Does Anyone Else Avoid Using Shotguns?

A_Boojum_SnarkA_Boojum_Snark Join Date: 2003-09-07 Member: 20628Members
<div class="IPBDescription">...wondering if anyone is like me</div> This is just a random wondering if anyone else thinks like me about the shotgun. My opinion is that it is too overpowered because it is basicly as good at structures as the GL, and there isnt any lifeform/upgrade that it is bad against (like hmgs do 50% to structures), not to mention its annoying to be 1hit as a skulk and have hives die in 3 seconds.

Now because I have been on the reciving end of the shotgun so much and find it quite annoying, I simply avoid using it when I play marine. If I pick one up, I toss it to some LMGer (which usually yeilds a "thanks!")

Now I want to make this clear I don't want this thread to turn into a flame war and I am not complaining about the shotgun. I am just wondering if anyone else is like me in not using the shotgun. I kinda think of it like the old Knight's Code of Honor or something similar <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

Comments

  • SwiftspearSwiftspear Custim tital Join Date: 2003-10-29 Member: 22097Members
    I avoid it in classic (partially cause I'm not so great with it), it's ussually my weapon of choice for combat though. I generally only intetionally pick up and use a shotty in classic if someone gets killed and drops it (so if I screw up with it I'm not wasting res anyways). I guess I have kindof a strange way of thinking <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • DrummerDrummer Join Date: 2004-02-18 Member: 26654Members
    i actually like using the shotgun. sometimes in combat i will keep the shotgun and get an extra damage upgrade cause it's a jack-of-all-trades weapon. it's definatly not as good as the gl for buildings cause you need line of sight, and it has a much smaller clip than the hmg. as marine, its my weapon of choice for skulk killing <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> . they're just so fast that i need the spread of the buck-shot to hit them. i like your idea of the "code of honor" thing. that;s pretty nice of you to give up your shotty, thanks, ill take it!
    <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html//emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo-->
  • CommunistWithAGunCommunistWithAGun Local Propaganda Guy Join Date: 2003-04-30 Member: 15953Members
    The shotgun has replaced the LMG in some respects for the marines sadly. Its much like 1.04's HMG.
  • Gerald_R_FordGerald_R_Ford Join Date: 2003-11-11 Member: 22544Members
    <!--QuoteBegin-CommunistWithAGun+May 27 2004, 02:34 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CommunistWithAGun @ May 27 2004, 02:34 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The shotgun has replaced the LMG in some respects for the marines sadly. Its much like 1.04's HMG. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    i prefer the LMG over the shotgun, more accurate and longer ranges. The only time i'll really use shotguns is against fades/onos and hive rushes.
  • VenmochVenmoch Join Date: 2002-08-07 Member: 1093Members
    What if you just suck with a Shotgun?
  • napinapi Join Date: 2003-03-01 Member: 14172Members, Constellation
    <!--QuoteBegin-CommunistWithAGun+May 27 2004, 07:34 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CommunistWithAGun @ May 27 2004, 07:34 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The shotgun has replaced the LMG in some respects for the marines sadly. Its much like 1.04's HMG. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    at least a shotgun requires a fair amount of skill to use effectively.. hmg in 1.04 was essentially spray+pray stylee
  • SLizerSLizer Join Date: 2003-11-07 Member: 22363Members, Constellation
    <!--QuoteBegin-A Boojum Snark+May 27 2004, 01:40 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (A Boojum Snark @ May 27 2004, 01:40 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
    Now I want to make this clear I don't want this thread to turn into a flame war and I am not complaining about the shotgun. I am just wondering if anyone else is like me in not using the shotgun. I kinda think of it like the old Knight's Code of Honor or something similar <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->

    I have the same problem im so tired to sg. So i don`t want to spoil everyone else`s game by taking it.

    especially in combat lmg lvl3 is better if you can aim

    Only place i take/like shotty is at the end when onos`s and fade`s are rushing your base. It`S not unfair against the big cow with HUGE A##!!!
  • VarsityVarsity Join Date: 2004-01-29 Member: 25687Members
    You have to be so close to use a shotty effectively it's not worth worrying about the other team.
  • ZaggyZaggy NullPointerException The Netherlands Join Date: 2003-12-10 Member: 24214Forum Moderators, NS2 Playtester, Reinforced - Onos, Subnautica Playtester
    I like the shotgun a bit better than the lmg, because I go too fast through my lmg ammo.
    And ofcourse, the shotty is instagib versus skulks, unless they have 3 hives.
    And you can reload anytime with the shotty, and you can quit the reload and fire again.
    Shotty sucks though on long range ofcourse.
  • HellbillyHellbilly A whole title out of pity... Join Date: 2002-11-02 Member: 3931Members, NS1 Playtester, Constellation
    I don't use the shottie much anymore, unless i am going with a group to shoot down a hive.

    Recent FPS and unstable ping issues make me miss about every damn shot with the shotgun. I used to be alright with a shotgun before.

    meh <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html//emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif' /><!--endemo-->
  • FireStormFireStorm Join Date: 2002-11-06 Member: 7390Members
    Yeah well the shotty is good but it costs res and requires skill... if you miss your shot you're screwed.

    It's just like if you said "I avoid evolving to fade because fades can pwn marines"... well it's the purpose <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • WitherWither A Bugged Life Join Date: 2002-12-24 Member: 11513Members, NS1 Playtester, Contributor, Constellation
    <!--QuoteBegin-FireStorm+May 27 2004, 12:05 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (FireStorm @ May 27 2004, 12:05 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Yeah well the shotty is good but it costs res and requires skill... if you miss your shot you're screwed.

    It's just like if you said "I avoid evolving to fade because fades can pwn marines"... well it's the purpose <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Kill 5 skulks and you've already paid the comm his 10 res back <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • FireStormFireStorm Join Date: 2002-11-06 Member: 7390Members
    kill 5 skulks <u>without missing</u> <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    BTW kill some marines as a fade and you get your res back too <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
  • BlueNovemberBlueNovember hax Join Date: 2003-02-28 Member: 14137Members, Constellation
    <!--QuoteBegin-FireStorm+May 27 2004, 06:08 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (FireStorm @ May 27 2004, 06:08 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> kill 5 skulks <u>without missing</u> <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    BTW kill some marines as a fade and you get your res back too <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Well. On average 25 rines... Possible though, as long as you dont go charging into a pack of them.


    Shotties are there to be used. A skulk can take down a shottie rine; it's a mtter of playing defensive. If you run head on into a shottie-wielding marine and get splatted it's a bit much to say "he ruined my game".

    I do see your point though. The SG is a bit overpowered for the measly 10 res it costs. But despite the fact that it can take all lifeforms down easily, (need larger groups for onos/fade though,) and makes light work of OCs, it has many disadvantages:

    Disadvantages:
    Small clip
    Cant wall-corner-exploit OCs
    Deals less damge after 3 seconds firing than a HMG on players
    Pretty poor at long ranges
    If a skulk leaps at you and you fire too soon; you're dead
  • SupernornSupernorn Best. Picture. Ever. Made. Ever. Join Date: 2002-11-07 Member: 7608Members, Constellation
    edited May 2004
    I use it until I get sick of it screwing up while reloading. Then I try to get a HMG.
    In Combat, the code of honour goes out the window. I'll happily blast Focus/Cloak skulks with my shotgun without feeling guilty.
  • CrazySailorCrazySailor Join Date: 2004-05-06 Member: 28510Members
    i only use shotty in co maps, cuz id rather not waste res in a ns map and i hit fast moving targets easier.

    on the long range topic, it isnt too good, unless you get really lucky. i backshotted a fade that was blinking away, and it just died. i did have the help of my squadmates, who were reloading @ the time
  • ikirikir Join Date: 2003-07-19 Member: 18265Members, Constellation, Reinforced - Gold
    It is no overpowered, a lot of this posts explain why.

    gg to all
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    Not that anyone said it was overpowered...

    As long as you don't use a grenade launcher in combat mode I don't care which weapon you use.
  • TrevelyanTrevelyan Join Date: 2003-03-23 Member: 14834Members
    I dont see how Missing means your dead with the current shotty... perhaps back when the thing fired much slower... but now you can miss several times and still win because of the high ROF. Even the alien's equivalent of the shotgun (Early focus) is slower at killing because:

    - You have to be within melee range
    - You bite slower... so if you miss YOUR screwed, not the rine
    - armor 1
  • ThorStrykerThorStryker Join Date: 2003-01-08 Member: 12025Members
    Its basically the rine's melee weapon. While alone, it can't effectivly take out a fade or onos by it self, but it can get rid of the lower life forms with ease, distance is not the problem. The best way to counter a single shotgun with a skulks is to use leap like mentioned above.
  • A_Boojum_SnarkA_Boojum_Snark Join Date: 2003-09-07 Member: 20628Members
    Well... as I suspected this thread strayed from my original topic and into what I knew it was going to become <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> Though I did find out a couple people think like me, the majority of the people not using it do so because they prefer the LMG over the shotgun, not that they hate the other end of the shotgun.

    I don't play combat much so I wasn't thinking about it when I posted, but I do often use the shotgun in combat, simply because you are fighting different aliens from in classic. (lots of upgrades, dont loose evo when dead, etc)
  • DarkDudeDarkDude Join Date: 2003-08-06 Member: 19088Members
    <!--QuoteBegin-Thor-Stryker+May 27 2004, 10:37 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Thor-Stryker @ May 27 2004, 10:37 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Its basically the rine's melee weapon. While alone, it can't effectivly take out a fade or onos by it self, but it can get rid of the lower life forms with ease, distance is not the problem. The best way to counter a single shotgun with a skulks is to use leap like mentioned above. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Trust me, I've been killed FAR too many times leaping at a marine with a shotgun to say it's the most effective method. The best way to go about killing a shotgun marine/s is to ambush them, just as a skulk should be doing. No bunny hopping, leaping, or tactical plans involved, just get behind them and you should be able to land quite a few bites on a marine/s and kill him. Leaping is best left for getting behind a line of marines and taking out the GLs/HMGs in the rear providing cover.
  • WirheWirhe Join Date: 2003-06-22 Member: 17610Members
    Shotgun is cheap, it's good, so it's a dream partner of jets. A jp/sg rush will level any hive a matter of seconds, when with HMG's it takes careful teamwork. So... hell no; EVERYONE is grasping sg's whenever they can. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • BigMadSteveBigMadSteve Join Date: 2003-02-12 Member: 13472Members
    In general, I don't like using anything higher than an LMG in classic when I'm not wearing a heavy because if you get injured and the comm isn't paying attention then you <i>will</i> go down after a while.

    Call me foolish if you want, but in combat I always do dmg1, shotgun, dmg2 and dmg3 first. I'm a good shot I'm not ashamed to admit and I can usually deal with fades before I even get armour.
  • SaltzBadSaltzBad Join Date: 2004-02-23 Member: 26833Members
    I don't aim at aliens in ns_, because marines are too uber. So I intentionally miss to make it fair. Really, I don't suck. :rolleyes:
  • cocacolaacocacolaa Join Date: 2004-04-28 Member: 28269Members
    Shotguns leave fairly little room for error. Combine this with their greatly diminshed effectiveness at mid/long range.

    In a situation where it counts, where you must kill, and you must hit, and the skulks dont run in straight lines, the shotgun's "uberl33tness" is somewhat watered down.
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