Frankly, I don't worry too much about hackers. I have a few servers that I stick to, and get to know the admins and regulars pretty well. Most really good players also have servers that they frequent much more often than others, so, when you get to know the regs, you get to know them. Not only does this help in teamplay, ie assigning squads based on skill levels, but it lets you pick out anyone you don't recognize that is playing unbelievably well. Chances are they aren't hacking, but being wary helps, and if you become suspicious enough, spec them for a few games.
One really easy sign to pick out is that they are incredible at ramboing, but suck horribly when it comes to team play. This usually means that they are either a really good CSer who just started with NS, or a hacker. But remember, speculation isn't proof.
And if you really think someone is hacking but just can't get any hard proof, but they're acting like a total jerk, you can usually get them at least kicked for their attitude.
<!--QuoteBegin-ReK+May 10 2005, 12:28 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ReK @ May 10 2005, 12:28 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> One really easy sign to pick out is that they are incredible at ramboing, but suck horribly when it comes to team play. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Ridiculous. No one has to play as part of the team. If the player is significantly better, chances are the other players are dumbasses, and despite however much they whorship this concept called 'teamwork' they will have no clue how to execute in game.. people may think they need to work together, but in effect no one will be giving them orders
and by orders I mean the magic instructions for the win that all those wonderful teamplayers are waiting for
Most of the cheaters I see have a really sucky attitude. Most of them DO NOT hit everytime or even aimbot all the time. A lot of aimbots come with a bind for the aimbot and a bind for normal firing. Aimbotters use it when they need to unless they are just trying to **** people off. For instance, I've watched this guy play normally then aimbot only when stepping through a PG under attack or needing to take down a fade(180 degree FOV, blatant aimbot).
Not all aimbots aim when you aren't firing, not all aimbots 'snap on target', not all aimbots aim through walls, not all aimbots aim using x degrees of FOV, not all aimbots get confused when there is more than one target(they can be configurable by priority rules, e.g. aim at fades before aiming at skulks or aim at the player with the highest score or the player that is closest etc.). There are many different varieties and usually it is very configurable.
The way people aim with the shotgun(people who don't cheat) is exactly the same as the way people who cheat do, they quickly 'snap' to target and fire, don't mistake this for cheating. Look at blood sprites for confirmation of hits as there is no simultaneity, you don't see what they see(generally they will look like they are aiming where the target was ~0.1 seconds ago). Aimbots can and do miss due to the spread and due to lag(as they usually are the first to tell you about). Aliens can aimbot.
Many aimbots are quite blatant when used against fast moving erratic targets(you see a long uninterrupted line of blood sprites with no long periods of misses). Sometimes you see AFK people aim smoothly after an enemy, that's a dead give away. Sometimes you see people react before they could due to their aimbot(this is easiest in CO, look for things like celerity skulk/lerk with silence rounding a corner, if the person reacts instantly and smoothly follows the thing for about 20 degrees and then snaps back looking straight forward, that's a pretty good indicator).
<!--QuoteBegin-mr drug lord+May 11 2005, 01:01 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (mr drug lord @ May 11 2005, 01:01 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-ReK+May 10 2005, 12:28 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ReK @ May 10 2005, 12:28 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> One really easy sign to pick out is that they are incredible at ramboing, but suck horribly when it comes to team play. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Ridiculous. No one has to play as part of the team. If the player is significantly better, chances are the other players are dumbasses, and despite however much they whorship this concept called 'teamwork' they will have no clue how to execute in game.. people may think they need to work together, but in effect no one will be giving them orders
and by orders I mean the magic instructions for the win that all those wonderful teamplayers are waiting for <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> People really think they can do it all by themselves...tell you what, I'll ambush you with 5 friends, and let's see who's alive at the end.
<!--QuoteBegin-Sky+May 11 2005, 01:05 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Sky @ May 11 2005, 01:05 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-mr drug lord+May 11 2005, 01:01 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (mr drug lord @ May 11 2005, 01:01 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-ReK+May 10 2005, 12:28 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ReK @ May 10 2005, 12:28 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> One really easy sign to pick out is that they are incredible at ramboing, but suck horribly when it comes to team play. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Ridiculous. No one has to play as part of the team. If the player is significantly better, chances are the other players are dumbasses, and despite however much they whorship this concept called 'teamwork' they will have no clue how to execute in game.. people may think they need to work together, but in effect no one will be giving them orders
and by orders I mean the magic instructions for the win that all those wonderful teamplayers are waiting for <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> People really think they can do it all by themselves...tell you what, I'll ambush you with 5 friends, and let's see who's alive at the end. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> There are delta marines that could take you and 3 friends for sure. Maybe not all 5 though, that would be a trick.
And this whole issue of the rambo'ing clanner not using teamwork. Did you ever think that maybe the proper application of teamwork would be having another 2 people helping him, instead of him standing around building turrets with all you other goofs?
<!--QuoteBegin-Router Box+May 11 2005, 01:10 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Router Box @ May 11 2005, 01:10 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Sky+May 11 2005, 01:05 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Sky @ May 11 2005, 01:05 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-mr drug lord+May 11 2005, 01:01 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (mr drug lord @ May 11 2005, 01:01 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-ReK+May 10 2005, 12:28 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ReK @ May 10 2005, 12:28 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> One really easy sign to pick out is that they are incredible at ramboing, but suck horribly when it comes to team play. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Ridiculous. No one has to play as part of the team. If the player is significantly better, chances are the other players are dumbasses, and despite however much they whorship this concept called 'teamwork' they will have no clue how to execute in game.. people may think they need to work together, but in effect no one will be giving them orders
and by orders I mean the magic instructions for the win that all those wonderful teamplayers are waiting for <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> People really think they can do it all by themselves...tell you what, I'll ambush you with 5 friends, and let's see who's alive at the end. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> There are delta marines that could take you and 3 friends for sure. Maybe not all 5 though, that would be a trick.
And this whole issue of the rambo'ing clanner not using teamwork. Did you ever think that maybe the proper application of teamwork would be having another 2 people helping him, instead of him standing around building turrets with all you other goofs? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Delta marines can shoot. But a good skuilk ambush still works every now and then, even in 1v1 scenareos.
And I seriously doubt a delta marine could solo even an average fade. The thing is, that fade isn't going to be deadly without teamwork (people dropping rts, chambers, hives eventually).
Eh, if by average you mean "pub", then thats pretty easy to solo with any commander at all. Get 2 decent marines and you don't even need the comm or a single piece of equipment, just LMG the walkerfade.
expanding on what someone already said: it's all in the movement. Good players can look similar to cheaters. You can't really use the "he did a 180 and 1-hit me with a shotgun" becuase if I noticed that I'm taking damage and hear a skulk biting - I just automatically do a 180 and shoot at the ground - if they were bitihg me from behind, they usually die. Twitching, tracking skulks through walls, etc can all be done with a good sound system. What cannot be done with hacks is movement. Hackers generally do not dodge skulks, avoid bites, bunny hop off certain places in maps, etc.
<!--QuoteBegin-mr drug lord+May 11 2005, 05:01 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (mr drug lord @ May 11 2005, 05:01 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-ReK+May 10 2005, 12:28 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ReK @ May 10 2005, 12:28 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> One really easy sign to pick out is that they are incredible at ramboing, but suck horribly when it comes to team play. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Ridiculous. No one has to play as part of the team. If the player is significantly better, chances are the other players are dumbasses, and despite however much they whorship this concept called 'teamwork' they will have no clue how to execute in game.. people may think they need to work together, but in effect no one will be giving them orders
and by orders I mean the magic instructions for the win that all those wonderful teamplayers are waiting for <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> I beg to differ there!
I see rambos come and go every day and in all honesty 9 out of 10 that i get to see have attitude problems.
I have won more ns games as comm with my team working together rather than ramboing, when they rambo they lose 95% of the time but when they team work well the results are satisfying.
If im not comm i make sure that at the start the team generally team up in 2 - 3 marines per group depending on server size.
When we get ha/hmg i get the team to ha rush hives with me we can even do it with shotties.
I am sorry but you saying there that a rambo can out do team work is alot of crap.
theres bound to be 1 in any team that can pull the team together and what do you think would kill 3 oni, 1 rambo HA or JP with HMG marine or (going by my server) 9 HA or JP HMG marines working as a team...
That speaks for itself.
I vote you a rambo who thinks hes Pr0 and can do anything.
If you don't like my answer then don't give silly answers like you gave <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Your right. Excuse me while I stay in base so I can group build the turrets, rather than capping nodes and pressuring the alien team.
That has to be the silliest thing I've ever heard- "He's good, AND he's not working with his team to do what is probably not going to help in any way whatsoever? H4x!"
And Jim, that says somthing to me about the kind've servers you play on if you can get HA before they even get a second hive up, or if they can't stop HA with a second hive.
<!--QuoteBegin-NGE+May 12 2005, 11:48 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (NGE @ May 12 2005, 11:48 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> And Jim, that says somthing to me about the kind've servers you play on if you can get HA before they even get a second hive up, or if they can't stop HA with a second hive. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Umm where did i even mention the amount of hives?
Please if ya gonna say something to me like this then your gonna have to make sure i say those words and not make them up from your imagination thank you <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
It's quite evident that if the comm's putting down turrets, then it's not the "rambo"s fault. Not everybody that's alone is a rambo. For example, if two are pressuring a hive while two others control the main pathways, a single marine capping all the resnodes (doing the comm's bidding) is not a rambo. There's quite a bold line between "going around alone doing anything you want" and "going around alone doing what the comm judges right".
Working with a team is essential, but working with a horrible team is useless.
Please note the difference between rambos and good players who ninja a lot. When a good player ninjas, he does so to get something for the team, like a res node, a pg near the hive or to harass enemy nodes. When a rambo goes, he usually is just looking for kills and ignores orders given him.
Also, teamwork involves knowing which orders to obey and disobey. If you're really close to a hive, undetected, and you have res for a pg, but the comm calls everyone to double, you stay at the hive and get a pg up while both teams are distracted.
When I was awake, I didn't feel like responding. But now I am tired, and suddenly it is necessary to respond. I wish I could figure out why I shouldn't but here I am.
<!--QuoteBegin-Sky+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Sky)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->People really think they can do it all by themselves...tell you what, I'll ambush you with 5 friends, and let's see who's alive at the end.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> And when the person <i>IS</i> doing it all by themselves? There is a reason he can. Your rush may not work, will probably not happen, and if it does happen, changes nothing, because there is a reason you had to rush a lone marine with 5 or 6 skulks to begin with.
<!--QuoteBegin-TheJim+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (TheJim)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I vote you a rambo who thinks hes Pr0 and can do anything.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> And we are talking about rambos who <b>are</b> pro and <b>can</b> do anything.
<!--QuoteBegin-NGE+May 13 2005, 04:01 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (NGE @ May 13 2005, 04:01 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Jim, that says even more to me if you can get HA before the second hive.
And Milo just won the thread. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Im still confused how you seem to think i said i can get HA before second hive <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
Read my post again i didn't even mention the word hive let alone saying i get ha before 2nd hive and also the guy who i originally quoted didn't mention how many hives....
Do you have reading problems and make everything up as you go along?
It sure seems like it.. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
So now i am generally thinking WTH ARE YOU ON ABOUT NGE?
<!--QuoteBegin-TheJim+May 13 2005, 05:06 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (TheJim @ May 13 2005, 05:06 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-NGE+May 13 2005, 04:01 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (NGE @ May 13 2005, 04:01 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Jim, that says even more to me if you can get HA before the second hive.
And Milo just won the thread. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Im still confused how you seem to think i said i can get HA before second hive <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
Read my post again i didn't even mention the word hive let alone saying i get ha before 2nd hive and also the guy who i originally quoted didn't mention how many hives....
Do you have reading problems and make everything up as you go along?
It sure seems like it.. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Rambos are WILDLY most useful in the early first hive period. They get nodes up, they get ninja PGs, they take down enemies where they aren't expected to be.
Good players don't rambo after the second hive goes up, it's just suicide. So if your dude is still ramboing off with HA/JP, you either got it before the second hive went up, or you aren't talking about rambos, but rather equipment thiefs, who are always nubs and wouldn't last 10 seconds in a standard rambo situation anyways.
If you want to talk about rambos then keep mention of HA or JP out of it. Rambos don't have equimpent, other then maby a single shotty.
<!--QuoteBegin-Swiftspear+May 13 2005, 10:14 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Swiftspear @ May 13 2005, 10:14 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin-TheJim+May 13 2005, 05:06 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (TheJim @ May 13 2005, 05:06 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-NGE+May 13 2005, 04:01 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (NGE @ May 13 2005, 04:01 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Jim, that says even more to me if you can get HA before the second hive.
And Milo just won the thread. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Im still confused how you seem to think i said i can get HA before second hive <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
Read my post again i didn't even mention the word hive let alone saying i get ha before 2nd hive and also the guy who i originally quoted didn't mention how many hives....
Do you have reading problems and make everything up as you go along?
It sure seems like it.. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo--> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Rambos are WILDLY most useful in the early first hive period. They get nodes up, they get ninja PGs, they take down enemies where they aren't expected to be.
Good players don't rambo after the second hive goes up, it's just suicide. So if your dude is still ramboing off with HA/JP, you either got it before the second hive went up, or you aren't talking about rambos, but rather equipment thiefs, who are always nubs and wouldn't last 10 seconds in a standard rambo situation anyways.
If you want to talk about rambos then keep mention of HA or JP out of it. Rambos don't have equimpent, other then maby a single shotty.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Sorry but WTH?
Im asking someone why NGE thinks i said HA before 2nd hive and i get this answer :S
Swift if it was my 1st post u quoted i would say fair enough....
But you quote a question that had nothing to do with your answer...
If you meant to quote an earlier post then fair enough....
You lot are confuzzling me today <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
If you manage to get 9 HA/JPs before second hive is up, then your point is moot because obviously the aliens you play against are very, VERY bad.
If you manage to win with a HA rush at 2 hives, then the team you are playing against is still bad, because 2 hive aliens shouldnt ever lose. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> So the better team wins?
<!--QuoteBegin-tjosan+May 13 2005, 11:36 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (tjosan @ May 13 2005, 11:36 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Right, you obviously havent read the origin of this side-track... do it before responding plxx d00d?! <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Obviously I must be thinking about two levels higher than you, because my statement holds.
<!--QuoteBegin-mr drug lord+May 13 2005, 05:39 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (mr drug lord @ May 13 2005, 05:39 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> And when the person <i>IS</i> doing it all by themselves? There is a reason he can. Your rush may not work, will probably not happen, and if it does happen, changes nothing, because there is a reason you had to rush a lone marine with 5 or 6 skulks to begin with. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Hooray. They can win a game.
The problem is that the "pro" player should also be helping his team understand the game better.
No, there's no need to devote the entire time to being a tutor, but once-in-a-while try giving hints now and again, going with the team who can't aim so they don't die instantly, etc.
Having one player ignore everyone on his team because he thinks he's too good to be playing with the "nubs" doesn't help anyone. Belittling a commander who is learning won't help NS become more popular. No, you don't need to be his willing slave, but there are some "pro" players who make absolute **** of themselves every time they get on a pub.
Find a happy medium between helping your team get better and proving how much you "pwn".
Once again, I'm not talking about the fact that they rambo, but what they do while they rambo and their attitude towards the team. Someone who totally ignores orders and is interested in his K:D more than winning as opposed to someone who is out there to either hinder/delay the other team or build nodes/pgs.
<!--QuoteBegin-Ahnteis+May 13 2005, 02:11 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ahnteis @ May 13 2005, 02:11 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-mr drug lord+May 13 2005, 05:39 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (mr drug lord @ May 13 2005, 05:39 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> And when the person <i>IS</i> doing it all by themselves? There is a reason he can. Your rush may not work, will probably not happen, and if it does happen, changes nothing, because there is a reason you had to rush a lone marine with 5 or 6 skulks to begin with. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Hooray. They can win a game.
The problem is that the "pro" player should also be helping his team understand the game better.
No, there's no need to devote the entire time to being a tutor, but once-in-a-while try giving hints now and again, going with the team who can't aim so they don't die instantly, etc.
Having one player ignore everyone on his team because he thinks he's too good to be playing with the "nubs" doesn't help anyone. Belittling a commander who is learning won't help NS become more popular. No, you don't need to be his willing slave, but there are some "pro" players who make absolute **** of themselves every time they get on a pub.
Find a happy medium between helping your team get better and proving how much you "pwn". <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> The pro player has no reason to "prove" himself. Whether or not he wants to is his own preference and fault. Whether or not the nubs see that in him is their problem. He is pro by virtue of what he can do. Existing already in the state is already proof; he does not need to strive to prove himself over newbs he doesn't give a **** about
The pro player is pro by virtue of not only his aim but also because of his decision making. This includes the aspect of movement, dodging, when to go where, when to do what, which may even include going with a squad of dubious confidence. Pros are people and not bots
And the point for many people is simply to win the game. Who has to go out of their way to help random people? It's not like they're dying or being kidnapped into slavery or something. Especially as the random people seem unable to "get" it..
Only people who get it are worth time
No matter how much time the "pro" wastes on "helping" the other players, it won't matter if they are clueless, slow, resistant, biased, which they are unless they prove themselves otherwise. They prove that they get it. Taint hard. Even if they do get it, maybe the "pro" has better things to do, eh?
ain't your grandmothers and babysitters
Hooray indeed. Winning is indeed satisfying. I agree
Comments
One really easy sign to pick out is that they are incredible at ramboing, but suck horribly when it comes to team play. This usually means that they are either a really good CSer who just started with NS, or a hacker. But remember, speculation isn't proof.
And if you really think someone is hacking but just can't get any hard proof, but they're acting like a total jerk, you can usually get them at least kicked for their attitude.
This has a nice system, Check it out on the server in my sig.
I'm bored of pharmacy
Ridiculous. No one has to play as part of the team. If the player is significantly better, chances are the other players are dumbasses, and despite however much they whorship this concept called 'teamwork' they will have no clue how to execute in game.. people may think they need to work together, but in effect no one will be giving them orders
and by orders I mean the magic instructions for the win that all those wonderful teamplayers are waiting for
Not all aimbots aim when you aren't firing, not all aimbots 'snap on target', not all aimbots aim through walls, not all aimbots aim using x degrees of FOV, not all aimbots get confused when there is more than one target(they can be configurable by priority rules, e.g. aim at fades before aiming at skulks or aim at the player with the highest score or the player that is closest etc.). There are many different varieties and usually it is very configurable.
The way people aim with the shotgun(people who don't cheat) is exactly the same as the way people who cheat do, they quickly 'snap' to target and fire, don't mistake this for cheating. Look at blood sprites for confirmation of hits as there is no simultaneity, you don't see what they see(generally they will look like they are aiming where the target was ~0.1 seconds ago). Aimbots can and do miss due to the spread and due to lag(as they usually are the first to tell you about). Aliens can aimbot.
Many aimbots are quite blatant when used against fast moving erratic targets(you see a long uninterrupted line of blood sprites with no long periods of misses). Sometimes you see AFK people aim smoothly after an enemy, that's a dead give away. Sometimes you see people react before they could due to their aimbot(this is easiest in CO, look for things like celerity skulk/lerk with silence rounding a corner, if the person reacts instantly and smoothly follows the thing for about 20 degrees and then snaps back looking straight forward, that's a pretty good indicator).
I did think it was odd that a marine would show on marine motion tracking.
Ridiculous. No one has to play as part of the team. If the player is significantly better, chances are the other players are dumbasses, and despite however much they whorship this concept called 'teamwork' they will have no clue how to execute in game.. people may think they need to work together, but in effect no one will be giving them orders
and by orders I mean the magic instructions for the win that all those wonderful teamplayers are waiting for <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
People really think they can do it all by themselves...tell you what, I'll ambush you with 5 friends, and let's see who's alive at the end.
Ridiculous. No one has to play as part of the team. If the player is significantly better, chances are the other players are dumbasses, and despite however much they whorship this concept called 'teamwork' they will have no clue how to execute in game.. people may think they need to work together, but in effect no one will be giving them orders
and by orders I mean the magic instructions for the win that all those wonderful teamplayers are waiting for <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
People really think they can do it all by themselves...tell you what, I'll ambush you with 5 friends, and let's see who's alive at the end. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
There are delta marines that could take you and 3 friends for sure. Maybe not all 5 though, that would be a trick.
And this whole issue of the rambo'ing clanner not using teamwork. Did you ever think that maybe the proper application of teamwork would be having another 2 people helping him, instead of him standing around building turrets with all you other goofs?
Ridiculous. No one has to play as part of the team. If the player is significantly better, chances are the other players are dumbasses, and despite however much they whorship this concept called 'teamwork' they will have no clue how to execute in game.. people may think they need to work together, but in effect no one will be giving them orders
and by orders I mean the magic instructions for the win that all those wonderful teamplayers are waiting for <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
People really think they can do it all by themselves...tell you what, I'll ambush you with 5 friends, and let's see who's alive at the end. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
There are delta marines that could take you and 3 friends for sure. Maybe not all 5 though, that would be a trick.
And this whole issue of the rambo'ing clanner not using teamwork. Did you ever think that maybe the proper application of teamwork would be having another 2 people helping him, instead of him standing around building turrets with all you other goofs? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Delta marines can shoot. But a good skuilk ambush still works every now and then, even in 1v1 scenareos.
But eh, normal people do that too.
Hackers will burn in the 4th layer of Hell,that's for sure.
Ridiculous. No one has to play as part of the team. If the player is significantly better, chances are the other players are dumbasses, and despite however much they whorship this concept called 'teamwork' they will have no clue how to execute in game.. people may think they need to work together, but in effect no one will be giving them orders
and by orders I mean the magic instructions for the win that all those wonderful teamplayers are waiting for <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
I beg to differ there!
I see rambos come and go every day and in all honesty 9 out of 10 that i get to see have attitude problems.
I have won more ns games as comm with my team working together rather than ramboing, when they rambo they lose 95% of the time but when they team work well the results are satisfying.
If im not comm i make sure that at the start the team generally team up in 2 - 3 marines per group depending on server size.
When we get ha/hmg i get the team to ha rush hives with me we can even do it with shotties.
I am sorry but you saying there that a rambo can out do team work is alot of crap.
theres bound to be 1 in any team that can pull the team together and what do you think would kill 3 oni, 1 rambo HA or JP with HMG marine or (going by my server) 9 HA or JP HMG marines working as a team...
That speaks for itself.
I vote you a rambo who thinks hes Pr0 and can do anything.
If you don't like my answer then don't give silly answers like you gave <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
That has to be the silliest thing I've ever heard- "He's good, AND he's not working with his team to do what is probably not going to help in any way whatsoever? H4x!"
And Jim, that says somthing to me about the kind've servers you play on if you can get HA before they even get a second hive up, or if they can't stop HA with a second hive.
Umm where did i even mention the amount of hives?
Please if ya gonna say something to me like this then your gonna have to make sure i say those words and not make them up from your imagination thank you <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Not everybody that's alone is a rambo. For example, if two are pressuring a hive while two others control the main pathways, a single marine capping all the resnodes (doing the comm's bidding) is not a rambo. There's quite a bold line between "going around alone doing anything you want" and "going around alone doing what the comm judges right".
Working with a team is essential, but working with a horrible team is useless.
Also, teamwork involves knowing which orders to obey and disobey. If you're really close to a hive, undetected, and you have res for a pg, but the comm calls everyone to double, you stay at the hive and get a pg up while both teams are distracted.
And Milo just won the thread.
<!--QuoteBegin-Sky+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Sky)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->People really think they can do it all by themselves...tell you what, I'll ambush you with 5 friends, and let's see who's alive at the end.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
And when the person <i>IS</i> doing it all by themselves? There is a reason he can. Your rush may not work, will probably not happen, and if it does happen, changes nothing, because there is a reason you had to rush a lone marine with 5 or 6 skulks to begin with.
<!--QuoteBegin-TheJim+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (TheJim)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I vote you a rambo who thinks hes Pr0 and can do anything.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
And we are talking about rambos who <b>are</b> pro and <b>can</b> do anything.
And Milo just won the thread. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Im still confused how you seem to think i said i can get HA before second hive <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
Read my post again i didn't even mention the word hive let alone saying i get ha before 2nd hive and also the guy who i originally quoted didn't mention how many hives....
Do you have reading problems and make everything up as you go along?
It sure seems like it.. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
So now i am generally thinking WTH ARE YOU ON ABOUT NGE?
And Milo just won the thread. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Im still confused how you seem to think i said i can get HA before second hive <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
Read my post again i didn't even mention the word hive let alone saying i get ha before 2nd hive and also the guy who i originally quoted didn't mention how many hives....
Do you have reading problems and make everything up as you go along?
It sure seems like it.. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Rambos are WILDLY most useful in the early first hive period. They get nodes up, they get ninja PGs, they take down enemies where they aren't expected to be.
Good players don't rambo after the second hive goes up, it's just suicide. So if your dude is still ramboing off with HA/JP, you either got it before the second hive went up, or you aren't talking about rambos, but rather equipment thiefs, who are always nubs and wouldn't last 10 seconds in a standard rambo situation anyways.
If you want to talk about rambos then keep mention of HA or JP out of it. Rambos don't have equimpent, other then maby a single shotty.
And Milo just won the thread. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Im still confused how you seem to think i said i can get HA before second hive <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
Read my post again i didn't even mention the word hive let alone saying i get ha before 2nd hive and also the guy who i originally quoted didn't mention how many hives....
Do you have reading problems and make everything up as you go along?
It sure seems like it.. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo--> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Rambos are WILDLY most useful in the early first hive period. They get nodes up, they get ninja PGs, they take down enemies where they aren't expected to be.
Good players don't rambo after the second hive goes up, it's just suicide. So if your dude is still ramboing off with HA/JP, you either got it before the second hive went up, or you aren't talking about rambos, but rather equipment thiefs, who are always nubs and wouldn't last 10 seconds in a standard rambo situation anyways.
If you want to talk about rambos then keep mention of HA or JP out of it. Rambos don't have equimpent, other then maby a single shotty.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Sorry but WTH?
Im asking someone why NGE thinks i said HA before 2nd hive and i get this answer :S
Swift if it was my 1st post u quoted i would say fair enough....
But you quote a question that had nothing to do with your answer...
If you meant to quote an earlier post then fair enough....
You lot are confuzzling me today <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
If you manage to get 9 HA/JPs before second hive is up, then your point is moot because obviously the aliens you play against are very, VERY bad.
If you manage to win with a HA rush at 2 hives, then the team you are playing against is still bad, because 2 hive aliens shouldnt ever lose.
If you manage to get 9 HA/JPs before second hive is up, then your point is moot because obviously the aliens you play against are very, VERY bad.
If you manage to win with a HA rush at 2 hives, then the team you are playing against is still bad, because 2 hive aliens shouldnt ever lose. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
So the better team wins?
Obviously I must be thinking about two levels higher than you, because my statement holds.
Hooray. They can win a game.
The problem is that the "pro" player should also be helping his team understand the game better.
No, there's no need to devote the entire time to being a tutor, but once-in-a-while try giving hints now and again, going with the team who can't aim so they don't die instantly, etc.
Having one player ignore everyone on his team because he thinks he's too good to be playing with the "nubs" doesn't help anyone. Belittling a commander who is learning won't help NS become more popular. No, you don't need to be his willing slave, but there are some "pro" players who make absolute **** of themselves every time they get on a pub.
Find a happy medium between helping your team get better and proving how much you "pwn".
Hooray. They can win a game.
The problem is that the "pro" player should also be helping his team understand the game better.
No, there's no need to devote the entire time to being a tutor, but once-in-a-while try giving hints now and again, going with the team who can't aim so they don't die instantly, etc.
Having one player ignore everyone on his team because he thinks he's too good to be playing with the "nubs" doesn't help anyone. Belittling a commander who is learning won't help NS become more popular. No, you don't need to be his willing slave, but there are some "pro" players who make absolute **** of themselves every time they get on a pub.
Find a happy medium between helping your team get better and proving how much you "pwn". <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
The pro player has no reason to "prove" himself. Whether or not he wants to is his own preference and fault. Whether or not the nubs see that in him is their problem. He is pro by virtue of what he can do. Existing already in the state is already proof; he does not need to strive to prove himself over newbs he doesn't give a **** about
The pro player is pro by virtue of not only his aim but also because of his decision making. This includes the aspect of movement, dodging, when to go where, when to do what, which may even include going with a squad of dubious confidence. Pros are people and not bots
And the point for many people is simply to win the game. Who has to go out of their way to help random people? It's not like they're dying or being kidnapped into slavery or something. Especially as the random people seem unable to "get" it..
Only people who get it are worth time
No matter how much time the "pro" wastes on "helping" the other players, it won't matter if they are clueless, slow, resistant, biased, which they are unless they prove themselves otherwise. They prove that they get it. Taint hard. Even if they do get it, maybe the "pro" has better things to do, eh?
ain't your grandmothers and babysitters
Hooray indeed. Winning is indeed satisfying. I agree