Spinning Bug

minscusminscus Join Date: 2005-07-24 Member: 56647Members
<div class="IPBDescription">Its really cool!</div> This isnt a NS bug but a bug in the half life engine. I discovered this with a friend of mine while playing TFC. Just a while ago I was thinking how cool it would be for the skulk view to change according to direction of the wall its standing on but I thought it wasnt possible. This bug and a whole lot of other bugs can be achieved by changing sv_gravity and sv_maxvelocity values and jumping into water. The bug in the demo I attached was achieved with sv_gravity 999999999 and sv_maxvelocity 999999999.
Different values will give you different bugs.
Recording it fixes the bug up abit, it look even weirder when you actually do it.

Comments

  • KradKrad Join Date: 2004-08-26 Member: 30914Members
    Oh goodie. Now we know how to get skulks to turn their view upside-down. Too bad we have to make it so they can't jump or leap to accomplish this. sv_gravity 9999999. Riiiiiiiiight.
  • FireStormFireStorm Join Date: 2002-11-06 Member: 7390Members
    <!--QuoteBegin-minscus+Aug 5 2005, 11:26 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (minscus @ Aug 5 2005, 11:26 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Just a while ago I was thinking how cool it would be for the skulk view to change according to direction of the wall its standing on but I thought it wasnt possible. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    It's very possible, but the NS team didn't implement it because it's easier to play without it so almost no one would use it... if I remember correctly
  • BurgerBurger Join Date: 2004-07-24 Member: 30072Members
    *thinks about running through a vent as a skulk*

    <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->

    *throws up*
  • AkalamanaiaAkalamanaia Join Date: 2003-01-04 Member: 11833Members
    Play AvP2 as a Alien, and youll see wether or not you will puke..
    its dis-orienting at first, but then youll get used to it.
    And it actually helps you climb walls, i find it practically impossible to make a good ambush from walls or roofs in ns cause the view doesn't change according how im on the wall...
  • InFlamesInFlames Join Date: 2004-10-22 Member: 32396Members, Constellation
    <!--QuoteBegin-Akalamanaia+Aug 5 2005, 12:18 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Akalamanaia @ Aug 5 2005, 12:18 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Play AvP2 as a Alien, and youll see wether or not you will puke..
    its dis-orienting at first, but then youll get used to it.
    And it actually helps you climb walls, i find it practically impossible to make a good ambush from walls or roofs in ns cause the view doesn't change according how im on the wall... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    IT works remarkably well in avp2 agreed, but implementing it into the hl1 engine with the current vent systems, vast maps etc would just be a pain in the backside, and would probably spark motion sickness
  • wallerwaller Join Date: 2004-04-28 Member: 28281Members
    Can someone PM me a link to AVP i've heard lots of talk but never bothered to look it up, and this has made me want to try it <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->.


    P.S Please PM as mods might get angry with adverting and pwnzor me.. from behind..
  • scaryfacescaryface Join Date: 2002-11-25 Member: 9918Members
    <a href='http://www.unknownworlds.com/forums/index.php?showtopic=96770&st=60' target='_blank'>http://www.unknownworlds.com/forums/index....pic=96770&st=60</a>
    what was said about view changing while wallwalking
  • ZaggyZaggy NullPointerException The Netherlands Join Date: 2003-12-10 Member: 24214Forum Moderators, NS2 Playtester, Reinforced - Onos, Subnautica Playtester
    I right clicked, saved as, and tried to unpack it with WinRar, but it says the file is borked.
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