Community created content in NS2

ScytheScythe Join Date: 2002-01-25 Member: 46NS1 Playtester, Forum Moderators, Constellation, Reinforced - Silver
<div class="IPBDescription">How will it be handled?</div>I've been wondering for a while now, since NS2 is a commercial game, how is community-created content going to fit into the game considering the content wasn't actually made by the development studio? I don't know of any commercial game in history that's included fanmade maps in the first release. I know Epic released a lot of official map packs containing custom maps but these patches weren't charged for.

I'm thinking there would have to be a waiver form signed by the mapper which says that this content is wholly owned by UWE. I very much doubt any of our mappers would have a problem with this, however it's just something to consider.

Personally I'd expect nothing more or less than my name in the credits. <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" />

--Scythe--

Comments

  • NEX9NEX9 Join Date: 2005-03-08 Member: 44299Members
    it woud be interesting to see all that extra server space not being used up by all our up loaded images to house like a i&S forum with a active moddler mod to go thru and remove or pic out un wanted community generated content of a source usefull lvl, only acctuly fan made based content owned by the artist no copy right infrindgements and os on, weather it bea file contain 3 unique ram doors of a fiel containg 389 create and drums with TSA bells and whistles, as long as its at a viable sourse quality house it

    the have sub forums for that designed colabaration modleing, scripting animating and see if we can come up with some community made and agreed apon wavered content that wil lbe free source for future source based ns 2 maps out doors or other wise

    note also posting this in hte suggetion forum

    i mean come on guys and girls its not like multimillion dollar gameing company is going to drop its next three wrestling title or raceing simulators or hack slash rpg or the next doom XX11 to come and offer whole hartedly every possable man hour for the next three years to make this game the next best thing with out a single cent proffit

    we as a community rely on every single on of our brain power our crafting skills our coder monkeys to get this place ship shape, reguardless of how much of it acctuly gets used in ns, i think its time the forums where opened to if not host our crappy guns and fat cute wombats to at least have area we can colabarate and bounce ideas around

    if this happens and people put in the effort whos to say we cant get a weekly meeting goin and apoint a house member or two to continuethe ball rolling and see if WE CANT MAKE A GAME
  • MaxMax Technical Director, Unknown Worlds Entertainment Join Date: 2002-03-15 Member: 318Super Administrators, Retired Developer, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, Subnautica Developer, Pistachionauts, Future Perfect Developer
    We haven't nailed down all of the details yet, but the general plan is to pay mappers for maps that are included with the shipping game (of course this would also include crediting the mapper and having them sign some sort of agreement with Unknown Worlds). We'll announce details about this when we release the NS2 mapping build.

    Max
  • glimmermanglimmerman Join Date: 2004-04-29 Member: 28300Members, Constellation
    I'm sure they'd do it for free. It would be an honour to have your map included in the first NS2 release.
  • [Deleted User][Deleted User] Join Date: 2003-11-28 Member: 23688
    ^^^

    it would be, but getting paid for it would be even better lo0l <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
  • ComproxComprox *chortle* Canada Join Date: 2002-01-23 Member: 7Members, Super Administrators, Forum Admins, NS1 Playtester, NS2 Developer, Constellation, NS2 Playtester, Reinforced - Shadow, WC 2013 - Silver, Subnautica Developer, Subnautica Playtester, Pistachionauts
    scythe.... moved to NS2 discussion, sigh.
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