Hands

CondizzleCondizzle Join Date: 2004-10-05 Member: 32107Members
<div class="IPBDescription">Some hands... Surprising eh?</div> I made these hands in Maya for practice. I'm trying to make an entire person like Sheenai's. It's not really NS related but I thought they were good enough to post. It unfortuanately has that ****ing watermark, as I still can't afford the full version.

Comments

  • slayerkl2slayerkl2 RUFCKINGKETAMINE?????? Join Date: 2004-10-17 Member: 32324Members
    USE MS3D OR I WILL KILL YOU.
  • CondizzleCondizzle Join Date: 2004-10-05 Member: 32107Members
    Umm.... What's MS3d??/??//?/// I have no idea what you're talking about!!111!1

    I'll get the full version EVENTUALLY and be able to port it to MS3d.
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    <a href='http://www.milkshape3d.com' target='_blank'>http://www.milkshape3d.com</a>

    go get it please. its only a trial of 30 (or 25?) days, but it's only 20+ bucks for full
  • CondizzleCondizzle Join Date: 2004-10-05 Member: 32107Members
    Fine, I'll try it out you converting Miklshapian bastards <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> .
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    <!--QuoteBegin-Condizzle+Nov 15 2004, 10:14 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Condizzle @ Nov 15 2004, 10:14 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Fine, I'll try it out you converting Miklshapian bastards <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> . <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    never suggested anything; just gave a link to it as you asked what it was.

    (lies, i said go get it. whatever)
  • Dead_ManDead_Man Join Date: 2004-03-19 Member: 27417Members
    I prefer 3ds max, theres a really good video tutorial out there and you can learn how to use it from that. It's way better than milkshape, and a lot easier to get vertex's lined up...blah blah blah......just my two cents but meh <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
  • CondizzleCondizzle Join Date: 2004-10-05 Member: 32107Members
    Then I'd be in the same position as with Maya, except I'd only be able to use it for 30 days. If it costs less I might consider it.
Sign In or Register to comment.