Where is 258? - Natural Selection 2

SystemSystem Join Date: 2013-01-29 Member: 182599Members, Super Administrators, Reinforced - Diamond
edited October 2013 in NS2 General Discussion

imageWhere is 258? - Natural Selection 2

  Oh 258, how you doth tease us so. First it was Tuesday, then it was Thursday, and now it is Friday and there is no 258 to be seen. What is going on? The primary objective of build 258 is to drastically reduce the incidence of  out-of-memory crashes for players with 32-bit operating systems. This has meant delving pretty deeply into the guts of the game, and changing some pretty fundamental stuff. Dr Max has been performing surgery in places with names mere mortals cannot even begin to pronounce. Fortunately, this work has been successful. The crashes are almost entirely (though not absolutely completely) banished. Unfortunately, we have a gut feeling – And that feeling is that …

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  • HughHugh Cameraman San Francisco, CA Join Date: 2010-04-18 Member: 71444NS2 Developer, NS2 Playtester, Reinforced - Silver, Reinforced - Onos, WC 2013 - Shadow, Subnautica Developer, Pistachionauts
    Let the commentaries begin!
  • XeZoXeZo Join Date: 2006-11-14 Member: 58597Members, Reinforced - Shadow
    Dont worry, we still love you... <3
  • antd00dantd00d Join Date: 2013-03-04 Member: 183665Members
    How about releasing a public beta b258?
  • antd00dantd00d Join Date: 2013-03-04 Member: 183665Members
    Saleck wrote: »
    People still use 32-bit operating systems?
    Yes, I still use my very old, updated Windows XP Pro. SP3 machine. ;) My 64-bit Debian/Linux friend has to use the 32-bit NS2. :(

  • victortvictort Join Date: 2013-09-09 Member: 188078Members, Reinforced - Diamond, Reinforced - Shadow
    Carry on soldiers! Good communicating about delays is hella better than shipping crap.

  • RoobubbaRoobubba Who you gonna call? Join Date: 2003-01-06 Member: 11930Members, Reinforced - Shadow, WC 2013 - Shadow
    Saleck wrote: »
    People still use 32-bit operating systems?

    People on 64 bit systems still use 32 bit executables?

    Oh wait...

    Good to hear you're still working through the problem and aren't afraid to delay to get it right.
    Now if you could just add in the alien vision/sight changes I mentioned in 'that thread', I might consider buying all the badges up to shadow. Again. :)

  • VetinariVetinari Join Date: 2013-07-23 Member: 186325Members, Squad Five Blue, Reinforced - Shadow, WC 2013 - Silver
    More time with black textures in the editor :\

    Is there one build you guys finished in time?
    (no offense)
  • HughHugh Cameraman San Francisco, CA Join Date: 2010-04-18 Member: 71444NS2 Developer, NS2 Playtester, Reinforced - Silver, Reinforced - Onos, WC 2013 - Shadow, Subnautica Developer, Pistachionauts
    Saleck wrote: »
    People still use 32-bit operating systems?

    Though it's certainly the case that games can now start to consider shipping as 64-bit only (Like Watch Dogs is doing on PC) - The Valve Hardware Survey (http://store.steampowered.com/hwsurvey) indicates that a significant proportion of users still use 32-bit OS's.

    We believe that the NS2 player base tends to have more powerful machines than the typical Steam hardware respondent, but nonetheless it is likely that around 10% of NS2 players have copped a back-hander from us with the recent memory issues.
  • SeeVeeSeeVee Join Date: 2012-10-31 Member: 165206Members
    Sounds promising... thanks for not releasing on the weekend.
  • SamusDroidSamusDroid Colorado Join Date: 2013-05-13 Member: 185219Members, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Gold, Subnautica Playtester, NS2 Community Developer, Pistachionauts
    edited October 2013
    More time with black textures in the editor :\

    Is there one build you guys finished in time?
    (no offense)

    Thumbnails have been "fixed" you need to delete your cache in appdata. They are low res and crappy looking but you can see what it is. Though, one thing has been fixed with the Editor.

  • rkfgrkfg Russia Join Date: 2013-09-03 Member: 187744Members, Reinforced - Supporter, Reinforced - Silver, Reinforced - Gold, Reinforced - Diamond, Reinforced - Shadow
    Waited for some OpenGL renderer crashes info but got nothing. Is it among those 40 bug fixes? Recently, for Linux players it has become even more important than OOM crashes!
  • Cee Colon SlashCee Colon Slash Join Date: 2012-05-25 Member: 152581Members
    I see no good reason not to use Steam's beta functionality for each new release. That way if there's a catastrophic bug that makes the game unplayable, you can always roll back to the previous stable version.
  • ForlornHopeForlornHope Join Date: 2003-08-01 Member: 18675Members, Constellation, Reinforced - Shadow, WC 2013 - Gold
    Good call! Forget people nagging and do it like this in the future.
  • CCTEECCTEE Join Date: 2013-06-20 Member: 185634Members, Reinforced - Shadow
    edited October 2013
  • petteyg359petteyg359 Join Date: 2012-09-08 Member: 158595Members, Reinforced - Shadow, WC 2013 - Shadow
    edited October 2013
    Roobubba wrote: »
    Saleck wrote: »
    People still use 32-bit operating systems?

    People on 64 bit systems still use 32 bit executables?

    Except that on a 64-bit system that 32-bit executable is actually able to use all 4 GB of its address space, while on 32-bit Windows, it may only use up to 2 GB (or 3 GB, if the user is comfortable messing with low-level Windows settings).
  • ZekZek Join Date: 2002-11-10 Member: 7962Members, NS1 Playtester, Constellation, Reinforced - Shadow
    I think this is the right decision, but you guys have gotta stop giving ETAs. Even now you're still doing it!
  • NazoNazo Such Is Life in The Zone Join Date: 2010-12-16 Member: 75720Members, Reinforced - Silver, Reinforced - Shadow, WC 2013 - Gold
    Its ok to be like Valve and just roll out stuff when its done

    Unknown Time™
  • PaajtorPaajtor Join Date: 2012-11-09 Member: 168634Members
    Andi has made some subtle balance changes
    I guess (hope) this includes some tweaks to the marine strafe-jump?
  • VetinariVetinari Join Date: 2013-07-23 Member: 186325Members, Squad Five Blue, Reinforced - Shadow, WC 2013 - Silver
    SamusDroid wrote: »
    More time with black textures in the editor :\

    Is there one build you guys finished in time?
    (no offense)

    Thumbnails have been "fixed" you need to delete your cache in appdata. They are low res and crappy looking but you can see what it is. Though, one thing has been fixed with the Editor.

    I'm not talking about the thumbnails, but about the black dev-textures. (It's not "greyboxing" anymore. It's more like "blackboxing")
  • CoelispexCoelispex Join Date: 2013-07-17 Member: 186172Members, Reinforced - Supporter
    Three words to those who have this issue: Buy more RAM. This is 2013, get on with the time. Upgrade your rig to 64 bit systems and save developers the unnecessary headache, time and money.
  • zwozwo Join Date: 2003-05-05 Member: 16074Members
    Why have users have to buy a new system because for a game who dont needs it? The bugs came with the patches. It isnt our fault! Why should I spend money now when there will be a bugfix right now. I´ll spend money to a new system in 4-5 weeks, but not because of NS2. Just because I want to play BF4 and GTA:V (when it will be released in the next 2 years *lol*)
  • soccerguy243soccerguy243 Join Date: 2012-12-22 Member: 175920Members, WC 2013 - Supporter
    Coelispex wrote: »
    Three words to those who have this issue: Buy more RAM. This is 2013, get on with the time. Upgrade your rig to 64 bit systems and save developers the unnecessary headache, time and money.
    why don't you buy it for them?
  • ZaliZali Join Date: 2013-06-23 Member: 185668Members
    Coelispex wrote: »
    Three words to those who have this issue: Buy more RAM. This is 2013, get on with the time. Upgrade your rig to 64 bit systems and save developers the unnecessary headache, time and money.

    Problem: bad coding.
    Solution: buy more RAM.

    Sounds great.

  • tuxatortuxator Join Date: 2010-01-07 Member: 69958Members, Reinforced - Gold
    edited October 2013
    kind of disappointed but oh well...I waited 3 years for this game, I can wait a few more days. (or weeks, since I just hope that at some point you'll fix that awful long loadingtime)
  • TigTig Join Date: 2010-05-08 Member: 71674Members, Reinforced - Shadow, WC 2013 - Silver
    Zali wrote: »
    Coelispex wrote: »
    Three words to those who have this issue: Buy more RAM. This is 2013, get on with the time. Upgrade your rig to 64 bit systems and save developers the unnecessary headache, time and money.

    Problem: bad coding.
    Solution: buy more RAM.

    Sounds great.

    no need to spend money, bros. http://downloadmoreram.com/
  • hozzhozz Join Date: 2012-11-20 Member: 172660Members
    ... and maps have received tweaks.
    VEIL SKYLIGHTS VENT REMOVED? Please let it happen.

    PS: People using 32bit OSes should be ashamed of themselves. You're holding everyone back. :o3
  • WalsaWalsa Join Date: 2011-06-28 Member: 106813Members, Reinforced - Shadow
    Keep in mind that all this fixes that help the game crash less in 32 bit systems will have a general impact in memory use.
    I hope this could translate in less memory allocation for the server instance.
  • Martin7Martin7 Join Date: 2012-03-04 Member: 148108Members, NS2 Playtester, NS2 Map Tester, Reinforced - Supporter, Reinforced - Silver, Reinforced - Gold, Reinforced - Diamond, Reinforced - Shadow
    Over the years, we have developed a sense for when a build is just not quite there.
    Like this statement - seems like you forgot your sense at home when u released 255.
  • cooliticcoolitic Right behind you Join Date: 2013-04-02 Member: 184609Members
    O please just revert to 249-ish. the new builds did fix some of 250 but this game is still not nearly as awesome as 249.

    If it went back to 249 almost everyone would be happy (but of course you can't please everyone)
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