A love story

scott.exescott.exe Join Date: 2010-07-15 Member: 72394Members
edited August 2010 in NS2 General Discussion
Boy and Girl are sitting in a meadow alone, the sun is setting and a gentle breeze calms the silence.

Boy: I really like you, in fact, I think I love you

Girl: I think I love you too

Boy: but our opinions on how building systems in NS2 should work are too different, I don't know if we can make this work

Girl: it's almost like we come from different worlds, you like holding E while looking at buildings, and I like actually playing the game

Boy: HEY! you know it's more than that, it's about suspense, feeling vulnerable, and risk slash reward. If you cannot respect my liking of that then this relationship will never work

Girl: okay, I'm sorry. I will respect your liking of holding down E [condescending tone]

Boy: *angry look*

Girl: but you have to respect that I don't like that building system, holding E is just not for me, you know?

Boy: alright, so we both prefer our own building systems, why not just mash them together? Let marines help MACs build and be able to build on their own?

Girl: I suppose that could work

Boy: yeah, so that?

Girl: wait no, simply letting marines build would leave too much to meta game

Boy: I'm not sure I understand

Girl: I may never have to build, per say, but teammates and commanders may still expect it of me, because they think it's better.

Boy: like how?

Girl: like if I go to secure a resource tower with a MAC and I'm sitting there defending while the MAC is building then the commander see me doing this and tells me to help the MAC build. Then what do I do? I either have to argue with my commander, or build, which you agreed to respect that I do not want to do.

Boy: oh

Girl: you see my point?

Boy: yeah, I guess that wouldn't really work *sigh* coming up with a compromise is not going to be as easy as I thought

Girl: well... how about this; marines can build but they have to buy a welder or some sort of specialization, maybe even sacrifice fire power for the ability to build?

Boy: uh yeah, I do-

Girl interrupting: wait no, that doesn't really solve the meta game thing now that I think about it

Boy: how doesn't it?

Girl: like, teammates and commanders might still tell and expect me to acquire these specializations because they think it's more effective overall.

Boy: true, true

moments pass as both contemplate options, trying to make their romance work

Girl: *stands up in excitement* I got it!

Boy: what?

Girl: it should be, that marines can only build in a certain situation

Boy: like what?

Girl: like if the MAC that was building is gone, for whatever reason

Boy: kind of like, they can only build as a last resort?

Girl: yeah, the NS1 marine building system would apply, but only if the MAC is dead, or gone

Boy: would marines build as fast as the MAC?

Girl: hm, no they should build a little slower, the MAC should still be the primary builder

Boy: I don't know if I like it

Girl: well if you look around there aren't any better ideas

Boy: that's true

Girl: with this system building for both MACs and marines would be in, and there wouldn't be any meta game fueled
arguments about what marines should be doing, it will be pretty straight forwards. If the MAC dies, then you finish building. Also, if the MAC is dead and your there, odds are you were just in an intense fight to kill the alien(s), I would be okay with a little building if it means I just got some action

Boy: my need for building and suspense might not be met as much as it was in NS1, but at least it will still be in the game, and this might be the only way to make our love work

Girl: so we agree that that is what we want?

Boy: agreed

Girl: I love you

Boy: I love you too

Boy and Girl take each other's hands and walk off into the sun set together.

The end.
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Comments

  • AvalonAvalon Join Date: 2007-03-04 Member: 60224Members
    tl;dr horse beating.
  • FehaFeha Join Date: 2006-11-16 Member: 58633Members
    <3

    Good idea! But maybe thats just me, who have not played enough of both to decide what is best, and when I decide, all I have to do is mod it.

    you should add a tl;dr tho, everyone isnt reading this after 02:00.
  • yimmasabiyimmasabi Join Date: 2006-11-03 Member: 58318Members
    DAMN !!

    Pre-order, Black Armor and Alpha release are totally Wrong, Awfull !!
    Look at people, they are going crazy day by day.
    God bless them.

    Man I dont think that you have a GF. I wish you had a one and see the world from the scene of a woman.

    lol
  • DJPenguinDJPenguin Useless Join Date: 2003-07-29 Member: 18538Members
    to have that building method make sense, perhaps the MAC's arms are detached from the body and stuck inside the building when the alien kills the MAC, then having the marine use the arms as tools to finish building at a slower rate.
  • samurai_jeffsamurai_jeff Join Date: 2004-11-18 Member: 32853Members, Reinforced - Supporter
    Awwwwwwwww! How CUUTE! Couples playing NS! *crazy gurgly cutsie noises*

    ^^

    On a serious note, not a bad way to include both.

    _b
  • scott.exescott.exe Join Date: 2010-07-15 Member: 72394Members
    <!--quoteo(post=1793254:date=Aug 9 2010, 10:59 PM:name=Feha)--><div class='quotetop'>QUOTE (Feha @ Aug 9 2010, 10:59 PM) <a href="index.php?act=findpost&pid=1793254"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec--><3

    Good idea! But maybe thats just me, who have not played enough of both to decide what is best, and when I decide, all I have to do is mod it.

    you should add a tl;dr tho, everyone isnt reading this after 02:00.<!--QuoteEnd--></div><!--QuoteEEnd-->

    uh, whats a tl;dr?
  • DJPenguinDJPenguin Useless Join Date: 2003-07-29 Member: 18538Members
    <!--quoteo(post=1793264:date=Aug 9 2010, 11:40 PM:name=scott.exe)--><div class='quotetop'>QUOTE (scott.exe @ Aug 9 2010, 11:40 PM) <a href="index.php?act=findpost&pid=1793264"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->uh, whats a tl;dr?<!--QuoteEnd--></div><!--QuoteEEnd-->

    too long didn't read

    usually applied to outrageously long posts or walls of text.
  • scott.exescott.exe Join Date: 2010-07-15 Member: 72394Members
    edited August 2010
    <!--quoteo(post=1793265:date=Aug 9 2010, 11:42 PM:name=DJPenguin)--><div class='quotetop'>QUOTE (DJPenguin @ Aug 9 2010, 11:42 PM) <a href="index.php?act=findpost&pid=1793265"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->too long didn't read

    usually applied to outrageously long posts or walls of text.<!--QuoteEnd--></div><!--QuoteEEnd-->

    :(
  • hookuyhookuy Join Date: 2008-07-18 Member: 64660Members
    So we didn't have enough threads about building that we had to open a new one?

    C'mon guys, just use one of those already in use.
  • scott.exescott.exe Join Date: 2010-07-15 Member: 72394Members
    <!--quoteo(post=1793269:date=Aug 10 2010, 12:24 AM:name=hookuy)--><div class='quotetop'>QUOTE (hookuy @ Aug 10 2010, 12:24 AM) <a href="index.php?act=findpost&pid=1793269"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->So we didn't have enough threads about building that we had to open a new one?

    C'mon guys, just use one of those already in use.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Making a new post because you have a new idea doesn't sound bad to me. I mean, at least its different.
  • hookuyhookuy Join Date: 2008-07-18 Member: 64660Members
    <!--quoteo(post=1793271:date=Aug 10 2010, 01:29 AM:name=scott.exe)--><div class='quotetop'>QUOTE (scott.exe @ Aug 10 2010, 01:29 AM) <a href="index.php?act=findpost&pid=1793271"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Making a new post because you have a new idea doesn't sound bad to me. I mean, at least its different.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Scott, I'm just saying. If you show your new idea here, all the arguments will start all over again. So like I said, it's easier to keep tracking if all of them were all together. =)
  • KwilKwil Join Date: 2003-07-06 Member: 17963Members
    edited August 2010
    Nah, no point in arguing. The decision's already been made. I just have to hope that I'm proven wrong about the results.
  • spellman23spellman23 NS1 Theorycraft Expert Join Date: 2007-05-17 Member: 60920Members
    <!--quoteo(post=1793281:date=Aug 10 2010, 12:03 AM:name=Kwil)--><div class='quotetop'>QUOTE (Kwil @ Aug 10 2010, 12:03 AM) <a href="index.php?act=findpost&pid=1793281"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Nah, no point in arguing. The decision's already been made. I just have to hope that I'm proven wrong about the results.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Just 'cause they have a feature doesn't mean they will use it in the manner you think they will.
  • scott.exescott.exe Join Date: 2010-07-15 Member: 72394Members
    <!--quoteo(post=1793281:date=Aug 10 2010, 02:03 AM:name=Kwil)--><div class='quotetop'>QUOTE (Kwil @ Aug 10 2010, 02:03 AM) <a href="index.php?act=findpost&pid=1793281"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Nah, no point in arguing. The decision's already been made. I just have to hope that I'm proven wrong about the results.<!--QuoteEnd--></div><!--QuoteEEnd-->

    I like MAC only building, but with all the talk about marines wanting to build, I thought it might prove useful to have a good compromise planned out. And since most of the threads are about which view point you support and why, I thought it would be nice to have one about a good compromise.
  • TheGivingTreeTheGivingTree Join Date: 2003-01-09 Member: 12070Members
    edited August 2010
    My goodness this topic just goes on and on and on, can't people let it rest until AT LEAST we try it with marines building again? And may I add that Charlie himself who understands HIS OWN system, what they want to implement and obviously access to further builds then what we are exposed to, and admitting HIMSELF that he also feels that the game is missing without marines building. Everyone talks about how they had a vision and to see it through well you know what, after testing their own system they made a choice based on what THEY know and experience that this is a better way of doing it.

    It's amazing, people act like if you have a vision NOTHING at all can possible change or get altered in it.. the ignorance around here is astounding. If this was the case would THEY ASK us for our opinions? Good grief...
  • SturmwindSturmwind Join Date: 2010-07-20 Member: 72589Members
    <!--quoteo(post=1793284:date=Aug 10 2010, 09:25 AM:name=spellman23)--><div class='quotetop'>QUOTE (spellman23 @ Aug 10 2010, 09:25 AM) <a href="index.php?act=findpost&pid=1793284"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Just 'cause they have a feature doesn't mean they will use it in the manner you think they will.<!--QuoteEnd--></div><!--QuoteEEnd-->
    But then, you know what happens when you open Pandoras box even a tiny little bit ;-)

    @OP


    Nice idea on how to bring your opinions to the masses. In "real live" the couple would have rage quitted , though ;-) 
  • scott.exescott.exe Join Date: 2010-07-15 Member: 72394Members
    <!--quoteo(post=1793288:date=Aug 10 2010, 03:14 AM:name=Sturmwind)--><div class='quotetop'>QUOTE (Sturmwind @ Aug 10 2010, 03:14 AM) <a href="index.php?act=findpost&pid=1793288"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->But then, you know what happens when you open Pandoras box even a tiny little bit ;-)

    @OP


    Nice idea on how to bring your opinions to the masses. In "real live" the couple would have rage quitted , though ;-) <!--QuoteEnd--></div><!--QuoteEEnd-->

    lol thanks
  • DelphicDelphic Join Date: 2006-11-02 Member: 58262Members
    I appreciated the creative writing.
  • BloodhouseBloodhouse Join Date: 2010-07-14 Member: 72369Members
    <!--quoteo(post=1793249:date=Aug 10 2010, 02:38 AM:name=scott.exe)--><div class='quotetop'>QUOTE (scott.exe @ Aug 10 2010, 02:38 AM) <a href="index.php?act=findpost&pid=1793249"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Boy and Girl take each other's hands and walk off into the sun set together.

    The end.<!--QuoteEnd--></div><!--QuoteEEnd-->


    Optimistic they'd reach agreement before the sun went down :) I liked the story and agree with the sentiment.
  • QuadLMGkillQuadLMGkill Join Date: 2010-07-19 Member: 72576Members
    edited August 2010
    The character roles are wrong. They should be: "boy" and "retard".
  • DJPenguinDJPenguin Useless Join Date: 2003-07-29 Member: 18538Members
    <!--quoteo(post=1793300:date=Aug 10 2010, 05:47 AM:name=QuadLMGkill)--><div class='quotetop'>QUOTE (QuadLMGkill @ Aug 10 2010, 05:47 AM) <a href="index.php?act=findpost&pid=1793300"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->The character roles are wrong. They should be: "inbred" and "girl".<!--QuoteEnd--></div><!--QuoteEEnd-->

    fixed
  • HarimauHarimau Join Date: 2007-12-24 Member: 63250Members
    <img src="http://jamesgecko.com/user/files/blog/facepalm.jpg" border="0" class="linked-image" />
  • RobBRobB TUBES OF THE INTERWEB Join Date: 2003-08-11 Member: 19423Members, Constellation, Reinforced - Shadow
    If I hadn't an headache already I would get one now.
  • tjosantjosan Join Date: 2003-05-16 Member: 16374Members, Constellation
    THIS on the other hand would work as satire!
  • scott.exescott.exe Join Date: 2010-07-15 Member: 72394Members
    <!--quoteo(post=1793296:date=Aug 10 2010, 05:04 AM:name=Delphic)--><div class='quotetop'>QUOTE (Delphic @ Aug 10 2010, 05:04 AM) <a href="index.php?act=findpost&pid=1793296"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I appreciated the creative writing.<!--QuoteEnd--></div><!--QuoteEEnd-->


    <!--quoteo(post=1793299:date=Aug 10 2010, 05:34 AM:name=Bloodhouse)--><div class='quotetop'>QUOTE (Bloodhouse @ Aug 10 2010, 05:34 AM) <a href="index.php?act=findpost&pid=1793299"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Optimistic they'd reach agreement before the sun went down :) I liked the story and agree with the sentiment.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Thanks
  • scott.exescott.exe Join Date: 2010-07-15 Member: 72394Members
    <!--quoteo(post=1793371:date=Aug 10 2010, 02:24 PM:name=tjosan)--><div class='quotetop'>QUOTE (tjosan @ Aug 10 2010, 02:24 PM) <a href="index.php?act=findpost&pid=1793371"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->THIS on the other hand would work as satire!<!--QuoteEnd--></div><!--QuoteEEnd-->

    aww :(

    wait, why exactly?
  • monopolowamonopolowa Join Date: 2004-05-23 Member: 28839Members
    I wanted to smack the girl for being so pushy. Clearly the boy should be having second thoughts about forming a lasting relationship...
  • BRICEBRICE Join Date: 2010-07-16 Member: 72453Members
    This was just like adding tasteless spice on a already tasty something.
    I do like your creativity though :)
  • scott.exescott.exe Join Date: 2010-07-15 Member: 72394Members
    <!--quoteo(post=1793374:date=Aug 10 2010, 02:33 PM:name=monopolowa)--><div class='quotetop'>QUOTE (monopolowa @ Aug 10 2010, 02:33 PM) <a href="index.php?act=findpost&pid=1793374"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I wanted to smack the girl for being so pushy. Clearly the boy should be having second thoughts about forming a lasting relationship...<!--QuoteEnd--></div><!--QuoteEEnd-->

    The girl was never intended to be pushy, i just ran the dialog from my head and gave to the lines to the characters that happened to be speaking.
  • Lumberjack_WannabeLumberjack_Wannabe Join Date: 2003-03-11 Member: 14404Members, Constellation
    <!--quoteo(post=1793371:date=Aug 10 2010, 03:24 PM:name=tjosan)--><div class='quotetop'>QUOTE (tjosan @ Aug 10 2010, 03:24 PM) <a href="index.php?act=findpost&pid=1793371"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->THIS on the other hand would work as satire!<!--QuoteEnd--></div><!--QuoteEEnd-->

    Agreed. The ending would need some work though.
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