Bugs

MazimuZMazimuZ Join Date: 2002-11-04 Member: 6875Members
<div class="IPBDescription">things to fix......</div> <b>Changing Weapons</b>......Why can you only scroll one way to change your weapons?

<b>Placing Turrets as a Alien</b>.......If you have your crosshair too close to you when dropping a turret you will get stuck. To get around this make sure your crosshair is pointed at the ground but up farther then you would normally.

<b>Motion Dectors</b>.....I am not sure this is very balanced because they marines can see all the alines throughout the whole level. Prove me wrong..

<b>Siege Turret</b>....I think maybe this turret should need a turret bay and have line of site attacking. The range should cover any room you put it in but not outside. Shooting through the walls is a little bit cheating. Prove me wrong...

any other thoughts?

Comments

  • MadjaiMadjai Join Date: 2002-11-01 Member: 2986Members
    seige turrets are supposed to shoot through walls, its not a bug.
  • UnknownUnknown Join Date: 2002-06-12 Member: 759Members
    Siege turrents also can't attack players and they need an advanced turrent factory. So shooting through walls is not really a big factor and its not a bug, they are supposed to do that.

    O chambers give me no problem...

    Motion dectors let you see any alien in motion. Its like parasiting all the aliens.... Just stand still (as an alien) and they can't "see" you.
  • J_o_EJ_o_E Join Date: 2002-11-04 Member: 6906Members, Constellation
    Siege turrets will kill you if you stand in the wrong spot at the wrong time.

    Shooting through the walls isn't a bug at all; he was referring to the fact that it does not seem fair at all to be able to kill things like hive structures like it was a skul.

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