(Wont) Create Faces

SoundFXSoundFX Join Date: 2003-08-21 Member: 20048Members
Hello. Searching was futile so here I go. When I attempt to create faces on non-complex shapes (rectangles/parallelograms) the editor just don't seem to want to create it. Any ideas/things I am doing wrong?

Simple rectangle wont create.

<a href="http://img340.imageshack.us/i/dbsada.jpg/" target="_blank"><img src="http://img340.imageshack.us/img340/9141/dbsada.th.jpg" border="0" class="linked-image" /></a>

Comments

  • TigTig Join Date: 2010-05-08 Member: 71674Members, Reinforced - Shadow, WC 2013 - Silver
    it probably created the face on the other side, look on the back and if it's there, hit ctrl + f.

    don't select vertex points, select lines only and double check you have all the edges, then hit alt + c.

    should work, if not, maybe you have overlapping vertex points. drag select boxes around each vertex point with only vertex points unlocked in your selection modifier buttons, then hit ctrl + w to weld the points together, then reselect your edges and try the face creation again.
  • SoundFXSoundFX Join Date: 2003-08-21 Member: 20048Members
    <!--quoteo(post=1832072:date=Feb 14 2011, 01:57 AM:name=Tig)--><div class='quotetop'>QUOTE (Tig @ Feb 14 2011, 01:57 AM) <a href="index.php?act=findpost&pid=1832072"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->it probably created the face on the other side, look on the back and if it's there, hit ctrl + f.

    don't select vertex points, select lines only and double check you have all the edges, then hit alt + c.

    should work, if not, maybe you have overlapping vertex points. drag select boxes around each vertex point with only vertex points unlocked in your selection modifier buttons, then hit ctrl + w to weld the points together, then reselect your edges and try the face creation again.<!--QuoteEnd--></div><!--QuoteEEnd-->

    I know about the other side ;)(though thanks for covering all possibilities). Maybe the multi-vertex thing is a problem. I'll check into it.
  • SgtBarlowSgtBarlow Level Designer Join Date: 2003-11-13 Member: 22749Members, NS2 Developer
    Draw a selection box round the whole area to select all the points that make up the shape. Hit CTRL+W then try creating your shape.
  • Evil_bOb1Evil_bOb1 Join Date: 2002-07-13 Member: 938Members, Squad Five Blue
    To add on what SgtBarlow indicated. Sometimes there are two superimposed lines in the same place and that seams to stop the face creation. Test and delete the lines (if there was only one ctrl+z), and try to clean up the place. Once that is done weld the points and it should work. I've found the extrude tool is one of the culprits for these multiple superimposed lines so I avoid using it altogether. It take a little bit more time with the line tool to create the same outcome but results in a much cleaner model.
  • SoundFXSoundFX Join Date: 2003-08-21 Member: 20048Members
    <!--quoteo(post=1832165:date=Feb 14 2011, 01:18 PM:name=Evil_bOb1)--><div class='quotetop'>QUOTE (Evil_bOb1 @ Feb 14 2011, 01:18 PM) <a href="index.php?act=findpost&pid=1832165"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->To add on what SgtBarlow indicated. Sometimes there are two superimposed lines in the same place and that seams to stop the face creation. Test and delete the lines (if there was only one ctrl+z), and try to clean up the place. Once that is done weld the points and it should work. I've found the extrude tool is one of the culprits for these multiple superimposed lines so I avoid using it altogether. It take a little bit more time with the line tool to create the same outcome but results in a much cleaner model.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Yea i was using the "delete the lines and start over" technique it just wouldn't work in all cases. The welding of the vertexes solved it perfectly thank you. After watching Mendasp's entire video set I also try to avoid using that extract tool. Seems the hollow tool has been reincarnated in a way.
  • Mr. EpicMr. Epic Join Date: 2003-08-01 Member: 18660Members, Constellation
    Quick checks:
    -Select the edges only, don't use the vertices
    -Make sure the lines only extend to where they are supposed to be, sometimes a line you think stops at the particular point actually goes on (eg: you had a line, thought you split it in half, but the line wasn't actually cut).
    -the face could have been made, check the other side
    -make sure you are in a mode that allows you to create it (Eg: not in texture mode, etc...)
    -make sure no duplicate vertices
    -make sure no duplicate lines

    The easiest way to make sure it works is to select everything in the area, stay in selection mode, hit the I key to weld any vertices should they need it, and then try again. Check both sides and you should find the face.
Sign In or Register to comment.