New Players

Guardian1Guardian1 Join Date: 2003-09-14 Member: 20853Members
<div class="IPBDescription">Why we should foster good will....</div> I think that people confuse quality of a player with how good their aim is.

While aim is important, as is knowledge of the game, the thing that makes a quality player is their ability to cooperate with the rest of the team and sportsmanship. These qualities are sometimes forgotten by so-called "elite" players who tend to focus on wanting players with good aim or players that know how to exploit fades, over players who are eager to participate with the team and who have a good attitude.

This, in my opinion, is what is currently wrong with NS. It's also what many forumgoers don't want to hear, because it can't be magically fixed by the devs. It has to be fixed by the community. Too many times, the vocal minority will drive new players out by criticising them without any kind of constructive comments.

I can't think of anything worse than playing a new game and then having someone yell, "OMG! You put down a sense first?<!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->? You IDIOT!" without explaining why they made that comment.

Players like that should be reprimanded by devs/constellation/vet players. You cannot foster a sense of team when someone yells at the new folks. Those same players, when reprimanded by people like myself will often state that the n00b should grow thicker skin. That may work fine in the military, but not when you need to bring new people to the game and educated them with an unbiased attitude.

New folks aren't the end of NS. New players are what keeps this game going. These new players will be new contributors in time, money, and community involvement. These are your comrades and should be welcomed, educated, and protected.

I'd like to congratulate the community of #nslearn and #nsguides as they are the people who are doing the most to help this community grow in a healthy and fun way. We should all aspire to help people the way they do.

Comments

  • ZiGGYZiGGY Join Date: 2003-01-19 Member: 12479Members
    this has to be the least argued, least concieved most contrived piece of drivel ive read in ooh... an hour. but yes, please 'FIX IT' whatever thats supposed to mean.
  • Guardian1Guardian1 Join Date: 2003-09-14 Member: 20853Members
    <!--QuoteBegin-ZiGGY+Jan 9 2005, 08:45 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ZiGGY @ Jan 9 2005, 08:45 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->this has to be the least argued, least concieved most contrived piece of drivel ive read in ooh... an hour. but yes, please 'FIX IT' whatever thats supposed to mean.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    It's comments like yours that cause people to leave shaking their head wondering why people are so damned unfriendly.

    The original post was going to be in response to the <a href='http://www.unknownworlds.com/forums/index.php?showtopic=85951' target='_blank'>Decline in Player Quality</a> post, but grew into something more.

    It may be contrived, but it's not drivel at all. It's a post from someone who cares about the game and wishes folks would raise people up instead of breaking them down.
  • urinalcakeurinalcake Can&#39;t work a sound card United States Join Date: 2002-11-08 Member: 7799Members
    I pretty much have to agree.
    Every server I've ever admined or had auth on, I've offered to help new people over and over again, heck as well as veterans. Even if theres a question as simple as how long does an armory upgrade take, etc.

    We should not only learn to show other players the ropes, but also respect each other much more. If we all communicate with eachother in game and learn to have more fun, the game is more fun. Ever played a round of NS without anyone talking at all except for the comm? the losing team usually all leaves, and the winning team usually stays one more round but doesn't say anything..

    This is why certain servers like NSA, Lunix, voogru, simulatrix, mark's or g4b2s have such tight-knit communities. They build the communities with relationships through communication, this might sound like some kind of mushy-mush chick flick, but think about it. if every server had as many good people to play in, the entire game would be better.

    just think what comes to mind when you think "good server" besides lack of lag and map rotation.
  • Swift_IdiotSwift_Idiot Join Date: 2003-01-05 Member: 11883Members
    Yeah Ziggy isn't big on making friends, this isn't news.

    If you know things about NS that other people don't, help them. It's the nice thing to do.
  • torquetorque Join Date: 2003-08-20 Member: 20035Members, NS1 Playtester, Constellation
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Players like that should be reprimanded by devs/constellation/vet players<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    While I agree that any community needs to be kind to it's new additions (well.. those that are willing to learn and become a part of that community, anyway)... what do you want? Do you want us to go around patrolling servers, babysitting every NSplayer we come across?

    My point is that this is a game community, like any other - well, no, I consider the NS community in general to be above that of, say, CS - but beyond general areas such as the forums and IRC, the community will behave like any other community with a sense of competition along with teamwork.
  • ZiGGYZiGGY Join Date: 2003-01-19 Member: 12479Members
    <!--QuoteBegin-Guardian1+Jan 10 2005, 05:47 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Guardian1 @ Jan 10 2005, 05:47 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-ZiGGY+Jan 9 2005, 08:45 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ZiGGY @ Jan 9 2005, 08:45 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->this has to be the least argued, least concieved most contrived piece of drivel ive read in ooh... an hour. but yes, please 'FIX IT' whatever thats supposed to mean.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    It's comments like yours that cause people to leave shaking their head wondering why people are so damned unfriendly.

    The original post was going to be in response to the <a href='http://www.unknownworlds.com/forums/index.php?showtopic=85951' target='_blank'>Decline in Player Quality</a> post, but grew into something more.

    It may be contrived, but it's not drivel at all. It's a post from someone who cares about the game and wishes folks would raise people up instead of breaking them down. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    gee ill help you out here... reply to a thread in the thread, dont just talk yet more nonsense trying to worm your way out of things
  • schkorpioschkorpio I can mspaint Join Date: 2003-05-23 Member: 16635Members
    you can't stop idiots - they will always out stupid you - welcome to the real world
  • LumpLump Join Date: 2003-04-16 Member: 15558Members
    i see no reason, just thoughts :[
  • AlienCowAlienCow Join Date: 2003-09-20 Member: 21040Members
    You make a good point, but who's going to listen? I'm pretty damn pessimistic, and generally if people don't have to help a new player they won't. That's the world. Just because they read something you have written doesn't mean their ways will change.

    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->"OMG! You put down a sense first?? You IDIOT!" without explaining why they made that comment. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    I think most servers will say that if you are new to the game, don't go Gorge or Comm until you have a grasp of what's going down. Or they used to in the good old days. Its pretty much common sense that a builder class is VERY important, and can win or lose a game such as this.

    I understand where you're coming from, and people could be a hell of a lot nicer. I personally like to think I'm helpful to people asking questions. Then again, some people are beyond help.
  • VarsityVarsity Join Date: 2004-01-29 Member: 25687Members
    edited January 2005
    <!--QuoteBegin-AlienCow+Jan 10 2005, 06:28 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (AlienCow @ Jan 10 2005, 06:28 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Its pretty much common sense that a builder class is VERY important, and can win or lose a game such as this. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    To be fair, if you don't understand the basics of the resource model you could well think you are simply being helpful and opening up an unused chamber.
  • AlienCowAlienCow Join Date: 2003-09-20 Member: 21040Members
    I suppose so <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    But when I started NS i found out everything I could about it beforehand, I generally do that with games, more ppl should <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
  • hmzhmz Join Date: 2004-09-20 Member: 31814Members
    If ppl dno how the game works, they have to ask questions, just like i did, and people will automatically help.

    It just annoys ppl to much when therye trying to have a good game, but some random "n00b" goes comm or drops the wrong chambers.

    I agree with helping ppl, but the noobz have to reach theyre hands out for help too tbh. =)
  • SwiftspearSwiftspear Custim tital Join Date: 2003-10-29 Member: 22097Members
    I know that we have banned people for newb flaming several times before in lunixmoster. So while I can't speak to how true your points are being that I rarely play anymore, and if I do I'm playing LM so I don't see alot of newplayers or flaming of such, but I can tell you that you definately aren't alone in your feelings that NS is no place for experianced players to be flaming newbs in.

    Your comment about vets and clanners who chastize over critical players, I think that there are many many of them who do, and I have seen it happen many times. The fact is thier efforts are in vain if other vets/clanners choose to be the critical players themselfs.
  • ZiGGYZiGGY Join Date: 2003-01-19 Member: 12479Members
    youve banned people for putting mines on restowers claiming it to be 'spawncamping' when its in the middle of the map on lunixmonster too
  • NGENGE Join Date: 2003-11-10 Member: 22443Members
    Unfortunatly, attempting to help the said newer players isn't always easy, because often times they've seen the "correct" way to play from people who arn't so good themselves, or arn't willing to learn. Often, when I join a server nowadays, I'm glad to help out someone should they ask me any questions. The overwhelming majority of the time, however, I'm simply told to "stop cheating/scripting/hacking/bull-******* or just plain being cheap" and if an admin is around I'm usually kicked/banned shortly thereafter. I try to go to servers with people who might not understand the game so well in hopes that they might be willing to learn, but indeed all they seem to want is to continue living in their own little community in which the people they know are the only one's allowed to be any good at the game, and everyone else should leave.

    The problems are on both ends of the spectrum.
  • Hellfire1Hellfire1 Join Date: 2003-06-12 Member: 17321Members, Constellation
    I find the most enjoyable games are ones that last a long time with big battles raging over a hive or some other strategic point. These are noramlly the games where everyone is working together. I know combat is just a big battle but its nowhere near as interesting without a commander dropping SG's etc to help out. Ah, i miss the good old days
  • AlienCowAlienCow Join Date: 2003-09-20 Member: 21040Members
    <!--QuoteBegin-Hellfire!+Jan 11 2005, 02:25 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Hellfire! @ Jan 11 2005, 02:25 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I find the most enjoyable games are ones that last a long time with big battles raging over a hive or some other strategic point. These are noramlly the games where everyone is working together. I know combat is just a big battle but its nowhere near as interesting without a commander dropping SG's etc to help out. Ah, i miss the good old days <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Well said, feel the same way. Combat is a laugh, but you just don't get the teamplay that Classic NS is capable of producing.
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