Kharaa Zoo Madness

KashioKashio Join Date: 2002-09-05 Member: 1281Members
(random thought)

when Kharaas attacks the marines' base, it's like a zoo madness <img src="style_emoticons/<#EMO_DIR#>/sad-fix.gif" style="vertical-align:middle" emoid=":(" border="0" alt="sad-fix.gif" />

bunch of skulks jumping everywhere, 2-4 huge onos as a meat shield, lurks in the sky shooting green poison above onos and black meat flying outta no where killing everything..

so is it possible for NS2 to make the aliens look better during a massive attack? instead of zoo rush madness?

random idea:
Maybe make aliens more deadly so marines actually run when they hear one alone? gives NS2 more horror feel? DON'T make aliens teleport/fly around in mid air without wings?

or..

more reasons for players to control skulks even in late games? or improve/add Kharaas' look?


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don't get me wrong, i love ns and just wondering if NS2 will be any different?

Comments

  • CanadianWolverineCanadianWolverine Join Date: 2003-02-07 Member: 13249Members
    So, you are talking about how it looks, yes? I'm pretty sure they are on that, should be interesting to see what animations they come up with are going to be.
  • Moving_Target0Moving_Target0 Join Date: 2006-12-21 Member: 59174Members
    Yeah, I'm really looking forward to the cosmetic changes as well as the game play.

    In any case, aliens shouldn't be more "deadly". It's already fairly balanced so that a marine doesn't know that he'll win; it's a risk he has to take to fight that alien, especially if he's alone.
  • KashioKashio Join Date: 2002-09-05 Member: 1281Members
    <!--quoteo(post=1668731:date=Jan 28 2008, 06:03 PM:name=Moving_Target0)--><div class='quotetop'>QUOTE(Moving_Target0 @ Jan 28 2008, 06:03 PM) <a href="index.php?act=findpost&pid=1668731"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Yeah, I'm really looking forward to the cosmetic changes as well as the game play.

    In any case, aliens shouldn't be more "deadly". It's already fairly balanced so that a marine doesn't know that he'll win; it's a risk he has to take to fight that alien, especially if he's alone.<!--QuoteEnd--></div><!--QuoteEEnd-->

    how about simply look more deadly <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" /> or all aliens see marine's "fear" (location) whenever a marine is alone in dark areas? that forced you to stick with atleast one teamate!
  • Moving_Target0Moving_Target0 Join Date: 2006-12-21 Member: 59174Members
    <!--quoteo(post=1668747:date=Jan 29 2008, 12:22 AM:name=Kashio)--><div class='quotetop'>QUOTE(Kashio @ Jan 29 2008, 12:22 AM) <a href="index.php?act=findpost&pid=1668747"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->how about simply look more deadly <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" /> or all aliens see marine's "fear" (location) whenever a marine is alone in dark areas? that forced you to stick with atleast one teamate!<!--QuoteEnd--></div><!--QuoteEEnd-->

    You mean scent of fear?

    Anyways, I guess that would be a good incentive for marines to stick together. But yeah, I have no objection for aliens looking more freaky/deadly.
  • schkorpioschkorpio I can mspaint Join Date: 2003-05-23 Member: 16635Members
    i quite like it, brings a bit of a lighter side to the game, infact its used to happen regularly on the servers where i played that a certain player would spam the benny hill theme song over the marine mics, making it truly comical <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" />
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