Compilation of All Custom NS Textures

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Comments

  • PogoPPogoP Environment Artist Join Date: 2004-01-31 Member: 25827Members, NS2 Developer, Constellation Posts: 455 Advanced user
    edited July 2004
    I've noticed that in the ns2.wad there are many light fixtures, but only a few actually have a seperate overlay texture. So I decided to make a tex light for every light in the .wad (except for wall lights).

    Here you go, please credit me if you must use them tounge.gif
  • CarNagE1CarNagE1 Poland Join Date: 2003-05-14 Member: 16298Members, NS2 Playtester, Reinforced - Shadow, WC 2013 - Supporter, Subnautica Playtester Posts: 586 Advanced user
    TExtures made for co_bluebay.

    user posted image


    [ WAD FILE ]
    imageimage image
    Main Editor of www.naturalselection2.pl
  • cariocacarioca Join Date: 2003-09-02 Member: 20511Members Posts: 921
    edited April 2005
    missing +0techbluebay in the wad file.
    and all animate texture has a "~" after the number.
    so the textures must look like that:
    +0~techbluebay
    +1~techbluebay
    +2~techbluebay
    +3~techbluebay
    +4~techbluebay

    and the only called techblue doesnt has the number 3 texture only techblue1,2,4,5,6,7and 8 but not number 3 and 0 (zero).
    Post edited by Unknown User on
  • BulletHeadBulletHead Join Date: 2004-07-22 Member: 30049Members Posts: 2,530
    edited July 2005
    This thread needs updated
    QUOTE (DragonMech @ Jul 9 2005, 09:19 PM)
    QUOTE (Sonic @ Jul 9 2005, 06:49 PM)
    I wish my butcheeks could propel me up flights of stairs are terrifying speeds.

    I sense a custom title right there... :D
  • BulletHeadBulletHead Join Date: 2004-07-22 Member: 30049Members Posts: 2,530
    oh wow, I'm quite pleased that a lot of the links still work biggrin-fix.gif Been looking for the overlays for a while
    QUOTE (DragonMech @ Jul 9 2005, 09:19 PM)
    QUOTE (Sonic @ Jul 9 2005, 06:49 PM)
    I wish my butcheeks could propel me up flights of stairs are terrifying speeds.

    I sense a custom title right there... :D
  • Spawn_of_Chaos97Spawn_of_Chaos97 Join Date: 2006-11-21 Member: 58694Members Posts: 192
    I know this thread is ancient, but 1) it's webbed and 2) Carnage's links have DIED. I need that wadfile BADLY!

    Oh, and I'm going to go try to figure out my OLD account's password now...
    IPB Image

    Thanx again Belgarion!
  • Spawn_of_ChaosSpawn_of_Chaos REIGN OF CHAOS! Join Date: 2004-10-01 Member: 32036Members Posts: 369 Advanced user
    2 more things:

    1) YAY I GOT MY OLD ACCOUNT BACK!

    2) As I said on my "alt," I'm looking for that bluebay wadfile. Anyone?
    image
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands, Hoogezand Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue Posts: 15,687 Advanced user
    edited October 2007
    From the release files of the map I've found. I'm assuming he included the wadfile into the BSP. If this is the case, I have no idea how to get them out of there (if at all possible)

    -keyword being "assuming"

    Guardian of the "magic cookiejar" AdminModerator

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  • Spawn_of_ChaosSpawn_of_Chaos REIGN OF CHAOS! Join Date: 2004-10-01 Member: 32036Members Posts: 369 Advanced user
    He gave me the .wad at one point. In fact the wad was hosted in his post a bit above mine. However, that host has gone under and I've lost my copy.
    image
  • SekerSeker Join Date: 2007-03-06 Member: 60259Members Posts: 369
    how does the crome texture work ?

    and btw

    http://rapidshare.com/files/90693760/textract.zip

    this prog is called TEXTract to extract textures out of bsp files wink-fix.gif
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