Using Ns Textures In Other Games
Asterisk
Join Date: 2003-02-22 Member: 13835Members, Constellation
<div class="IPBDescription">am i allowed</div> i just found a new mod called zombie panic. however i am displeased with the maps for it. i would love to release a version of my co map for it. but i would have to use NS textures for it. is that allowed. or would i have to start from scratch?
I searched but did not find a definative answer.
I searched but did not find a definative answer.
Comments
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Can I use the NS textures, technology, game world, concept art or anything else for any purpose other then Natural Selection?
No. The team has worked very hard to create the NS universe. Please don't e-mail or post asking to use our textures, models or technology for other projects. You can, however, use any artwork from NS for an NS fansite, or NS community resource. You may never use anything from NS to make money, nor may you ever state or imply that any NS assets were made by anyone other then the NS team. If in doubt, e-mail flayra@overmind.org before using anything. Any inappropriate use of any NS content will be pursued aggressively.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
You can use dod textures in cs because they are both owned by valve.
A few of the textures used in ns_bast.wad such as the spacesuit image are from Shaderlab; ns.wad and ns2.wad are all original IP including "most of the popular ones".