Laggishness

cryformecryforme Join Date: 2004-03-12 Member: 27295Members
<div class="IPBDescription">help me help me help me...</div> Ok, heres the deal...got a new computer fro xmas, some aspects need to be upgraded, but whatever, beside the point. I'm getting monster fps lag on almost every map. Not all the time, just in certain portions of the map. At the initial load screen, net graph shows 99.9 fps constant, but as soon as i drop onto a server, it drops to less than 50, and at various points on the map, it'll drop to as low as 5 to 7 fps and framelag the crap outta me. even standing still.
Before you go badgering me to read the lag stickies, i already have. Heres my system specs:
P4 2.6GHz
1gb 733 MHz DDR
80 gb HD
Intel Extreme Graphics 2 Chipset @ 96 MB
Running RefreshLock at 85MHz 1024x768

I have my rates set correctly for my comp, updaterate, cmdrate, etc. I've tried several variations on the rates, but none have any effect. I have antistropic filtering off, and theres no option anywhere in the graphics properties to disable vsync or i would. And yes, i do have the latest drivers. I also have all the tweaks running to make NS look like crap, but supposedly run faster. No effect.
So if anyone has any advice, besides upgrading my vid, which i'll be doing next month, let me know so i can be back to gnawing on rines with the quickness.

Comments

  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
    Do you get the problem in the exact same place on a map? (I mean, does looking at X thing from Y place cause the slowdown every time?
  • cryformecryforme Join Date: 2004-03-12 Member: 27295Members
    edited January 2005
    Yes, it occurs in the same spots repeatedly on each map. Like in co_daimos, i get it really bad in the upper part of the sewers (right by marine spawn) and in ns_metal i get it throughout the whole map pretty much. i have mirroralpha off and gl_cull set so that it only draws whats in sight and it still does it.
    edit:
    i dont think that answered the question though, if im standing in one place and i'm lagging really bad, it doesnt matter what i look at, in any direction, the lag continues.
  • FaskaliaFaskalia Wechsellichtzeichenanlage Join Date: 2004-09-12 Member: 31651Members, Constellation
    What is AA and AF set to?
  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
    Have you run a spyware/adware/virus scan recently? Malware can cause problems in games.
  • cryformecryforme Join Date: 2004-03-12 Member: 27295Members
    AF is off. heres a SS of the options i have as far as editing my vid chip properties:
    <img src='http://img.photobucket.com/albums/v413/cryforme/vidprops.jpg' border='0' alt='user posted image' />
    any ideas?
  • cryformecryforme Join Date: 2004-03-12 Member: 27295Members
    yeah, i run spyware detection and antivirus at startup. just restarted about 3 hours ago and i was clean. defrag was done on wednesday as well.
  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
    If you're running in 32-bit color, try 16-bit and see if that helps. Also, make sure you are running HL in OpenGL mode, not D3D mode. Both are options you can change in the game's video menu.
  • cryformecryforme Join Date: 2004-03-12 Member: 27295Members
    tried it. 16 bit and 32 bit both have the problem, same with switching between d3d and opengl
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