If There Was Ever A Time To Go Completely Nuts.
[WHO]Them You can call me DaveMembers, Constellation Join Date: 2002-12-11 Member: 10593Posts: 2,813 Fully active user
Now is that time.Take a moment, and prepare yourselves to literally hate me. By the time you finish reading this post, you will, but only for my incredibly good fortune.
Ok, it's no secret that me and a team of my peers at DigiPen have been working on Narbacular Drop for our senior project.
And you may remember that back in January, we got a guy whom works at Valve to look at our game and give us some comments. That thread here.
Two weeks ago, DigiPen hosted their second annual career day event where local companies can come and look at teams presenting their game projects. Valve had a representative there whom visited our display and generally told us what sucked about the game. He left his business card, and one of my teammates felt like following up and getting more feedback from this gentleman.
The guy from Valve decided to invite us to go there and get some feedback from their art team.
So, today, we went to that meeting, bringing our whole programming team of 4 people and 1 of our 3 artists. We get there, a little late I might add, and get setup to show a couple people the game. The room we're in can seat 7, but within minutes we're in a small presentation room with our team of 5 and literally 10-12 guys from Valve. All looking at our game........ Including Gabe Newell.
We show off our game, and somehow the topic gets to what we're all doing on the schoolfront. We tell Gabe that we're all seniors who are going to be graduating in May. He asks us what we're doing after that. And we all basically say "Finding jobs". He comes back at us with "Do you guys want to complete the game?" or something along those lines, and we all kinda sit there stunned for a second and reply with a general "yes".
Gabe gets up and leaves, but tells one of the guys to go get him before we leave.
We proceed to show the other 11 or so Valve people our game and get some feedback, they even bring in a guy that I can only assume is their official playtester to mess around in it.
That all goes fine and well, I even have 3 pages of notes of what we can do to awesomeify the game.
So, that presentation is over, and we get led into a conference room. We're sitting there and almost immediately we get a contract offer to remake Narbacular Drop in source........ We kind of let them know that most of us already have jobs, to which Gabe immediately asks how much we're making, and then proceeds to outbid the what any of us currently makes without a moment of hesitation.
So, in short, we have some time to think about it, but I'm pretty sure that I'm going to be working for Valve within the next few months. It's only going to start off as contract work, but for a very good reason.
Gabe didn't even know we were coming today, and wasn't even aware of what we were showing when he came to the conference room. And if I might try to loosely quote (I was too excited and stunned to get an exact quote) what he said about that while talking about hiring us.... "I don't know you guys, but whatever happened to make this game happen, I want it."
So, the offer is on the table for my entire team to do the game so they can evaluate us.
You may begin hating my incredibly good fortune now, for I have found the golden ticket.
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