[con] Some Sharky Lmg

Omega_DeathOmega_Death Sith apprentice to a box of Cereal Join Date: 2003-08-06 Member: 19042Members
So yeah I got this idea for a carbine that's a very simple design mostly pressed metal but still looks stylish. The most prominent features of it are the magazine and P-90 style handle and trigger. Basically you take a P-90 grip and cut the back half off which the bottom of the magazine clips onto so It makes two solid "loops". The top has some long angular looking iron sights hence the "sharky lmg" (yeah it's a crappy name, but i couldn't think of anything better and it seemed to fit). Take whatever liberties you feel nessisary when putting in details, like the fire selection switch and such. And please don't mind the crappy MSpaint design <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> .
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Comments

  • Fatal_ErrorFatal_Error Join Date: 2005-01-15 Member: 35840Members
    *blink* The top looks like a Garand, or a KAR, and the bottom looks like a Star Trek thing. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
  • nogoodnicknamenogoodnickname Join Date: 2005-03-23 Member: 46172Members
    now thats looks simple
  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
    edited June 2005
    how are you supposed to hold that..or reload it..? seriously... no offense

    its utterly crappy , and way out of proportion. at the moment you cant do not more than use it as a club... this concept looks more like a doodle, its way to random to be something with an idea behind it, its more like the result of some random placed lines "uhuh..that looks kinda cool".. it lacks all common sense :-/ sorry . i dont want to pull you down. aww i act like a **** again... but i could also act a bit less honest , and say stuff like "whoa..cool.. i like it...a bit" i dont know... what do you want to hear?...
    the only constructive thing i could say is that you really should take a closer look to existing weapons, study the ergonomics, mechanics (i dont mean you should create a new science) if you want to create a pistol handle or similar you should at least have a idea of how it feels in your hand, if it is comfortable...if you break your hands when firing it (or when trying to)
    sorry, seriously, nothing against yourself. aww... i feel like such an **** again...
    now i have a bad conscience..

    heres something i spent some minutes on ... now when its 3d, i hope you can see what is missing
  • worghowlworghowl Join Date: 2005-06-02 Member: 52993Members
    I dont mean to be rude or anything but I just want to point out that the excessive explanation of why his very simple idea and design is utterly crappy is very pointless. Its a simple design, now its up to the modeler to make it a tad bit more ergonomic, he aint a professional arms designer now is he? Be a bit nicer would you. Me myself, id say its a pretty neat design, I agree its not that ergonomic, but its an interresting concept. Would it be okay of I try to model this and hopefully make it more ergonomic for easier usage? Its still only a game, and I doubt that the marine holding that rifle would complain, right? <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo-->
  • Omega_DeathOmega_Death Sith apprentice to a box of Cereal Join Date: 2003-08-06 Member: 19042Members
    Thanks for the feedback, and you're right there was very little thought in this. It is just a doodle like I said take liberties with what you want to. I was just throwing out an idea. If you want to change some things around to make it a better gun be my guest, it's only a concept and somethings need to be changed for a "finished" product.

    The thing that I think is wrong most with the picture is that it doesn't look much like the P-90 design (how I intended it).

    <a href='http://world.guns.ru/smg/fn_p90_parts.jpg' target='_blank'>http://world.guns.ru/smg/fn_p90_parts.jpg</a>

    And the magazine attaching to the gun is not meant to be practical this is just a fantasy weapon. I wanted to mix the design of the FN P-90 and the FAMAS a little. With that in mind maybe it'll be a little more clear what I inteded with this concept.
  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
    oohh.. a famas-p90 bastard.. yeah, sure, i know what you mean
  • Omega_DeathOmega_Death Sith apprentice to a box of Cereal Join Date: 2003-08-06 Member: 19042Members
    So anyone want to take a shot at it now?
  • Omega_DeathOmega_Death Sith apprentice to a box of Cereal Join Date: 2003-08-06 Member: 19042Members
    How's about an update. Approximate sizing and just a shadow image so it leaves more to the imagination. But like I said my initial idea was for a carbine rifle that is simple and stylish. Bigger and more acurate than an smg. Thanks to anyone who'll do this.
  • nogoodnicknamenogoodnickname Join Date: 2005-03-23 Member: 46172Members
    now that looks more handy
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    that stock looks pretty... pointy D:

    make it a flat stock at the end and you got yourself a winner <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • Lt_GravityLt_Gravity Join Date: 2003-04-28 Member: 15909Members
    <!--QuoteBegin-Omega Death+Jun 10 2005, 01:38 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Omega Death @ Jun 10 2005, 01:38 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> How's about an update. Approximate sizing and just a shadow image so it leaves more to the imagination. But like I said my initial idea was for a carbine rifle that is simple and stylish. Bigger and more acurate than an smg. Thanks to anyone who'll do this.
    <img src='http://www.unknownworlds.com/forums/uploads/post-47-1118385488.jpg' border='0' alt='user posted image' /> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    now its even worse. you waste all the space you gained by using the bullpup construction with this barrel XD

    time to get some engineers involved.

    its not the best idea to try to design a weapon without having any idea how weapons work. trust me. but thats what sheena is here for anyways <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
  • worghowlworghowl Join Date: 2005-06-02 Member: 52993Members
    haha excuse me for laughing, but who cares about functionality and practicallity in a gameweapon? Well, except for the gunfreaks who try to show off with their more or less useless knowlage of armstechs? I think that weapon looks really nice, im not a fan of the P90 though, but its an interresting concept. I am currently working on the General Grevious project. There's a thread in the ns customization forum, but as soon as I've got time I'll give that one a shot. I really like the overall concept, but I might make 2 models if that is alright, one original, and one slightly changed one, without the P90 aspects. I'd need a bit more details though, just modeling after that black concept would be hard. Perhaps you can draw some better details or ask someone more experienced (no offense) to do it, to give it a better deep and such.
  • Lt_GravityLt_Gravity Join Date: 2003-04-28 Member: 15909Members
    <!--QuoteBegin-worghowl+Jun 10 2005, 07:15 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (worghowl @ Jun 10 2005, 07:15 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> haha excuse me for laughing, but who cares about functionality and practicallity in a gameweapon? Well, except for the gunfreaks who try to show off with their more or less useless knowlage of armstechs? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    coincidence cares.
    you cant oversee it if you deal with technical stuff all the day.

    so you are one of the "as far as it is good looking." faction.
    well there may be some more of the "if it doesnt LOOK like its gonna work for real, its just crap!" people like you would possibly imagine... because this people make shure we dont have to deal with something like this in future:
    <img src='http://www.geocities.com/tortie42/HOCS/Alien4/166.22.jpg' border='0' alt='user posted image' />
    (weapons "used" in alien 4)

    besides calling people freaks is pretty much dangerous. Im shure you have the same amount of "more or less useless" knowlage but in another domain. some people call it hobby.
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    <a href='http://www.banana.nu/?section=viewitem.skins.skin.main.668' target='_blank'>Thought I seen one of those somewhere</a> :o
  • worghowlworghowl Join Date: 2005-06-02 Member: 52993Members
    I apologize if you found my statement offending, I was just pointing out a fact that has made gaming possible, and that is imagination. And occasionally imagination and functionality aint compatible. I agree with you that different individuals have different kinds of hobbies, and that there is always someone who means that your hobby is pointless. But that wasnt what I meant, again I apologize if thats how it appeared. I meant that when it comes to gaming, you have to put aside your common sense and let your imagination do the work. Its a bonus if you kept something functional and pratical, while its futuristic or cool. But I belive that we should mainly focus on what looks good in a game, and not whats functional. But we're all different, I just told people my opinion, maybe it was harsh, and I apologize for that. <!--emo&::tsa::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tsa.gif' border='0' style='vertical-align:middle' alt='tsa.gif' /><!--endemo-->
  • Omega_DeathOmega_Death Sith apprentice to a box of Cereal Join Date: 2003-08-06 Member: 19042Members
    While it does have to have a sense of functionality when you model a weapon you don't create every nook and cranny in the gun. When was the last time some one animated and modelled the hammer and pin inside of a rifle for a game? I always went on the assumption that it worked inside there and that was all that I needed. While I'm blanketting a group of skulks or a hive with bullets I don't stop to wonder the innerworkings of my rifle and wiether it's going to jam or not. NS isn't about realism, the fact that the player is a "Space Marine" fighting "Space Aliens" in space makes this a game of SciFi fantasy. If you want more realism go play America's Army.
  • Chubi_ChanChubi_Chan Join Date: 2004-08-26 Member: 30924Members
    well,I beleive in several things.One,does it look realistic,if not is it designed to be humorous?If not,crap.If it does look realistic,we go to the next step.
    Does it look like it'll function as a model?I.E. does it have the vital parts?Magizine,yes.Way to hold it,yes.trigger,yes.If any say no,CRAP.Next step.
    Is it susposed to look realistic?If yes,proceed to step 4.If no go to step 5.
    Step 4:Does it look like it'll function in real life since it's susposed to look realistic.If not caseless,does the ejection port look phesable?Does it look semi-ergonomic?Does the barrel look long enough to count as a semi-accurate weapon?Does it look like something you could see a soldier run around with?If any of these are no,FAIL!.
    Step 5:If the animations are correct,the model is judged on looks and either passed by fellow forum goers,or it fails at life.

    feel free to add steps,and or add details.This could be a nice sticky!
  • Omega_DeathOmega_Death Sith apprentice to a box of Cereal Join Date: 2003-08-06 Member: 19042Members
    So sheena yanai (or anyone else) feel like taking a shot at it now?
  • worghowlworghowl Join Date: 2005-06-02 Member: 52993Members
    Chubi Chan, your post is nearly impossible to read, my eyes get **** off at me for trying to read that and then they punch my brain and it hurts so much.
  • Lt_GravityLt_Gravity Join Date: 2003-04-28 Member: 15909Members
    edited June 2005
    <!--QuoteBegin-worghowl+Jun 11 2005, 05:27 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (worghowl @ Jun 11 2005, 05:27 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Chubi Chan, your post is nearly impossible to read, my eyes get **** off at me for trying to read that and then they punch my brain and it hurts so much. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    no its funny XD (hardly understood what he is talking about)

    worghowl we are not talking about design that actually would work in rl. since we deal with the outer appearance of fireweapons there is really no need to.
    but everybody dealing with the topic should stick to some simple rules:

    - given functionality, ergo the "ammunition support line" is possible, you can makeout where the ammunition (if you need some forthis kind of weapon) goes in and if there is some space to the barrel so there could be a kind of loading system and chamber. it doesnt mind where themag or the handles are located as long as you make shure there is no "blocking" area like a to thin connection or something. you will need an area where the shell ejects since we have them in nearly every mod on this planet.

    - ergonomics. it should look like you could hold that thing. the more comfortable the ergonomics are, the more believeable it will be. it really doesnt matter which spape your handles actually have (look at the p90, nobody would exspect it to be comfortable by the first look).

    - proportions. in my eyes its important t keep some kind of major proportions. futuristic weapons have to be little bit smaller than todays firearms in my eyes. but if you make shure there are no unnecessary huge parts or areas where you cant tell what its good for (besides wasting space) everything can look cool.

    - details. not a necessary guideline but the more details you add to weapons, themore believeable they will look. and the more interesting they will look.

    and all we want is a interesting weapon at the end, dont you think <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->

    I didnt felt offended. Im just stating my opinion like you do <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->

    edit:
    although the concept had been more than cruel, it kinda forced me to do this, took about 1/2 hour. nothing special though. so what we got here is a more than rough "3D scribbling"

    <img src='http://mitglied.lycos.de/centercross/bilder/conc.jpg' border='0' alt='user posted image' />

    the rail is "hollow" to place the sights in it later on. as ou can see the end of the buttstock is still missing.
    <img src='http://mitglied.lycos.de/centercross/bilder/conc2.jpg' border='0' alt='user posted image' />
  • Chubi_ChanChubi_Chan Join Date: 2004-08-26 Member: 30924Members
    ok...I'm sorry to say this,but the 2d calico looks better then that render...

    tad too generic for my tastes...

    and if a small paragraph like that hurts your eyes,you really need to stop reading forums...like,right now.
  • Lt_GravityLt_Gravity Join Date: 2003-04-28 Member: 15909Members
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->ok...I'm sorry to say this,but the 2d calico looks better then that render...
    tad too generic for my tastes...<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    thats because I hardly spend 30 minutes on it. not a serious attempt.

    maybe I will continue work, maybe not.

    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->and if a small paragraph like that hurts your eyes,you really need to stop reading forums...like,right now.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    whatever this should mean...
  • Omega_DeathOmega_Death Sith apprentice to a box of Cereal Join Date: 2003-08-06 Member: 19042Members
    edited June 2005
    Found another bastard child of the P90 and the FAMAS, (horny buggers aren't they?).

    EDIT: Damnit.
  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
    <!--QuoteBegin-Omega Death+Jun 14 2005, 04:53 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Omega Death @ Jun 14 2005, 04:53 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Found another bastard child of the P90 and the FAMAS, (horny buggers aren't they?).

    <img src='http://data.4channel.org/k/src/1118683870105.jpg' border='0' alt='user posted image' /> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    you lose at the internet...

    never ever hotlink pictures
  • Lt_GravityLt_Gravity Join Date: 2003-04-28 Member: 15909Members
    wow.
    looks pretty cool to people not involved into the topic.
    looks pretty cruel to people knowing about the topic.
    - body famas
    - bottom (handle) p90
    - rail g36c
    - some additional parts from more scifi looking weapons

    this is sad... -_-
  • NEX9NEX9 Join Date: 2005-03-08 Member: 44299Members
    hybrid of a hybrid of a hybrid, its evolution is say, natural selection if you will

    this is like a love child if tom cruise, liv tyler, brad pit, and pamaler anderson breasts could all consercrate
  • Lt_GravityLt_Gravity Join Date: 2003-04-28 Member: 15909Members
    <!--QuoteBegin-NEX9+Jun 14 2005, 08:42 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (NEX9 @ Jun 14 2005, 08:42 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> hybrid of a hybrid of a hybrid, its evolution is say, natural selection if you will

    this is like a love child if tom cruise, liv tyler, brad pit, and pamaler anderson breasts could all consercrate <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I should have payed more atttention to my english teacher...

    sheena, did you remove the picture or is it just a nasty host´s fault?
  • StarStarGrizzlyStarStarGrizzly Join Date: 2004-02-06 Member: 26139Members
    <!--QuoteBegin-Lt Gravity+Jun 14 2005, 12:37 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Lt Gravity @ Jun 14 2005, 12:37 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> *he* should have payed more atttention to my english teacher... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    corrected.

    Bottom line, the concept is bad
  • Acid_SnakeAcid_Snake Join Date: 2003-07-29 Member: 18550Members
    edited June 2005
    <!--QuoteBegin-sheena yanai+Jun 9 2005, 03:59 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (sheena yanai @ Jun 9 2005, 03:59 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> how are you supposed to hold that..or reload it..?  seriously...  no offense

    its utterly crappy , and way out of proportion.  at the moment you cant do not more than use it as a club...  this concept looks more like a doodle, its way to random to be something with an idea behind it, its more like the result of some random placed lines "uhuh..that looks kinda cool"..  it lacks all common sense :-/  sorry . i dont want to pull you down. aww i act like a **** again...  but i could also act a bit less honest , and say stuff like "whoa..cool.. i like it...a bit"  i dont know...  what do you want to hear?...   
    the only constructive thing i could say is that you really should take a closer look to existing weapons, study the ergonomics, mechanics (i dont mean you should create a new science) if you want to create a pistol handle or similar you should at least have a idea of how it feels in your hand, if it is comfortable...if you break your hands when firing it (or when trying to)
    sorry, seriously, nothing against yourself.  aww...  i feel like such an **** again...
    now i have a bad conscience.. 

    heres something i spent some minutes on  ...  now when its 3d, i hope you can see what  is missing <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    bah, you stop being blunt and honest, and i'll hafta disown you, lol

    it's because of your harsh critique that i now design better weapons..

    sure, i thought what you were saying sucked at the time....but later on, it made some sense...i'ma PM you my email address, so's i can show ya' some of my new stuff...i want your opinion.

    EDIT: Sheena..empty j00r bloody PM box, lol


    as to the dude who started this thing....that original concept is atrocious...how do you hold that?...or even fire it?...is it designed for human hands?

    Logical design is your friend, embrace it...the inner workings for a gun in a video game are not as important as the external appearance....it has to at least LOOK like a gun....what we have here is a folded umbrella with sights and some kind of handguard thing on it... ::shrug::

    if you want some pointers, feel free to drop me a line...
  • Spawn_of_Chaos97Spawn_of_Chaos97 Join Date: 2006-11-21 Member: 58694Members
    <img src="http://img405.imageshack.us/img405/7734/post471118385488editedlg6.jpg" border="0" alt="IPB Image" />

    YW!
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