No-animtion Attacks

SLizerSLizer Join Date: 2003-11-07 Member: 22363Members, Constellation
<div class="IPBDescription">can you do it`?</div> I would love to get my swipe just swipe without the animation and same goes for lmg. Is there any way you can do it? I know you cant anymore get this work from the console.

Comments

  • PRTePRTe Join Date: 2003-10-25 Member: 21919Members
    its just a matter of editing the qc file i believe
  • coriscoris Join Date: 2003-07-08 Member: 18034Members, Constellation
    Thats considered exploiting... Same goes with removing skulks bites / muzzleflashes.
  • frylockfrylock Join Date: 2004-10-29 Member: 32515Members
    <!--QuoteBegin-coris+Jan 31 2005, 07:28 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (coris @ Jan 31 2005, 07:28 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Thats considered exploiting... Same goes with removing skulks bites / muzzleflashes. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Yeah but that would be the dumbest goddamn exploit I've ever seen. Why would you want animationless models anyway?
  • ZaggyZaggy NullPointerException The Netherlands Join Date: 2003-12-10 Member: 24214Forum Moderators, NS2 Playtester, Reinforced - Onos, Subnautica Playtester
    Less distracting, hinders sight.

    Meh, get used to them <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • TaaketaTaaketa Join Date: 2004-02-10 Member: 26357Members
    I like my muzzle flashes.. Plus anyone who removes their muzzle flashes or bite animation... Well I just feel better than them... <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    In a league people moaned and bitched about Mp_consitancy 1 that they had muzzle flashes forced back on again and to reinstall NS because of all the "modding" they did to it.
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    Removing the fire animation is not exploiting except for skulk (since its the only model that blocks view), and removing the muzzleflash is exploiting also. Get it right nubs <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->

    Just decompile the model, goto $sequence 'fire1' 'fire1' fps 30 " { event 5001 "20" } in the .qc file and make the fps 0
  • Black_ViperBlack_Viper Join Date: 2003-12-08 Member: 24157Members
    I use the ani's to time reloads. How could it help, its not that distracting...
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