Skinner+Compiler for HiPoly Resnode

ZeroByteZeroByte Join Date: 2002-11-01 Member: 3057Members
This isn't Demiguise's model, its something I had sitting around uncompleted for the longest time. With Demi's topic I got the urge to finally complete it. Had a fun time going back to 3ds Max after being used to Maya for so long. Anyhow, total polycount is 986 I think. Its already been unwrapped, just needs a skinner and compiler. I've been trying to skin it myself but I really can't do metals.

<img src="http://img.photobucket.com/albums/v334/chemikhazi/models/resnode-ishrender2.jpg" border="0" alt="IPB Image" />
<img src="http://img.photobucket.com/albums/v334/chemikhazi/models/resnode-ishrender.jpg" border="0" alt="IPB Image" />

Files:
<a href="http://bc.uberm00.net/misc/resnode.zip" target="_blank">.max + UVW map</a>
<a href="http://bc.uberm00.net/misc/nodeFinal.3DS" target="_blank">.3ds file</a> (I forgot to include it in the zip)

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