We hope that veterans of the NS world will be especially pleased by what we have cooking…
Right now, there are several Reinforcement Program rewards that continue to be delayed – The physical Onos tier rewards and the Expanded Original Soundtrack (OST). Good progress is being made on the Onos rewards and those with that tier will receive them some time in October.
Popture wrote: »
Whatever new game they are making, it's likely to be using the spark engine. So, that'll hint toward what sort of game it might be.
xDragon wrote: »
I hate to be the only negative one, ...
Mazza wrote: »
Will you guys still be emailing us soon about our T-Shirt sizes and name-to-print on the T-Shirt?
I'd personally like my ingame name on the T-Shirt but use my real name on the artbook if possible.
xDragon wrote: »
*insert generic optimistic statement here*
I hate to be the only negative one, but I still stand by the fact that as long as certain key aspects go on ignored, any additions to the game will continue to only have a marginal impact, matchmaking and other features included.
Squishpoke wrote: »
I'm hoping that their next game will be just as unique as NS2. NS2's FPS/RTS combo is pretty much the game idea where you say "duh, why haven't other people been making games like this?" after looking at it.
Personally, I think single player games are mostly dull derivatives, especially in recent times. Most of the interesting games to me have been multiplayer (such as DayZ, the Hidden, TF2, etc). Perhaps UWE could pull off a single player game if they had a good writer and a good yarn to spin.
Safe bet would be that UWE may work on another unique multiplayer game. Perhaps something like a first person arena shooter with wizards and spell casting (First Person Magicka, anyone?). Or maybe an interesting cooperative experience: you and a few friends work together as engineers to keep a starship functional (let's call this one Star Tech).