Help The 3ds Max Nublet

wascally_wabbitwascally_wabbit Members Join Date: 2003-09-09 Member: 20701Posts: 435
Alrighty, another question for you to help me with...

I decompiled the .mdl with the mdl decompiler, and then imported the reference smd into 3ds max 6 with the SMD importer. (btw, it's the v_knife model)

But now I'm lost. I need to seperate the knife from the hands, but I don't know how...

Is there a way to select all vertices assigned to a bone, and move them?

Or does one usually model from scratch, with only the hands and arms to start with?


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