To The Future Of Ns

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  • SentrySteveSentrySteve .txt Join Date: 2002-03-09 Member: 290Members, Constellation
    <!--QuoteBegin-Crispy+Jun 29 2005, 12:46 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Crispy @ Jun 29 2005, 12:46 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
    Feel free to delete this post once you've answered my question, publically. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    dude its tankefugl, he deletes everything in a 50 yard radius.
  • tankefugltankefugl One Script To Rule Them All... Trondheim, Norway Join Date: 2002-11-14 Member: 8641Members, Retired Developer, NS1 Playtester, Constellation, NS2 Playtester, Squad Five Blue
    If you got a complaint, PM is the way.
  • SentrySteveSentrySteve .txt Join Date: 2002-03-09 Member: 290Members, Constellation
    <!--QuoteBegin-Crispy+Jun 29 2005, 12:46 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Crispy @ Jun 29 2005, 12:46 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Care to tell us why you didn't edit the thread, deleting the offending posts to keep it on topic and address the issue rather than just reaching for the lock? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->If you got a complaint, PM is the way. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    Good answer, it all makes sense now.
  • CalebCaleb Join Date: 2004-06-04 Member: 29103Members
    <!--QuoteBegin-TOmekki+Jun 29 2005, 07:35 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (TOmekki @ Jun 29 2005, 07:35 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Caleb+Jun 29 2005, 07:11 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Caleb @ Jun 29 2005, 07:11 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
    thats usually only viable if one is interested in serious competition. otherwise, the number of clan and other organized groups isnt really that big, the number of 'just-for-fun' ones even lower. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    huh? ns isnt "serious competition" although recent events may lead to a different opinion on that. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    oh, im not saying it is. im just saying over 90% of the clan scene demands or desires willingness to compete and play vs. other clans, as oppose to just getting together to play.

    granted, thats my take, and as someone who doesnt care about winning games, mastering Bhop, or other minute details needed for 'competitive play', clans havent seemed an option for me. again, just my view.

    someone needs to make a 'clan' or group setup thats not for anything but play-for-fun. id do it, but im no leader <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->

    anywho, back on topic for me... as for adapting, within reason. this is easier in an FPS than an MMORPG, but i agree, if its too bad, better to seek greener pastures.

    however, i havent personally found NS to be no fun to play, which is all that really matters in the long run <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
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