEGA] - K2 (Hive)

    NS2 long standing issues (Fix ETA: Never):
    Bad Netcode (no adjustable tickrate, extremly delayed hit feedback, bad hitreg),
    Bad Performance (Poor Multi-threading, Mouse Lag, bad server performance, almost no multi-threading in server application)
    Bad Balance (GL Spam, semi-useless exos, poor chance of comebacks, no upkeep/or RT dimishing returns...)
    Technical Issues (Mouse Lag, Memory Leaks, Memory Corruption (and memory corruption server crashes))
    Bad Workshop implementation (down = kicks people/connection prboelms, out of date = nobody can join server),
  • KingKahuna[KKG]™KingKahuna[KKG]™ Join Date: 2002-11-21 Member: 9507Members, Constellation, Reinforced - Shadow Posts: 209 Fully active user
    We are having the same issue now. Can you fix it for us?
    KingKahuna[KKG]™
  • Omega_K2Omega_K2 Join Date: 2011-12-25 Member: 139013Members, Reinforced - Shadow Posts: 558
    edited January 2014
    It is happening again @Acedude
    German Slaughterhouse | GS Servers | Server Hardware
    IGN: [#OMEGA] - K2 (Hive)

    NS2 long standing issues (Fix ETA: Never):
    Bad Netcode (no adjustable tickrate, extremly delayed hit feedback, bad hitreg),
    Bad Performance (Poor Multi-threading, Mouse Lag, bad server performance, almost no multi-threading in server application)
    Bad Balance (GL Spam, semi-useless exos, poor chance of comebacks, no upkeep/or RT dimishing returns...)
    Technical Issues (Mouse Lag, Memory Leaks, Memory Corruption (and memory corruption server crashes))
    Bad Workshop implementation (down = kicks people/connection prboelms, out of date = nobody can join server),
  • DarkflameQDarkflameQ Join Date: 2013-02-28 Member: 183451Members Posts: 327 Fully active user
    edited February 2014
    I'm getting the same error on my server today, seems to be causing it to lag and crash.

    RBpHCCy.png

    Never experienced this error before until today.
  • Omega_K2Omega_K2 Join Date: 2011-12-25 Member: 139013Members, Reinforced - Shadow Posts: 558
    Yes, it keeps happening randomly. Seems to be cause of red plugs.

    So, poor website and poor handling in server code.
    German Slaughterhouse | GS Servers | Server Hardware
    IGN: [#OMEGA] - K2 (Hive)

    NS2 long standing issues (Fix ETA: Never):
    Bad Netcode (no adjustable tickrate, extremly delayed hit feedback, bad hitreg),
    Bad Performance (Poor Multi-threading, Mouse Lag, bad server performance, almost no multi-threading in server application)
    Bad Balance (GL Spam, semi-useless exos, poor chance of comebacks, no upkeep/or RT dimishing returns...)
    Technical Issues (Mouse Lag, Memory Leaks, Memory Corruption (and memory corruption server crashes))
    Bad Workshop implementation (down = kicks people/connection prboelms, out of date = nobody can join server),
  • DarkflameQDarkflameQ Join Date: 2013-02-28 Member: 183451Members Posts: 327 Fully active user
    edited April 2014
    ITJCyF1.png
    Still an issue, still causing the red socket lag at the end and start of matches.
  • GhoulofGSG9GhoulofGSG9 Join Date: 2013-03-31 Member: 184566Members, Super Administrators, Forum Admins, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Blue, Squad Five Silver, Reinforced - Supporter, WC 2013 - Supporter, Pistachionauts Posts: 2,831 admin
    Can confirm hive is having issue again.
    Developer, Modder and Server Admin of Survival of the Fattest - Ingame Nick: Ghoul
  • DarkflameQDarkflameQ Join Date: 2013-02-28 Member: 183451Members Posts: 327 Fully active user
    More issues with the hive again.
  • SupaFredSupaFred Join Date: 2013-03-03 Member: 183652Members, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Reinforced - Supporter, Reinforced - Silver, Reinforced - Shadow, WC 2013 - Silver Posts: 440 Advanced user
    Same here. Lots of red plugging last night on all of my servers.
    Owner of The Thirsty Onos servers
    Steam profile
    YouTube for NS2 stuff
  • DarkflameQDarkflameQ Join Date: 2013-02-28 Member: 183451Members Posts: 327 Fully active user
    It's really annoying that servers can be emptied / even crashed by such a silly little thing!

    UWE, sort it out, seriously.
  • HamletHamlet Join Date: 2008-08-17 Member: 64837Members, Reinforced - Shadow Posts: 373 Advanced user
    edited April 2014
    Our server got hit by it last night at a massive scale.
    Lots of red plugs/frozen frames on round end, then black screen on map load. Server restarting up to 3 times in a row upon map change.
  • DarkflameQDarkflameQ Join Date: 2013-02-28 Member: 183451Members Posts: 327 Fully active user
    edited April 2014
    Hamlet wrote: »
    Our server got hit by it last night at a massive scale.
    Lots of red plugs/frozen frames on round end, then black screen on map load. Server restarting up to 3 times in a row upon map change.
    Yup and then people who don't know the issues at hand just blame the server and are more inclined not to come back.



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