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  • aeroripperaeroripper Join Date: 2005-02-25 Member: 42471NS1 Playtester, Forum Moderators, Constellation
    ^Zunni^ we need highlights! <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo-->
  • DeviantAngelDeviantAngel Join Date: 2004-07-15 Member: 29920Members
    <!--QuoteBegin-Zunni+Jun 30 2005, 03:49 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Zunni @ Jun 30 2005, 03:49 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
    Since I already had another question about my headdress in my avatar.. it's my Canada Day hat....

    <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I hope you are wearing it right now.


    HAPPY CANADA DAY!
  • ZekZek Join Date: 2002-11-10 Member: 7962Members, NS1 Playtester, Constellation, Reinforced - Shadow
    <!--QuoteBegin-Zunni+Jun 30 2005, 08:31 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Zunni @ Jun 30 2005, 08:31 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin-Zunni+Jun 30 2005, 04:49 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Zunni @ Jun 30 2005, 04:49 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> And on a side note, South Park actually says to Blame Canada, not "don't listen to Canada" --huge difference... <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    You watch ... cartoons? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo--> <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo--><!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    Child at heart + 3 year old daughter = many many cartoons.. in fact just finished watching about 6 episodelettes of SpongeBob.... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Your 3 year old daughter watches South Park?
  • aeroripperaeroripper Join Date: 2005-02-25 Member: 42471NS1 Playtester, Forum Moderators, Constellation
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Your 3 year old daughter watches South Park? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    sucks the jokes are just wasted on babies <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->.
  • UrbanConflictUrbanConflict Join Date: 2004-01-01 Member: 24939Members, Constellation
    edited July 2005
    Kick the baby!

    No, but in all seriousness, Zunni does a good job on dev corner, because I always spam him with 30 questions every week, just in good measure. Nexus will be ready soon, I think he said something like 14 bugs or something left, so that means 1-2 months probably with the PT's and then maybe a month long consite release, then its off to hammer servers for the new 3.1.

    To anybody who doesnt understand how a development process works, download the HL SDK, read it over. Its nice and big, then add in the fact that Charlie wrote a particle engine, the VGUI, different classes of aliens that all work a certain way, the commander mode that uses HLTV, and all the other very neat small things that NS does. I'd kill to have a copy of that source code. Im guess the size of it now is probably somewhere in the ballpark of 200+ megs, compile times may take a while too. Until you get undersand what it takes and means to be a software developer, you can never understand the painstaking work thats involved. Be patient. If your really bored, go out and enjoy the summer. Kudos to the whole development team.
  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin-UrbanConflict+Jul 2 2005, 02:03 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (UrbanConflict @ Jul 2 2005, 02:03 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Im guess the size of it now is probably somewhere in the ballpark of 200+ megs, compile times may take a while too. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    According to Nem0, +1,000,000 lines of code and counting.
  • tankefugltankefugl One Script To Rule Them All... Trondheim, Norway Join Date: 2002-11-14 Member: 8641Members, Retired Developer, NS1 Playtester, Constellation, NS2 Playtester, Squad Five Blue
    <!--QuoteBegin-DragonMech+Jul 2 2005, 09:09 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DragonMech @ Jul 2 2005, 09:09 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-UrbanConflict+Jul 2 2005, 02:03 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (UrbanConflict @ Jul 2 2005, 02:03 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Im guess the size of it now is probably somewhere in the ballpark of 200+ megs, compile times may take a while too. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    According to Nem0, +1,000,000 lines of code and counting. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Those numbers are probably a bit over the top <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->

    The source code is now over 50 megs, not counting the additional libraries, and roughly 200.000 lines without comments, also not counting additional libraries. Lots of the old SDK has gone away and been replaced by rewritten stuff, though.
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