Natural Selection 2 News Update - Build 190 released

FlayraFlayra Game Director, Unknown Worlds EntertainmentSan Francisco Join Date: 2002-01-22 Member: 3Super Administrators, NS2 Developer, Subnautica Developer
Please post comments on the topic Natural Selection 2 News Update - Build 190 released here
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Comments

  • maD maXmaD maX Join Date: 2010-01-28 Member: 70347Members
    Cherry...

    still trying to get it to load...
  • Mac1OManMac1OMan Join Date: 2004-10-29 Member: 32510Members, Reinforced - Supporter
    Decent Number of changes. Nice work.

    Haven't been around for the last 20 or so builds, but this one looks pretty good.
  • killer monkeykiller monkey Join Date: 2010-02-26 Member: 70743Members, Reinforced - Shadow
    YAY! What I'm wondering is whats Gorilla, when you said it in twitter I thought it was a nickname for the Onos but now it sounds like a Build...is it?
  • maD maXmaD maX Join Date: 2010-01-28 Member: 70347Members
    gorilla is onos... sad.... oh and im hoping the pistol is fixed didnt see that listed
  • WolpertingerWolpertinger Join Date: 2011-12-24 Member: 138958Members
    Downloading right now. My first Patch/Build. So excited. Still 45 minutes to wait. And I have to work in 11 hours, but I don't care.

    @Charlie(Flayra): You created a damn addictive game.
  • Cyberwarrior00785Cyberwarrior00785 Join Date: 2010-02-20 Member: 70651Members
    downloading... downloading.... downloading..... i think im going to order some pizza
  • ZekZek Join Date: 2002-11-10 Member: 7962Members, NS1 Playtester, Constellation, Reinforced - Shadow
    Gorilla is the new codename for the major patch that will add Mineshaft, JPs and Onoses. It's catchier and doesn't get changed by intermittent patches.
  • scottyscotty Join Date: 2011-07-01 Member: 107400Members
    edited January 2012
    Well done UWE and playtesters, another great patch. :)
  • evasivemonkeyevasivemonkey Join Date: 2010-02-13 Member: 70555Members
    Downloading now, past 50% woo!

    Everyone at UWE, thank you for your hard work on this amazingly fun game, its great to be able to see it grow. Keep it up! :)
  • XeZoXeZo Join Date: 2006-11-14 Member: 58597Members, Reinforced - Shadow
    oohhh looking good! :D Think it's about time I give it a go and see if some of the laggs are gone.. P: (Hoping it's just my computer that sucks more than I thought!)
  • OmegaliskOmegalisk Join Date: 2012-01-06 Member: 139750Members
    edited January 2012
    Is there something special you have to do to download the patch? The game is taking a very long while to load for me (other games work fine).

    Edit: Huh. Nevermind. No more issues!
  • IeptBarakatIeptBarakat The most difficult name to speak ingame. Join Date: 2009-07-10 Member: 68107Members, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Reinforced - Diamond, Reinforced - Shadow
    Gmod appeared when I was downloading..

    So I paused it to the ground!
  • naevorcnaevorc Join Date: 2011-12-30 Member: 139288Members
    Awesome. But I didn't see "Whips can no longer attack as soon as the root button is pressed" in the changelog. Any word on this?
  • FlayraFlayra Game Director, Unknown Worlds Entertainment San Francisco Join Date: 2002-01-22 Member: 3Super Administrators, NS2 Developer, Subnautica Developer
    OMG Steam hurry up.

    I keep updating the changelog as we figure out what else was added. Yep, the pistol fast-fire "exploit" was fixed.
  • naevorcnaevorc Join Date: 2011-12-30 Member: 139288Members
    <!--quoteo(post=1893689:date=Jan 11 2012, 06:06 PM:name=IeptBarakat)--><div class='quotetop'>QUOTE (IeptBarakat @ Jan 11 2012, 06:06 PM) <a href="index.php?act=findpost&pid=1893689"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Gmod appeared when I was downloading..

    So I paused it to the ground!<!--QuoteEnd--></div><!--QuoteEEnd-->

    TF2 started updated when I was downloading..

    Happy birthday to the GROUND!
  • AlchemyAlchemy Join Date: 2005-02-08 Member: 40330Members
    Thanks UWE and playtesters. Changelog looks great.
  • SkymanderXSkymanderX Green Marine - The Few, The Proud, The Green. Join Date: 2011-07-29 Member: 113006Members
    <img src="http://kylearchibald.com/wp-content/uploads/2010/06/inconceivable.jpg" border="0" class="linked-image" />

    <!--coloro:#FFFFFF--><span style="color:#FFFFFF"><!--/coloro--><u><b><!--fonto:Arial Black--><span style="font-family:Arial Black"><!--/fonto--><!--sizeo:7--><span style="font-size:36pt;line-height:100%"><!--/sizeo-->WE HAZ DEM LADDAS NOWZ!?!
    <!--sizec--></span><!--/sizec--><!--fontc--></span><!--/fontc--></b></u>
    <!--colorc--></span><!--/colorc-->

    <img src="http://cdn.pimpmyspace.org/media/pms/c/ps/sj/jx/omg.jpg" border="0" class="linked-image" />
  • FlayraFlayra Game Director, Unknown Worlds Entertainment San Francisco Join Date: 2002-01-22 Member: 3Super Administrators, NS2 Developer, Subnautica Developer
    Yes, it's hard to believe I know! It's been a long time coming.

    (every time we fixed them they would break again!)
  • WhiteZeroWhiteZero That Guy Join Date: 2004-06-24 Member: 29511Members, Constellation
  • Soul_RiderSoul_Rider Mod Bean Join Date: 2004-06-19 Member: 29388Members, Constellation, Squad Five Blue
    edited January 2012
    Steam is downloading this far too slowly for me :) Hurry up!!

    Edit -

    Gah, Windows Update, Source update and NS2 update all at the same time :P
  • lunsluns Join Date: 2010-12-05 Member: 75502Members
    downloading this right now, and yes its pretty large file.

    I really hope fps have improved, onos/jp can wait so long fps is better.

    And lets not forget I'm still looking forward seeing ns1 alien style movement in ns2...
  • wattlewattle Join Date: 2010-07-17 Member: 72474Members
    Gorilla? As in guerrilla warfare?

    Could we possibly be getting a map based on the planet of Kharaa with a terrain similar to the forests on Earth?

    Probably not though, I'll keep dreaming for an open map; but for now I'll enjoy these hallways.
  • kababkabab Join Date: 2003-12-15 Member: 24384Members, Constellation
    Performance seems great :D
  • kababkabab Join Date: 2003-12-15 Member: 24384Members, Constellation
    Okay spoke to soon...

    Seems like for some reason everyone ping skyrockets.. The servers tick rate is 30 but our pings are 500+
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    edited January 2012
    scoreboard ping will go down and eventually settle on what net_stats says, try net_stats in the console for an instant accurate ping
  • [=Alex=][=Alex=] Join Date: 2008-12-25 Member: 65866Members, Squad Five Blue
    edited January 2012
    OMG! 43%.... It is very slow! I have a terrible internet connection :(

    Edit:

    While I'm waiting, try to open the editor and is not available. It must be because ns2 is changing many files also the spark editor?
  • ZekZek Join Date: 2002-11-10 Member: 7962Members, NS1 Playtester, Constellation, Reinforced - Shadow
    Server performance has been pretty sketchy for me. Maybe I've had bad luck but the ones I go to always start stuttering/warping as they fill up.
  • zombiehellmonkeyzombiehellmonkey Join Date: 2007-08-31 Member: 62093Members, Squad Five Blue
    Great news! Finally working ladders! Thank you and Downloading ...
  • WilsonWilson Join Date: 2010-07-26 Member: 72867Members
    edited January 2012
    Played for 20 mins or so. Nice update, it definitely feels more responsive. The game is coming along nicely and with more polish it will be awesome.

    My main criticisms are two things which were fine before 189 but since then have changed for the worse.

    The first is sound. Before 189 the sound was generally fine but then it changed and now everything sounds like it's far away and faded. It's really annoying, I just wish you would change it back to the way it was before. I really dislike sounds being dampened when they are around the corner. It sounds very artificial and makes it very difficult to use sound to locate the position of the enemy. IMO the sound should simply fade at a distance the same as source games. I also dislike the sound being altered when you have low hp, but that's a minor complaint.


    The second thing is skulk movement. I feel like since the animation system change skulk movement has became worse. It feels like you are sliding around more and sometimes the movement gets jerky and control is taken away from you for a second or two when wallwalking and changing between surfaces. (Video: <a href="http://www.youtube.com/watch?v=6bGjvq_G_N0)" target="_blank">http://www.youtube.com/watch?v=6bGjvq_G_N0)</a>

    Before the animation system change I thought the skulk was fine from a first person view, in fact I felt like it was one of the most responsive classes in the game. It was just the third person animations that were a bit weird. Now, the movement feels different and less responsive and the third person animations are still weird. I really think you should revert the skulk movement back to the way it was before and rework the third person animations completely (as I feel they are pretty important to get right as the skulk is the main alien class - it needs to look nice and smooth climbing the walls).


    [edit] My game also crashed twice and I had to restart, not sure if it's just my pc acting up or not though.
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    That movement issue might has something to do with the newly implemented wall jumping system. You can gain speed/momentum by jumping and pushing off walls (the effect is less on the floor) as a Skulk.
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