3.05 Is Out
moultano Creator of ns_shiva.Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Gold, NS2 Community Developer, Pistachionauts Join Date: 2002-12-14 Member: 10806Posts: 4,219 Advanced user
edited July 2005 in NS General Discussion
for those who don't pay attention
|The Natural Selection team is happy to present you with what might be the last server-side update to NS v3.0. This new version contains a number of code changes that are going to be especially interesting for seasoned players. This patc would not have been possible without the help of a number of dedicated server communities, many of which will already run this patch as you read this.|
The files can be downloaded at the locations listed below. Please note that only server operators need to download and apply these changes. If you don't want to host a server, you do not need to download the files below.
In short, we changed the following for this iteration:
- Implemented a reworked hit registration code that orients itself closer around model shapes.
- Removed the shotgun's falloff to remove a number of associated bugs.
- Profiled and optimized server performance to reduce CPU load. Although results will vary from system to system, we expect many serverops to see up to a 10% increase in average server FPS. This is just the first stage of performance optimasation, expect more in 3.1.
We hope you'll enjoy this new build!
Post edited by Unknown User on