Ever Wonder How Big The Ns Community Is?

the_x5the_x5 the Xzianthian Join Date: 2004-03-02 Member: 27041Members, Constellation
<div class="IPBDescription">since everyone has to use Steam now...</div> <!--QuoteBegin-Steam says+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Steam says)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><span style='font-family:Courier'>
Counter-Strike 96,824 40,698 3.416 billion
Counter-Strike Condition Zero 15,743 10,207 597.789 million
Day of Defeat 6,266 2,279 224.801 million
Natural Selection 1,504 467 61.821 million
Counter-Strike: Source Beta 1,331 831 58.509 million
TeamFortress Classic 917 861 43.484 million

Ok CS cheats because it get's three versions counted.  <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> Therefore:

#1. CS  -- Player Minutes / Month = 4,072,298,000 (sum total)
#2. DoD -- Player Minutes / Month = 224,801,000
#3. NS  -- Player Minutes / Month = 61,821,000
#4. TFC -- Player Minutes / Month = 43,484,000
</span><!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

over 61 <i>million</i>, and we are larger than all of TFC! This is shocking considering # of servers is between 500-450 and average number of players and any instant is arround 1,500.

The Half-Life community's average unique users per month = 1,617,542


Anyone into statistics want to help expand the meanings in these numbers? <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->

Comments

  • AlkillerAlkiller Join Date: 2004-05-23 Member: 28847Members
    The problem is, how many of those will stay, and how many of those will have head implosions because of NS's complexity <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • NadagastNadagast Join Date: 2002-11-04 Member: 6884Members
    wow CS is out of control... it was at like 2.2 billion just a month or 2 ago...
  • SinSpawnSinSpawn Harbinger of Suffering Join Date: 2002-11-12 Member: 8359Members
    edited September 2004
    ya thats the thing also, people sorta play ns once then never again.

    and everyone knows that ns is more popular than tfc, thats old news.
  • SwiftspearSwiftspear Custim tital Join Date: 2003-10-29 Member: 22097Members
    According to those numbers valve must have sold at least 3.416 billion copies of HL or Hl related games... Does this number seem slightly high to anyone?
  • the_x5the_x5 the Xzianthian Join Date: 2004-03-02 Member: 27041Members, Constellation
    When I did more extensive statistic studies though the steam forum moderators, I found the following:

    A large portion of the CS and TFC servers are empty, but nearly all of the NS servers have people in them. Why? look:

    current stats (as in 15:24 EST)

    NS
    players: 1,545
    servers: 456
    ratio: 17/5 or 3:1

    TFC
    players: 980
    servers: 842
    ratio: 29/25 or 1.16:1

    CS (roughly rounded total)
    players: 116 thousand
    servers: 50 thousand
    ratio: 2.31:1

    Actually the only mod that beats NS in higher ratio and number of players is CS:CZ. In other words, NS servers are less likely to be empty.


    Conclusion:

    <i>The simplest way to increase the NS community size is to make more servers. Trends also show that the largest server that can sustain a low ping is the one everyone tries to play one. Therefore add that these should be servers to hold 32 max players or more.</i>
  • Swift_IdiotSwift_Idiot Join Date: 2003-01-05 Member: 11883Members
    Yeah, I love raw statistics.
  • the_x5the_x5 the Xzianthian Join Date: 2004-03-02 Member: 27041Members, Constellation
    <!--QuoteBegin-Swiftspear+Sep 20 2004, 02:27 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Swiftspear @ Sep 20 2004, 02:27 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> According to those numbers valve must have sold at least 3.416 billion copies of HL or Hl related games... Does this number seem slightly high to anyone? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Incorrect.

    player min / month

    not

    unique players / month

    Valve has sold arround 2 million copies of the HL engine.
  • MarineAnimalMarineAnimal Join Date: 2004-05-14 Member: 28676Members
    I think that number has been inflated by people like me that play for 6 hours a day <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
  • SiDSquishySiDSquishy Join Date: 2003-10-15 Member: 21704Members
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->The problem is, how many of those will stay, and how many of those will have head implosions because of NS's complexity <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    Actually newbies quit because they join some random pub not knowing what to do and run around trying to kill things. However since the game is so team dependant and the average team is utterly retarded there is no way for them to derive enjoyment. Than instead of their head exploding because of a fairly simple game they quit.

    If you started every new person out playing with people who actually know whats going on not only would they have a much higher chance of liking the game but they would also know more about the game in 2 weeks than most people in ns do now.
  • the_x5the_x5 the Xzianthian Join Date: 2004-03-02 Member: 27041Members, Constellation
    edited September 2004
    <!--QuoteBegin-MarineAnimal+Sep 20 2004, 02:35 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (MarineAnimal @ Sep 20 2004, 02:35 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I think that number has been inflated by people like me that play for 6 hours a day <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    So people play NS for longer. That's not a bad thing.

    ~edit~

    Did anyone read my conclusion? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
  • SupernornSupernorn Best. Picture. Ever. Made. Ever. Join Date: 2002-11-07 Member: 7608Members, Constellation
    I cant count the times I've joined a TFC server only to find i'm surrounded by bots. I'm beginning to think TFC doesnt actually have any real people playing it anymore.
  • MerciorMercior Join Date: 2002-11-02 Member: 4019Members, Reinforced - Shadow
    TFC is basicly dead yet NS's player numbers frequently drops below TFC, depending on the time of day. I don't think this is something to be proud of, especially considering the NS player base was over 4 times larger than it currently is, at the start of 2.0
  • SinSpawnSinSpawn Harbinger of Suffering Join Date: 2002-11-12 Member: 8359Members
    Yea, quite alot of TFC is full of bots, not particularly fun.
  • Vahn_PaktuVahn_Paktu Join Date: 2002-10-28 Member: 1666Members, Constellation
    <!--QuoteBegin-supernorn2000+Sep 20 2004, 03:17 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (supernorn2000 @ Sep 20 2004, 03:17 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I cant count the times I've joined a TFC server only to find i'm surrounded by bots. I'm beginning to think TFC doesnt actually have any real people playing it anymore. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Turn on bot filtering. (right click up near the tabs to sort by server name or ping)
  • God_KillerGod_Killer Join Date: 2004-02-16 Member: 26592Members
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Therefore add that these should be servers to hold 32 max players or more.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    Ns is balanced for 6 vs 6...so I never go over 18 player servers.

    I think most newbies go in big servers.
  • wzzawzza Join Date: 2004-09-21 Member: 31836Banned
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Ever Wonder How Big The Ns Community Is? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    No.
  • NiteowlNiteowl Join Date: 2002-09-04 Member: 1274Members, NS1 Playtester, Contributor
    so all in all, there are 1500 NS players in the world.. is that right? or 1500 ppl playing NS at any given time? What is the total number of NS players?
  • LofungLofung Join Date: 2004-08-21 Member: 30757Members
    the number is a bit rediclous i think
    i guess it is players minutes
    not players per minutes
    would the equation be "players * playing minutes / 1 month "?
  • the_x5the_x5 the Xzianthian Join Date: 2004-03-02 Member: 27041Members, Constellation
    Perhaps I should go ask so questions for you all to Steam.

    So tell me, write me, the questions you want me to ask them. And I'll try to get answers.
Sign In or Register to comment.