med/ammo drops for comm

Voodo_HUNVoodo_HUN Join Date: 2006-11-29 Member: 58773Members Posts: 153
is there any way for this to be scripted like: as comm e-s route is the medpack, can i script this method so i just press 1 button and it drops a medpack, or comm keys cannot be included in scripts
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  • GreyFlcnGreyFlcn Join Date: 2006-12-19 Member: 59134Members, Constellation Posts: 648
    QUOTE(Voodo_HUN @ Jan 23 2007, 09:51 AM) »

    is there any way for this to be scripted like: as comm e-s route is the medpack, can i script this method so i just press 1 button and it drops a medpack, or comm keys cannot be included in scripts

    Well maybe, but I doubt the keys are availible.
    If they were, it'd be something like Hotkey##, based off the legacy code from 2002 era.

    It could be macro'ed easily though.
    Although I'm not sure how VAC treats macro programs.
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  • a_civiliana_civilian Likes seeing numbers Join Date: 2003-01-08 Member: 12041Members, NS1 Playtester, Playtest Lead Posts: 2,905 Advanced user
    Can't be scripted. Even the hotkeyx commands of 1.04 could not be incorporated into scripts.
    some obscure NS gameplay data (added back to signature since people still ask for it from time to time)
  • ZammaZamma Join Date: 2004-05-04 Member: 28458Members, Constellation Posts: 256
    get a macro to do it. Joking ofc.
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  • SpaceJesusSpaceJesus Join Date: 2004-07-02 Member: 29683Banned Posts: 938
    QUOTE(GreyFlcn @ Jan 23 2007, 04:32 PM) »

    It could be macro'ed easily though.
    Although I'm not sure how VAC treats macro programs.


    VAC can't even detect macro programs, which is because they're 3rd party external software and not client hooks. Also because they aren't CHEATS, which Valve Anti-Cheat is kind of aimed at ...
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