My goodness...

ns2isgoodns2isgood Join Date: 2013-04-16 Member: 184847Members Posts: 323 Fully active user
This is the most epic track I've heard for a video game in a long time.

https://www.youtube.com/watch?v=tOJVtMtSLpw
Tzudro

Comments

  • VetinariVetinari Join Date: 2013-07-23 Member: 186325Members, Squad Five Blue, Reinforced - Shadow, WC 2013 - Silver Posts: 3,460 Advanced user
    It's surely atmospheric, and I can imagine it in the game very well; though, what truly makes a game's soundtrack awesome is - apart from it's musical quality - what you experienced while hearing it.

    Take any - any! - piece of the Sim City 4 soundtrack for example. For once it's great music. On the other hand I immediately have a mental picture in my mind of all the cities I built. This works on other games, too. If you didn't listen to your childhood's favorite game's soundtracks for a while, do it right now. Nostalgia pure. (And you will notice what great quality Nintendo games actually have! Ever played Super Mario Galaxy?)

    So... I put way to much thinking into this answer. Basically, what I want to say is: Yes, it's a nice piece of music, but for me to consider it a properly awesome soundtrack, I need to associate some experiences with it.
    formerly known as F0rdPrefect

    I am good Onos
  • HughHugh Cameraman San Francisco, CA Join Date: 2010-04-18 Member: 71444Super Administrators, Forum Admins, Forum Moderators, NS2 Developer, NS2 Playtester, Reinforced - Silver, Reinforced - Onos, WC 2013 - Shadow, Subnautica Developer, Pistachionauts Posts: 1,779 admin
    I'm so glad you like it @NS2isgood! You should tell Simon you like it, you can catch him on Twitter as @Sy1k1
    The fastest way to contact me is via @hugh_jeremy on Twitter! Add me on Steam: Strayan. I do not check forum PMs.
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    Tzudro
  • TzudroTzudro Miami, FL Join Date: 2013-12-31 Member: 191181Members Posts: 20
    I don't have twitter, I cannot contact Simon. Does he receive carrier pigeons? I can always do that I guess...

    No seriously, someone thank Simon for me.

    I must agree with F0rd to a certain degree. While I believe that music has a greater impact and is more memorable when paired with some kind of experience, that does not exclude it from the realm of excellent music on it's own. It it's entirely atmospheric, and when I first heard it, I put on my headphones, closed my eyes and let my mind wander into sub aquatic depths I had never known.

    Alas it was too brief. I know that you can't really just give it away. It had done an excellent job off capturing my interest.

    I believe the sounds of most experiences are so memorable they never leave you. Well done so far, Simon.
    Flayra
  • KwisatzHaderachKwisatzHaderach Join Date: 2012-02-06 Member: 143872Members, Reinforced - Shadow, WC 2013 - Supporter Posts: 368 Fully active user
    No disrespect meant for Simon's work, just a matter of personal taste; the tracks released so far don't tickle my synapses.
    From an outsider's perspective I find him an odd choice for the Subnautica soundtrack, when UWE had someone like David John onboard for the NS2 soundtrack. Listening to Rust & Steam or Origin of the Kharaa, you can feel the waves gently tugging your every body hair. For me, he would have been the natural choice and a perfect fit for composing music for an underwater exploration game. I guess he's busy with something else though, since he didn't contribute to the extended soundtrack...
  • wolffeguardwolffeguard Join Date: 2010-10-17 Member: 74493Members Posts: 25 Fully active user
  • Soul_RiderSoul_Rider Mod Bean Join Date: 2004-06-19 Member: 29388Members, Constellation, Squad Five Blue Posts: 4,269 Advanced user
    You are aware that Simon was also the sound designer for NS2? He provided all the sound effects and a large portion of the soundtrack... I thought the David John stuff was left over from late NS....
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  • Squeal_Like_A_PigSqueal_Like_A_Pig Janitor Join Date: 2002-01-25 Member: 66Members, Super Administrators, NS1 Playtester, NS2 Developer, Reinforced - Supporter, WC 2013 - Silver, Subnautica Developer Posts: 2,816 admin
    Soul_Rider wrote: »
    You are aware that Simon was also the sound designer for NS2? He provided all the sound effects and a large portion of the soundtrack... I thought the David John stuff was left over from late NS....
    All the David John music was created for NS2.

  • KwisatzHaderachKwisatzHaderach Join Date: 2012-02-06 Member: 143872Members, Reinforced - Shadow, WC 2013 - Supporter Posts: 368 Fully active user
    Soul_Rider wrote: »
    You are aware that Simon was also the sound designer for NS2? He provided all the sound effects and a large portion of the soundtrack... I thought the David John stuff was left over from late NS....

    Yes, I am aware that Simon did the sound design and I love it. I thought we were discussing the music though.

    Judging from the information provided by the official soundtrack most tracks are by David, not by Simon. Simon did the more technoy bits, like Onos Bar, Gorilla or Exo, as well as everything post release, while David made the slower stuff. At least from what I gathered.

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