[rel] Mp-7 Sub-machinegun Conversion

DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
edited March 2005 in NS Customization
<div class="IPBDescription">That didnt take too long...</div> <img src='http://drfuzzy.nsarmslab.com/ns/models/mp7/screenshot.jpg' border='0' alt='user posted image' />

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CREDITS:

Conversion, animations, and compile: DR.FUZZY!
Sounds: HK (?)

Original credits:
--------------------------------------------------------------
H&K MP-7 PDW
--------------------------------------------------------------

[H&K MP-7 PDW]
Hybrid - Reskinage/Origins
Fiblah - Model
Galen - Skin
Bullet_Head - Compile

[Silencer]
Hybrid - Reskinage
ankalar - Model
Creeping_Jesus - Skin

[Arms]
Robert olender - Robert olender
TS Team - Animations
Snap - Hand convert

www.hybridprojekt.com
_________________
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<a href='http://drfuzzy.nsarmslab.com/ns/models/mp7/mp7.rar' target='_blank'><img src='http://drfuzzy.nsarmslab.com/pic/download.gif' border='0' alt='user posted image' /></a>

Perhaps there will be a silenced version later...

Comments

  • xxReconzxxxxReconzxx Join Date: 2005-02-13 Member: 40952Members
    Nice, i like, i like. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->

    Good Work.
  • Chubi_ChanChubi_Chan Join Date: 2004-08-26 Member: 30924Members
    awesome,maybe create a version where the handle is down,wouldn't seem like it would take too long to make,just edit the base model to go with it.
  • xxReconzxxxxReconzxx Join Date: 2005-02-13 Member: 40952Members
    Just one problem, looks great and everything but it seems a bit small.
  • slayerkl2slayerkl2 RUFCKINGKETAMINE?????? Join Date: 2004-10-17 Member: 32324Members
  • De_StijlDe_Stijl Join Date: 2005-03-15 Member: 45386Members
    my new replacement. all the guys in the credits are awsome. good work. <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo--> <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif' /><!--endemo-->
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    Updated with new origins, maybe now it wont look so small ;D
  • KCEKCE Join Date: 2004-10-13 Member: 32247Members
    edited March 2005
    Was wondering, if you could make a "dual" version of this? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> BTW, what guns look good dual weilded?
  • xxReconzxxxxReconzxx Join Date: 2005-02-13 Member: 40952Members
    <!--QuoteBegin-Drfuzzy+Mar 18 2005, 10:35 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Drfuzzy @ Mar 18 2005, 10:35 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Updated with new origins, maybe now it wont look so small ;D <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    thank you fuzzy, good work on teh model. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
  • DogmeatDogmeat Join Date: 2003-02-15 Member: 13571Members
    A great conversion but again... no p&w models.
  • ObstObst Join Date: 2003-03-12 Member: 14436Members, Constellation
    The smoothing of this gun makes me horny <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->
  • Lt_GravityLt_Gravity Join Date: 2003-04-28 Member: 15909Members
    edited March 2005
    the front handle shouldnt move while reloading becase the handle seems to be fixed when unfolded. would like to see a more dynamic reload sequence.

    the rest is just perfect!

    edit: just discovered another one. I dont think the bolt lever moves during firing. just to follow the idea of "safe" weapon usage. although it looks nice.
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    edited March 2005
    Updated w/ peewees and new silenced version + sound.
    *edit again* fixed attachments on silenced versions, now smoke instead of muzzleflash and moved it to the end of the barrel properly. No, its not that annoying 'heavymgsmoke' either <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    A moving bolt like that wouldent hurt you, event paintball guns have bolts that do that <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • StarStarGrizzlyStarStarGrizzly Join Date: 2004-02-06 Member: 26139Members
    <!--QuoteBegin-Drfuzzy+Mar 19 2005, 10:06 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Drfuzzy @ Mar 19 2005, 10:06 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> A moving bolt like that wouldent hurt you, event paintball guns have bolts that do that <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I've seen somebody crack their mask cause their piranhi bolt hit them in the face.
    <img src='http://www.anythingxtreme.com/pimages/g/Gun-PM-GTI-Rd.jpg' border='0' alt='user posted image' /> <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • The_ThingThe_Thing Join Date: 2003-02-25 Member: 13993Members
    The charger doesnt move back when a round is fired.
  • Lt_GravityLt_Gravity Join Date: 2003-04-28 Member: 15909Members
    <!--QuoteBegin-The Thing+Mar 19 2005, 10:49 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (The Thing @ Mar 19 2005, 10:49 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The charger doesnt move back when a round is fired. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    because it dont need to. why would you force it back if all it does would be to hurt the shooter?

    but I wouldnt remove it because it looks nice.
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