Marine bias

Know painKnow pain Join Date: 2012-09-04 Member: 157674Members
Why limit aliens?
Where is fient death?
Where is hypermutation?
Where are babblers?
Where are breakable doors?
Why get rid of all the hiding spots for alien upgrade chambers?
Why have loading pictures of how alien commanders should NOT build?
Or
Is this karma for aliens being way too op from 2 years ago?

Comments

  • TemphageTemphage Join Date: 2009-10-28 Member: 69158Members
    <!--quoteo(post=2009736:date=Nov 4 2012, 04:23 PM:name=Know pain)--><div class='quotetop'>QUOTE (Know pain @ Nov 4 2012, 04:23 PM) <a href="index.php?act=findpost&pid=2009736"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Why have loading pictures of how alien commanders should NOT build?<!--QuoteEnd--></div><!--QuoteEEnd-->
    This one does kind of make me lol when I see it.
  • ellnicellnic Join Date: 2010-07-19 Member: 72559Members, Reinforced - Shadow
    Lol yeah, that doesn't make sence to me either
  • Captain VentrisCaptain Ventris Join Date: 2012-09-27 Member: 160871Members
    I can answer a couple of these.

    <!--quoteo(post=2009736:date=Nov 4 2012, 10:23 AM:name=Know pain)--><div class='quotetop'>QUOTE (Know pain @ Nov 4 2012, 10:23 AM) <a href="index.php?act=findpost&pid=2009736"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Where is <b>feign</b> death?
    Where is hypermutation?
    Where are babblers?
    Where are breakable doors?<!--QuoteEnd--></div><!--QuoteEEnd-->
    They took out Feign Death to work out how to make it not frustrating for Marines, but still effective.

    Same for Hypermutation. Just isn't practical in many situations, and can be irritating to Marines when you turn from an Onos to a skulk to avoid losing 75 resources, respawn, and then re-Onos, etc.

    Has long been stated to be a post 1.0 feature.

    Has been declared a post 1.0 feature for some time.
  • whoppaXXLwhoppaXXL Join Date: 2006-11-03 Member: 58298Members, Reinforced - Shadow
    <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->Why have loading pictures of how alien commanders should NOT build?<!--QuoteEnd--></div><!--QuoteEEnd-->

    This made me lol as well.
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    <!--quoteo(post=2009761:date=Nov 4 2012, 04:48 PM:name=whoppaXXL)--><div class='quotetop'>QUOTE (whoppaXXL @ Nov 4 2012, 04:48 PM) <a href="index.php?act=findpost&pid=2009761"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->This made me lol as well.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Well technically they don't build they nurture and grow structures. But yeah it's kinda weird :P

    @Know pain

    Removed from game for balance reasons or not working as intended reasons (Feign Death, Hyper Mutation)
    Feature list (Babblers, weldable/breakable doors)
  • IeptBarakatIeptBarakat The most difficult name to speak ingame. Join Date: 2009-07-10 Member: 68107Members, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Reinforced - Diamond, Reinforced - Shadow
    I have a marine bias due to not getting any special edition skins for the alien team.
  • 1dominator11dominator1 Join Date: 2010-11-19 Member: 75011Members
    <!--quoteo(post=2009736:date=Nov 4 2012, 12:23 PM:name=Know pain)--><div class='quotetop'>QUOTE (Know pain @ Nov 4 2012, 12:23 PM) <a href="index.php?act=findpost&pid=2009736"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Why have loading pictures of how alien commanders should NOT build?<!--QuoteEnd--></div><!--QuoteEEnd-->

    My thoughts exactly.
  • Know painKnow pain Join Date: 2012-09-04 Member: 157674Members
    <!--quoteo(post=2009736:date=Nov 4 2012, 09:23 AM:name=Know pain)--><div class='quotetop'>QUOTE (Know pain @ Nov 4 2012, 09:23 AM) <a href="index.php?act=findpost&pid=2009736"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Why have loading pictures of how alien commanders should NOT build?<!--QuoteEnd--></div><!--QuoteEEnd-->

    Such as building upgrade chambers in the middle of the room, so when marines come it's the first thing they see.
  • TemphageTemphage Join Date: 2009-10-28 Member: 69158Members
    edited November 2012
    <!--quoteo(post=2011431:date=Nov 5 2012, 06:45 PM:name=Know pain)--><div class='quotetop'>QUOTE (Know pain @ Nov 5 2012, 06:45 PM) <a href="index.php?act=findpost&pid=2011431"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Such as building upgrade chambers in the middle of the room, so when marines come it's the first thing they see.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Gotta keep that hive feng shui oriented east to west, you know.
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