pSyk0mAn Nerdish by NatureGermany Join Date: 2003-08-07 Member: 19166Posts: 1,520 Advanced user
edited June 2011 in Mapping
..finally my own threadNS2_SUMMIT
Youtube flythrough by NS2HD (Thanks!)
Layout, updated 04-23-11
The idea is to have more than one location for a possible first expansion.
While the left-sided expansion for each team is a little closer and suites a defensive playstyle, the middle and right-sided expansions should be viable in case of an aggressive opening with the goal to deny the safe location for the other team and start an attack on the spawn afterwards.
Travel times between tech- and node-points are around +/- 10 seconds.
It takes a little less time to the more secure first expansion for each team.
Some new and old screens:
Atrium (Alien spawn):
Edit: Cleaned up the op
I've also created a little tutorial for this curved segment (sorry no youtube):
Let me know, if you have suggestions how to improve those steps or if you have questions.
-Sometimes when you scale those quarters in one direction it suddenly turns into something like 256.03, which you can fix by scaling on the other side back and forth to get back into the proper position.
-Used numbers are just examples, but keep the ratio when scaling the quarters
-You can split this segment into even more "brushes" by duplicating, moving, deleting and moving back a face before extruding, if you prefer certain selections with dbl-click
Post edited by Unknown User on