Veil Again...

KungFuSquirrelKungFuSquirrel Basher of Muttons Join Date: 2002-01-26 Member: 103Members, NS1 Playtester, Contributor
<div class="IPBDescription">Closer and closer.</div> 2 more shots for you today. Again, ns_veil is something of a smaller, simpler followup to ns_eclipse. So yes, it's supposed to look like Eclipse. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->

<img src='http://planethalflife.com/awmaps/pics/veil_11-11-02.jpg' border='0' alt='user posted image'>
<img src='http://planethalflife.com/awmaps/pics/veil_11-15.jpg' border='0' alt='user posted image'>

Comments

  • BiTMAPBiTMAP Join Date: 2002-11-08 Member: 7685Members
    I do love the bottom image <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
  • CloseyClosey Join Date: 2002-11-06 Member: 7286Members, Constellation
    edited November 2002
    Hey.. that looks really nice! (not very surprised tho, but still, very nice) <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->

    er.. surprised that it looks nice that is.. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
  • chubbystevechubbysteve Join Date: 2002-10-14 Member: 1496Members, Constellation
    edited November 2002
    Very nice work. Before you get it all done make sure you give skulks a hiding place! Those door thresholds aren't nearly wide enough (well they aren't in eclipse, and it looks the same size in those screens).

    Oh and thanks for not having all your weapons and hud up when you were taking the screens. I hate that <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
  • Black_DogBlack_Dog Join Date: 2002-02-10 Member: 190Members
    1st pic: i like that, also the octagonal column or anything it is <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' valign='absmiddle' alt='wink.gif'><!--endemo--> <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->
    2nd pic: good as usual, just i think the glass on the ceiling is a bit "compressed",dunno if i'm clear enough <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo-->
  • chubbystevechubbysteve Join Date: 2002-10-14 Member: 1496Members, Constellation
    I get ya, like it's been squashed out too far.
  • BiTMAPBiTMAP Join Date: 2002-11-08 Member: 7685Members
    hmm how do you take out the hud without just useing no clip and flying into your map?
  • FireWire280FireWire280 Join Date: 2002-11-07 Member: 7561Members
  • evoLvingeviLevoLvingeviL Join Date: 2002-11-08 Member: 7802Members
    sa!dkg.sagjd'hpjadpohfo'ih-ga!

    *head explodes*





    PS. ...flucking AMAZING... What about vents? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
  • KungFuSquirrelKungFuSquirrel Basher of Muttons Join Date: 2002-01-26 Member: 103Members, NS1 Playtester, Contributor
    Definitely will be more vents. And, like in Eclipse, not all will be immediately visible. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
  • evoLvingeviLevoLvingeviL Join Date: 2002-11-08 Member: 7802Members
    *head explodes again*



    I like sneaky vents... ones that aren't immediately visible, and tucked away oh-so-niftily. I was looking around as a skulk in Eclipse and I was like.... HOT DAMN! SNEAKY HIDDEN CUTE LITTLE VENTS!

    Then my head exploded.
  • BattousaixBattousaix Join Date: 2002-06-25 Member: 822Members
    heh nice, =) i just hope a more intrincated vent system, because i only use vents when im a marine attacking comp core =P
  • KungFuSquirrelKungFuSquirrel Basher of Muttons Join Date: 2002-01-26 Member: 103Members, NS1 Playtester, Contributor
    Hope you have plenty of backup heads there... :X You're losing them fast. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' valign='absmiddle' alt='wink.gif'><!--endemo-->
  • NecroNecro &lt;insert non-birthday-related title here&gt; Join Date: 2002-08-09 Member: 1118Members
    yea make the threshold thingies at the top (eclipse has them coming from marine spawn, where skulks hide) go lower down so the marines DONT see ur feet as they pass <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
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