Wanting to make a new chamber

slayer20slayer20 Killed a man once. Join Date: 2007-12-13 Member: 63157Members, Reinforced - Shadow
How might I do this with amxx?

Basically, what I want to make is a chamber that, when shot, sprays Umbra around it in a given area. And when there is a marine around this chamber, it shoots out Spore gas in a given area.
I want this chamber to only be unlocked when there are 2 hives present.

How might I do this?

Comments

  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    You will probably get better luck with this over here:

    <a href="http://www.nsmod.org/forums/" target="_blank">http://www.nsmod.org/forums/</a>
  • slayer20slayer20 Killed a man once. Join Date: 2007-12-13 Member: 63157Members, Reinforced - Shadow
    This is all so confusing "-__-

    Why can't they make this stuff easier to understand?!
  • SekerSeker Join Date: 2007-03-06 Member: 60259Members
    The best thing you can do is make a "request" on nsmod.org and prey ;D

    btw an upgrade for Defense Chamber could be the fastest to do ^^
  • GiGaBiTeGiGaBiTe Join Date: 2003-10-07 Member: 21489Members
    Having a chamber that constantly emits an umbra cloud would be extremely CPU intensive, not to mention unfair. There's already a plugin that sporifys chambers and resource towers, though I forgot the name.
  • slayer20slayer20 Killed a man once. Join Date: 2007-12-13 Member: 63157Members, Reinforced - Shadow
    edited September 2009
    <!--quoteo(post=1728367:date=Sep 22 2009, 04:35 PM:name=GiGaBiTe)--><div class='quotetop'>QUOTE (GiGaBiTe @ Sep 22 2009, 04:35 PM) <a href="index.php?act=findpost&pid=1728367"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Having a chamber that constantly emits an umbra cloud would be extremely CPU intensive, not to mention unfair. There's already a plugin that sporifys chambers and resource towers, though I forgot the name.<!--QuoteEnd--></div><!--QuoteEEnd-->

    No no no, only when it's shot. And of course it would have to have a cool down time.

    Like, it gets shot, releases the umbra in a given area around the chamber (it would be bigger than the Lerks umbra, but not by a large amount), then after it goes away, it takes like 3 seconds for it to release again (if shot/getting shot at).

    Same with the Spore cloud, except it's only when a marine gets near it. I can draw up some pictures if you want, that might help explain it better.

    Edit: <a href="http://www.nsmod.org/forums/index.php?showtopic=18220&st=0#entry52552" target="_blank">http://www.nsmod.org/forums/index.php?show...st=0#entry52552</a>

    Check out that link. It should give you the basic run down of what I want. Comes with images!
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