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Hello Subnauts!
We’re writing to you today to let you know that we have made the difficult decision to close the Unknown Worlds forums.
We want to thank you all for your support here in reporting bugs, and providing feedback on both Subnautica and Below Zero, during the course of Early Access and beyond.
Your support remains, as always, incredibly important and valuable to us, and with that in mind, we would like to invite you to continue to interact with us and the wider community on some of our more active platforms, especially
our official Discord
.
All of the content on the forums will remain available in read-only mode, but it will no longer be possible to create new topics or posts as of June 21st 2021.
We hope to welcome you all on our Discord and
other community platforms very soon
.
Keep diving,
Unknown Worlds Team.
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Cl_highdetail
R17
Join Date:
2002-11-01
Member:
1911
Members
November 2002
in
Tech Support
<div class="IPBDescription">Does this toggle 32-bit colour?</div>Is this the vcar (cl_highdetail) that toggles the game being rendered in 32-bit colour?
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DOOManiac
Worst. Critic. Ever.
Join Date:
2002-04-17
Member:
462
Members, NS1 Playtester
November 2002
nope.
I have no idea what it does. Probably particle effect stuff.
To turn on 32bpp add -32bpp to your HL command line. Doesn't really add much though since HL was made to be a 16bpp game...
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I have no idea what it does. Probably particle effect stuff.
To turn on 32bpp add -32bpp to your HL command line. Doesn't really add much though since HL was made to be a 16bpp game...