Build 254 - What changed?

Omega_K2Omega_K2 Join Date: 2011-12-25 Member: 139013Members, Reinforced - Shadow
Post here if anyone pulled the file changes..

Comments

  • killer monkeykiller monkey Join Date: 2010-02-26 Member: 70743Members, Reinforced - Shadow
    probably fixes is all
  • LingosLingos Join Date: 2012-12-31 Member: 176896Members
    join a game
    game crashes
    "OMFG, oh wait, oh hey an update"
    start game up
    can't join any games


    story of my life
  • CyberKunCyberKun Join Date: 2013-02-02 Member: 182733Members, Reinforced - Shadow
    Is Shadow Skulk in it yet?
  • killer monkeykiller monkey Join Date: 2010-02-26 Member: 70743Members, Reinforced - Shadow
    I doubt Shadow skulk is out
  • NarfwakNarfwak Join Date: 2002-11-02 Member: 5258Members, Super Administrators, Forum Admins, NS1 Playtester, Playtest Lead, Forum Moderators, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Supporter, Reinforced - Silver, Reinforced - Gold, Reinforced - Diamond, Reinforced - Shadow, Subnautica PT Lead, NS2 Community Developer
    The donator stuff is not yet in, the patch is primarily aimed at bug fixes. Full list of changes should be available soon.
  • Soli Deo GloriaSoli Deo Gloria Join Date: 2009-06-25 Member: 67926Members
    Lingos wrote: »
    ...
    start game up
    can't join any games
    ...
    this

  • Omega_K2Omega_K2 Join Date: 2011-12-25 Member: 139013Members, Reinforced - Shadow
    Lingos wrote: »
    join a game
    game crashes
    "OMFG, oh wait, oh hey an update"
    start game up
    can't join any games


    story of my life

    Well, I've just updated my linux test server, so it's at least one server I can play on :P
  • NazoNazo Such Is Life in The Zone Join Date: 2010-12-16 Member: 75720Members, Reinforced - Silver, Reinforced - Shadow, WC 2013 - Gold
    Lingos wrote: »
    join a game
    game crashes
    "OMFG, oh wait, oh hey an update"
    start game up
    can't join any games


    story of my life

    Servers haven't updated yet?
  • amoralamoral Join Date: 2013-01-03 Member: 177250Members
    encountered on server, finished building proto solo in 3 seconds. think it might have been server specific.
  • OuchOfDeathOuchOfDeath Join Date: 2013-02-04 Member: 182825Members
    edited August 2013
    Mouse lag has been reduced pretty significantly, but it's still present. The lower the FPS drops, the worse it get. As like last patch, DX11 has less of it than DX9, but it's still there for both. 50FPS used to give me smooth mouse movement. It's unplayable in DX9 still, and in DX11 it's bearable. It's an improvement in both cases, but the issue is still there.

    I'll provide more updates as I test more.

    EDIT2:

    Okay, have had some time to play some games. Having considered the lower performance and the stutters in DX11 I think the mouse lag is slight at best. I do think it's still slightly there though, but that's really hard to compare as I don't have 251 and 254 side-by-side. DX9 is unmistakably still completely broken when it comes to mouse lag though. I haven't tried OpenGL, but my GPU really fast enough for a valid comparison. FPS will drop too low for a decent comparison.
  • CreV-CreV- Join Date: 2010-03-02 Member: 70795Members
    edited August 2013
    Seems like they renamed the west techpoint to platform(?), biodome.

    Also added assist.
  • DraptorDraptor Join Date: 2013-03-05 Member: 183721Members, Reinforced - Shadow
    amoral wrote: »
    encountered on server, finished building proto solo in 3 seconds. think it might have been server specific.

    It is. I've only seen it on one KKG server the last few days. I just wish it was listed under the server mods so people know.
  • WheeeeWheeee Join Date: 2003-02-18 Member: 13713Members, Reinforced - Shadow
    framerate seems a lot smoother now. biodome is killer, both aesthetically (good) and performance wise (not so good).
  • CimCim Join Date: 2012-02-25 Member: 147403Members
    edited August 2013
    Mouse lag has been reduced pretty significantly, but it's still present. The lower the FPS drops, the worse it get.
    Sadly, mouse lag feels pretty much the same as it did in the last build to me. Compared to pre-Reinforced, it's a huge difference.
  • ezekelezekel Join Date: 2012-11-29 Member: 173589Members, NS2 Map Tester
    Cim wrote: »
    Mouse lag has been reduced pretty significantly, but it's still present. The lower the FPS drops, the worse it get.
    Sadly, mouse lag feels pretty much the same as it did in the last build to me. Compared to pre-Reinforced, it's a huge difference.

    Reading the patch notes I don't see anything saying it's been addressed so I'd assume it's still present just as much as it was before
  • OuchOfDeathOuchOfDeath Join Date: 2013-02-04 Member: 182825Members
    Cim wrote: »
    Mouse lag has been reduced pretty significantly, but it's still present. The lower the FPS drops, the worse it get.
    Sadly, mouse lag feels pretty much the same as it did in the last build to me. Compared to pre-Reinforced, it's a huge difference.
    Must've been some other fixes to DX11 then. Game's sort of playable using DX11 now.

  • KwisatzHaderachKwisatzHaderach Join Date: 2012-02-06 Member: 143872Members, Reinforced - Shadow, WC 2013 - Supporter
    CyberKun wrote: »
    Is Shadow Skulk in it yet?
    I doubt Shadow skulk is out

    So Shadow Skulk is not in yet because it's not out?
  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
    CyberKun wrote: »
    Is Shadow Skulk in it yet?
    I doubt Shadow skulk is out

    So Shadow Skulk is not in yet because it's not out?
    Once they get through with the Shadow Skulk, its patch will go up, and then it can get down to business.

    (I'm sorry)
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