Bringing back leap damage.
FLuX Join Date: 2002-12-30 Member: 11633Members, NS2 Playtester, Subnautica Playtester
Back in Natural Selection when you leaped into a marine, as long the skulk had that leap momentum it did a bit of damage to a marine. While it was never massive (aside from the original iteration of leap) it did really assist in combat. I rather miss the ability to do so and I would love to see that feature back into the game. For those of you who played the original, I would love your thoughts on bringing this feature back for NS2.