Tron Glow

douchebagatrondouchebagatron Custom member title Join Date: 2003-12-20 Member: 24581Members, Constellation, Reinforced - Shadow
<div class="IPBDescription">cant figure out how to do it</div> ok recently ive decided to start ns with a fresh install, and just tweak the crap out of it. im trying to add this tron 2.0 glow but i am stuck in the process given on <a href='http://collective.valve-erc.com/index.php?doc=1081854378-22165000' target='_blank'>http://collective.valve-erc.com/index.php?...854378-22165000</a>

i didnt get very far at all. i downloaded the cg toolkit 1.1 and those 6 files and now it sais <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Ok, now that the shaders are in place, it's time to do the programming. Firstly, you'll need to add the "opengl32.lib", "cg.lib" and "cgGL.lib" libraries into the project's link settings (Project->Settings->Link->Object/library modules).

<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

i do not see a project button in cg browser or any of those .lib files anywhere. could someone explain to me what to do? or is there a way for me to just bypass all this and run a magical installer to make it all work wonderfully?

Comments

  • CMF_FatalCMF_Fatal Join Date: 2003-12-27 Member: 24792Members
    edited July 2004
    hmm, didnt HI just add these feature to their mod? try looking at some they're stuff. other than that...i dunno

    oh, and id be VERY careful when messing with your opengl file, seeing as that is where almost all aimbots, wallhacks, etc are centered might get picked by steam as a hack.
  • douchebagatrondouchebagatron Custom member title Join Date: 2003-12-20 Member: 24581Members, Constellation, Reinforced - Shadow
    well there are people who have done it, ive seen screenshots of it implemented in ns, i just cant find those screenshots to find out who did it. im determined to tweak this version of ns that i have as far as i can and this just seems like the next step.
  • sawcesawce Join Date: 2002-12-14 Member: 10787Members
    I believe they did not add these to actual NS, rather they added it to standard Half-Life, then loaded HL on some NS maps.
  • douchebagatrondouchebagatron Custom member title Join Date: 2003-12-20 Member: 24581Members, Constellation, Reinforced - Shadow
    oh, so is there any possible way to add this into ns? without coding it in?
  • DillinjaDillinja Join Date: 2003-09-04 Member: 20563Members
    <!--QuoteBegin-6john6doe6+Jul 14 2004, 04:51 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (6john6doe6 @ Jul 14 2004, 04:51 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> oh, so is there any possible way to add this into ns? without coding it in? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    No.
  • Ice9Ice9 Join Date: 2004-06-09 Member: 29208Members
    <!--QuoteBegin-CMF_FATAL+Jul 14 2004, 03:43 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CMF_FATAL @ Jul 14 2004, 03:43 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> hmm, didnt HI just add these feature to their mod? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Yeah, and when you turn it on, your FPS go like this.
    CG Shading Off - 99.99999~ FPS
    CG Shading On - 20 - 40 FPS Unsteady

    And that's with a GeForce FX 5950 Card, 1GB of DDR400, P4 3.12 Ghz...
  • SilverwingSilverwing bulletsponge Join Date: 2003-11-23 Member: 23395Members, Constellation
    <!--QuoteBegin-Ice9+Jul 20 2004, 03:02 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ice9 @ Jul 20 2004, 03:02 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> CG Shading Off - 99.99999~ FPS
    CG Shading On - 20 - 40 FPS Unsteady
    <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Untrue.
    I play a lot of HI these days and the drop is not that significant.
    I use cg_blur_steps 4 and cg_glow 1 (duh!)

    Sure, there is a hit to framerate but that is the price (increasing amounts of) people (are willing) to pay.


    I still think this needs to be implemented in NS as a toggle. Along with Detail textures. And a scorpion that hovers without flapping. W3rd.
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    john even if you get the tron glow to work (which i did) ns wont work with anyone else anymore because it alters your client.dll and when you try and join a server it says your client.dll differs from the server

    but if you wanna just fool around a bit catch me on msn john and ill send you the fully compiled version of all that code
  • douchebagatrondouchebagatron Custom member title Join Date: 2003-12-20 Member: 24581Members, Constellation, Reinforced - Shadow
    yea after reading through all the directions i saw the part about altering the client.dll, i guess ill have to live without it. for now...
  • Ice9Ice9 Join Date: 2004-06-09 Member: 29208Members
    <!--QuoteBegin-Silverwing+Jul 20 2004, 03:08 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Silverwing @ Jul 20 2004, 03:08 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I use cg_blur_steps 4 and cg_glow 1 (duh!) <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    By decreasing the cg_blur_steps number, will that boost my fps with cg_glow on?
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    <!--QuoteBegin-Ice9+Jul 20 2004, 10:02 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ice9 @ Jul 20 2004, 10:02 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-CMF_FATAL+Jul 14 2004, 03:43 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CMF_FATAL @ Jul 14 2004, 03:43 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> hmm, didnt HI just add these feature to their mod? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Yeah, and when you turn it on, your FPS go like this.
    CG Shading Off - 99.99999~ FPS
    CG Shading On - 20 - 40 FPS Unsteady

    And that's with a GeForce FX 5950 Card, 1GB of DDR400, P4 3.12 Ghz... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    actually... the "MoveIn!" mod also got that "glow" effect.... and here I just got around 5-10 fps less than w/o it... <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
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