What are you working on?

SpaceJesusSpaceJesus Join Date: 2004-07-02 Member: 29683Banned
<div class="IPBDescription">C'mon, every forum has one ...</div>Every forum has one apart from this one, so I'll get us started - currently I'm working on texturing will's MK23, and modelling and RPG-7 (both for source engine) :

<img src="http://img395.imageshack.us/img395/2032/mk2302ib6.jpg" border="0" alt="IPB Image" />
<img src="http://img102.imageshack.us/img102/8718/rpg701do0.jpg" border="0" alt="IPB Image" />

Comments

  • slayerkl2slayerkl2 RUFCKINGKETAMINE?????? Join Date: 2004-10-17 Member: 32324Members
    Wow really liek that rpg.
  • NEX9NEX9 Join Date: 2005-03-08 Member: 44299Members
    hum i am makeing genatalia, adult ladie toys and casinos in second life, not an rpg or anything like that
  • RSXRSX Join Date: 2004-08-18 Member: 30703Members
    edited November 2006
    Looks good, but the lighting is wrong. The 45 degree slants should be lighter than the sides and the top, lighter the the 45 degree parts.
  • SpaceJesusSpaceJesus Join Date: 2004-07-02 Member: 29683Banned
    <!--quoteo(post=1581998:date=Nov 29 2006, 10:58 AM:name=RSX)--><div class='quotetop'>QUOTE(RSX @ Nov 29 2006, 10:58 AM) [snapback]1581998[/snapback]</div><div class='quotemain'><!--quotec-->
    Looks good, but the lighting is wrong. The 45 degree slants should be lighter than the sides and the top, lighter the the 45 degree parts.
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    I know <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" /> I'm trying out a reverse lighting effect, it's not 'right' but if done right I personally think it can look a lot better in first person than a traditional lighting method.
  • RSXRSX Join Date: 2004-08-18 Member: 30703Members
    edited November 2006
    TBH, i like the reverse lighting, adds some differential visuals.

    Just if use were aiming more towards realistic lighting then, its better to light the top surfaces more.
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    Nice, I'm working on some mods for now, maybe i'll give you all a peak when I get permisson <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
  • DemiguiseDemiguise Marks Servers Reg Join Date: 2004-01-19 Member: 25462Members
    i r being idle...
    Not had the inspiration to do another High poly building..

    Meh, when i get the time i was thinking about ze arms lab. Meh, i even did i high poly Resource Node, but then realised i'd have to redo the High poly RT for it to fit properly.
  • [Deleted User][Deleted User] Join Date: 2003-11-28 Member: 23688
    This was the last thing i started. Got some decent feedback at interlopers but havent gotten around to updating it yet.


    I like the RPG! i like it when people go for non-standard lighting.
    <img src="http://img.photobucket.com/albums/v696/reeke/composition2.jpg" border="0" alt="IPB Image" />
  • DarkkizDarkkiz Join Date: 2003-05-28 Member: 16814Members
    Hmm, looks like my old account still works.

    Anyway, here's what i'm working on, i don't want to post a WIP thread because the model is entirely unrelated to NS in every way.

    <a href="http://img89.imageshack.us/my.php?image=sg5401xj9.jpg" target="_blank"><img src="http://img89.imageshack.us/img89/3341/sg5401xj9.th.jpg" border="0" alt="IPB Image" /></a>
  • NEX9NEX9 Join Date: 2005-03-08 Member: 44299Members
    nice very smooth, the stand looks a bit flimzy but other than that awsome
  • SpaceJesusSpaceJesus Join Date: 2004-07-02 Member: 29683Banned
    You using catmull-rom Dark? Render looks a little fuzzy to me (might be cause I just woke up though hah).
  • NEX9NEX9 Join Date: 2005-03-08 Member: 44299Members
    REEKE!! welcome back man.
  • SpaceJesusSpaceJesus Join Date: 2004-07-02 Member: 29683Banned
    tada !
    <img src="http://img120.imageshack.us/img120/3684/receivertex3hk8.jpg" border="0" alt="IPB Image" />
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