Ns2 rifle range

ThaTha Join Date: 2009-06-05 Member: 67694Members
edited January 2010 in NS2 General Discussion
<div class="IPBDescription">Something caught my eye</div>"This mod doesn't use any of the Natural Selection 2 game code, so the actual NS2 rifle behaves a bit differently."


<!--sizeo:7--><span style="font-size:36pt;line-height:100%"><!--/sizeo-->so the actual NS2 rifle behaves a bit differently.<!--sizec--></span><!--/sizec-->

now, what exactly could that mean? to me it sounds like something is there maybe recoil or spread /overheating

EDIT: That is what the blog said
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Comments

  • schkorpioschkorpio I can mspaint Join Date: 2003-05-23 Member: 16635Members
    so maybe the rifle gets relaxed after a few drinks and behaves differently who cares . why start a new thread for this? is it such a big deal that it cant go into the 3 others? seriously
  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
    Different firing rate, more spread, who knows? Who cares? It's a gun that shoots bullets, it's not exactly full of hidden secrets.
  • steppin'razorsteppin'razor Join Date: 2008-09-18 Member: 65033Members, Constellation
    And NS2 version will most likely iterated quite a few times, imo it was probably a disclaimer so no QQ speculation threads popped up about how the new lmg is functioning in that video
  • SypherZSypherZ Join Date: 2003-09-07 Member: 20639Members, Constellation
    edited January 2010
    The rifle has only 9 bullets then your commander has to give you a new one.

    The rifle bursts 3 bullets at a time, the third burst is the final.

    The rifle has a built in flash light, that does not work.
  • ThaTha Join Date: 2009-06-05 Member: 67694Members
    lol... just seems like they're implying theirs more to just point and hold click.
  • MuYeahMuYeah Join Date: 2006-12-26 Member: 59261Members
    The rifle range gun has 99 bullets in a clip and seemingly no spread.
  • -Diesel--Diesel- Join Date: 2009-09-13 Member: 68769Members
    Maybe they mean the animations and bullet count... spread?

    I hope the animation gets changed. It looks wiggly in the video. Not like hes shooting a rifle. More like holding jello.

    But I think I hear a dev say they were placeholders.
  • Dauntl3ssDauntl3ss Join Date: 2002-11-08 Member: 7737Members
    I'm wondering why there's no scope, or other means of aiming, on the rifle.. I have a hope that you have to aim down the sight, ala MW.
  • Corporal_FortierCorporal_Fortier Join Date: 2005-03-22 Member: 46079Members, Constellation
    <!--quoteo(post=1749007:date=Jan 24 2010, 05:50 PM:name=Dauntl3ss)--><div class='quotetop'>QUOTE (Dauntl3ss @ Jan 24 2010, 05:50 PM) <a href="index.php?act=findpost&pid=1749007"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I'm wondering why there's no scope, or other means of aiming, on the rifle..<!--QuoteEnd--></div><!--QuoteEEnd-->
    Nanites!

    Seriously though, I know many recent games go in hard with the iron sight, but I have a hard time seeing it fit in NS2 with all those leaping skulks and flying lerks. I get the feeling it would tend to get in the way more often than not.
  • PSAPSA Join Date: 2009-10-21 Member: 69107Members
    <!--quoteo(post=1749007:date=Jan 24 2010, 10:50 PM:name=Dauntl3ss)--><div class='quotetop'>QUOTE (Dauntl3ss @ Jan 24 2010, 10:50 PM) <a href="index.php?act=findpost&pid=1749007"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I have a hope that you have to aim down the sight, <b>ala MW.</b><!--QuoteEnd--></div><!--QuoteEEnd-->

    I think I've already thrown up a few times after hearing this so much.
  • ctdctd Join Date: 2009-06-01 Member: 67611Members
    I will only buy the normal version of NS2 if they put in iron sight because the UWE will definitely not have my eternal gratitude in that regard.
  • GaussWaffleGaussWaffle Join Date: 2008-02-22 Member: 63708Members
    from the looks of it, they took our any spread code so that gun simply shot in a point, and set the "clip" to the highest number the gun GUI could show, 99.
  • -Diesel--Diesel- Join Date: 2009-09-13 Member: 68769Members
    If the skulks and fades are going to be as fast as they are in NS1...

    Ironsights would not work, they would be useless.

    By the time you bring the aim up to shoot you'd be dead.
  • yourbonesakinyourbonesakin Join Date: 2005-08-06 Member: 57682Members
    <!--quoteo(post=1749043:date=Jan 25 2010, 01:31 AM:name=-Diesel-)--><div class='quotetop'>QUOTE (-Diesel- @ Jan 25 2010, 01:31 AM) <a href="index.php?act=findpost&pid=1749043"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->If the skulks and fades are going to be as fast as they are in NS1...

    Ironsights would not work, they would be useless.

    By the time you bring the aim up to shoot you'd be dead.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Yeah, but when you want to cap that idling skulk <i>reeeeally</i> far away, they'd help out. In any case, NS Marines have actual UI's and aiming reticules, so no point.
  • BigTextBigText Join Date: 2007-12-21 Member: 63231Members
    <!--quoteo(post=1749158:date=Jan 26 2010, 07:14 AM:name=yourbonesakin)--><div class='quotetop'>QUOTE (yourbonesakin @ Jan 26 2010, 07:14 AM) <a href="index.php?act=findpost&pid=1749158"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Yeah, but when you want to cap that idling skulk <i>reeeeally</i> far away, they'd help out.<!--QuoteEnd--></div><!--QuoteEEnd-->

    That's what the pistol is for.
  • KamakazieKamakazie Join Date: 2002-11-25 Member: 9958Members
    edited January 2010
    <!--quoteo(post=1749017:date=Jan 24 2010, 05:32 PM:name=PSA)--><div class='quotetop'>QUOTE (PSA @ Jan 24 2010, 05:32 PM) <a href="index.php?act=findpost&pid=1749017"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I think I've already thrown up a few times after hearing this so much.<!--QuoteEnd--></div><!--QuoteEEnd-->
    haha aye.

    Wouldnt fit in in my opinion. The marines have a hud, the HUD would probably have the ability to calculate where the bullets will hit for ease of use and kind of eliminate the need for iron sights. Just a stupid thought :P

    This isnt red orchestra or something, iron sights work better in a slightly slower paced game setting and one with out aliens :P


    I mean I guess it would be kind of cool if they were included as an option but i doubt many people would take advantage.
  • duxdux Tea Lady Join Date: 2003-12-14 Member: 24371Members, NS2 Developer
    There's no ironsights and the ammo counter was 99 because it was for the mod.
  • TemphageTemphage Join Date: 2009-10-28 Member: 69158Members
    <!--quoteo(post=1749017:date=Jan 24 2010, 11:32 PM:name=PSA)--><div class='quotetop'>QUOTE (PSA @ Jan 24 2010, 11:32 PM) <a href="index.php?act=findpost&pid=1749017"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I think I've already thrown up a few times after hearing this so much.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Didn't you know, COD4 invented aiming down guns. In fact, it invented multiplayer FPS.
  • BacillusBacillus Join Date: 2006-11-02 Member: 58241Members
    I absolutely loved playing CoD with ironsights only, but it certainly isn't NS. NS is something completely different and awesome for very, very different reasons. Combining the two would be like Arnold Swarzenegger trying to pull off Tarantino dialogue.
  • SekerSeker Join Date: 2007-03-06 Member: 60259Members
    <!--quoteo(post=1749163:date=Jan 25 2010, 11:56 PM:name=BigText)--><div class='quotetop'>QUOTE (BigText @ Jan 25 2010, 11:56 PM) <a href="index.php?act=findpost&pid=1749163"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->That's what the pistol <b>was </b>for.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Fixed.
  • TemphageTemphage Join Date: 2009-10-28 Member: 69158Members
    <!--quoteo(post=1749321:date=Jan 26 2010, 08:40 PM:name=Bacillus)--><div class='quotetop'>QUOTE (Bacillus @ Jan 26 2010, 08:40 PM) <a href="index.php?act=findpost&pid=1749321"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I absolutely loved playing CoD with ironsights only, but it certainly isn't NS. NS is something completely different and awesome for very, very different reasons. Combining the two would be like Arnold Swarzenegger trying to pull off Tarantino dialogue.<!--QuoteEnd--></div><!--QuoteEEnd-->
    BLAAWWUGGHH I DO NOT LEAVE TIPS! GET TO DA MEETING POINT MR BLONDE!
  • FehaFeha Join Date: 2006-11-16 Member: 58633Members
    <!--quoteo(post=1749295:date=Jan 26 2010, 07:39 PM:name=Temphage)--><div class='quotetop'>QUOTE (Temphage @ Jan 26 2010, 07:39 PM) <a href="index.php?act=findpost&pid=1749295"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Didn't you know, COD4 invented aiming down guns. In fact, it invented multiplayer FPS.<!--QuoteEnd--></div><!--QuoteEEnd-->

    No it did not. I found a game that seem to have invented it (atleast according to wiki)
    <a href="http://en.wikipedia.org/wiki/MIDI_Maze" target="_blank">http://en.wikipedia.org/wiki/MIDI_Maze</a>

    And as cod4 came 2007, I think its safe to say that cs was before it aswell (and many more fps games).
  • SwiftspearSwiftspear Custim tital Join Date: 2003-10-29 Member: 22097Members
    NS is the game where you bunnyhop backwards avoiding skulks. I don't think iron sights would be very beneficial to game play. NS marines shoot from the hip, because they frigging have to.
  • spellman23spellman23 NS1 Theorycraft Expert Join Date: 2007-05-17 Member: 60920Members
    <!--quoteo(post=1749564:date=Jan 28 2010, 08:43 AM:name=Feha)--><div class='quotetop'>QUOTE (Feha @ Jan 28 2010, 08:43 AM) <a href="index.php?act=findpost&pid=1749564"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->No it did not. I found a game that seem to have invented it (atleast according to wiki)
    <a href="http://en.wikipedia.org/wiki/MIDI_Maze" target="_blank">http://en.wikipedia.org/wiki/MIDI_Maze</a>

    And as cod4 came 2007, I think its safe to say that cs was before it aswell (and many more fps games).<!--QuoteEnd--></div><!--QuoteEEnd-->

    Your sarcasm detector just failed. Horribly.
  • PhiXXPhiXX Join Date: 2008-10-22 Member: 65274Members
    <!--quoteo(post=1749564:date=Jan 28 2010, 03:43 PM:name=Feha)--><div class='quotetop'>QUOTE (Feha @ Jan 28 2010, 03:43 PM) <a href="index.php?act=findpost&pid=1749564"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->No it did not. I found a game that seem to have invented it (atleast according to wiki)
    <a href="http://en.wikipedia.org/wiki/MIDI_Maze" target="_blank">http://en.wikipedia.org/wiki/MIDI_Maze</a>

    And as cod4 came 2007, I think its safe to say that cs was before it aswell (and many more fps games).<!--QuoteEnd--></div><!--QuoteEEnd-->
    well the sarcasm in Temphage's post was so obvious, yet you failed to understand it :(
  • BigTextBigText Join Date: 2007-12-21 Member: 63231Members
    <!--quoteo(post=1749322:date=Jan 27 2010, 06:44 AM:name=Seker)--><div class='quotetop'>QUOTE (Seker @ Jan 27 2010, 06:44 AM) <a href="index.php?act=findpost&pid=1749322"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Fixed.<!--QuoteEnd--></div><!--QuoteEEnd-->

    And your source is.... what?

    I'm just going to copy my post from a thread in I&S asking for iron sights.

    <!--quoteo(post=1749310:date=Jan 27 2010, 05:31 AM:name=BigText)--><div class='quotetop'>QUOTE (BigText @ Jan 27 2010, 05:31 AM) <a href="index.php?act=findpost&pid=1749310"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->"HEY I LOVE MW2 SO COULD YOU PUT MW2 STUFF IN MY NS2 SO I CAN KEEP PLAYING MW2 WHILE I PLAY NS2?"

    This is your entire argument, and the argument of every single other person asking for iron sights. You want MW2 iron sights? Go play MW2. You want fast, asymmetrical gameplay involving you to keep running and jumping to kill aliens trying to rip you in two? Play NS/NS2.

    I get it. You like MW2. You see the positives in its gameplay and think that they could apply to and help NS2. The simple fact of the matter is: you're wrong. Completely wrong. The action that happens in MW2 and NS (presumably NS2 as well) is so incredibly different that it simply won't work.

    Just let the issue drop.<!--QuoteEnd--></div><!--QuoteEEnd-->
  • whocareswcwhocareswc Join Date: 2007-07-31 Member: 61735Members
    MW2 is a glorified CS:S and the jumping is ######..
  • -Diesel--Diesel- Join Date: 2009-09-13 Member: 68769Members
    <!--quoteo(post=1749603:date=Jan 28 2010, 03:47 PM:name=whocareswc)--><div class='quotetop'>QUOTE (whocareswc @ Jan 28 2010, 03:47 PM) <a href="index.php?act=findpost&pid=1749603"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->MW2 is a glorified CS:S and the jumping is ######..<!--QuoteEnd--></div><!--QuoteEEnd-->


    Na brah! CS:S copied MW2.

    Durrrrrrrr
  • FehaFeha Join Date: 2006-11-16 Member: 58633Members
    <!--quoteo(post=1749589:date=Jan 28 2010, 07:32 PM:name=spellman23)--><div class='quotetop'>QUOTE (spellman23 @ Jan 28 2010, 07:32 PM) <a href="index.php?act=findpost&pid=1749589"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Your sarcasm detector just failed. Horribly.<!--QuoteEnd--></div><!--QuoteEEnd-->

    1. I thought he just used wrong word and meant something like "revolutioned mp fps" (never played it tho, so I got no idea myself), and tried to point at his in that case, obvius fail at vocabulary, by proving what he said wrong.

    2. I find sarcasm hard to notice. Atleast when there is no smileys.

    3. I like lists

    4. and most lists got profit at # 4. So where is my money :)?
  • WykedWyked Join Date: 2002-11-18 Member: 9158Members
    couple points.. there were no iron sites in MW2 but that was a great mech game (bit dated now though)

    also, no ironsights in NS2 please, they are advanced space marines, cameras on the gun, sight linked into the visor. if you have tech pointing a crosshair to your visor, why the need to look downt he barrel.
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