"realible Channel Overflow" Again...
KillerBroetchen
Join Date: 2004-08-10 Member: 30508Members
in Tech Support
<div class="IPBDescription">It can´t be normal...</div> Hi,
i must start a threat about this problem again... i´m totaly helpless <!--emo&:(--><img src='http://www.natural-selection.org/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
Here the Problem:
After each (!) round ns_ or co_ my loss und choke in the netgraph climbs up to stable ~25. Then after 30 seconds i automaticly disconnect with this error "Realible channel overflow"
That problem comes on Siegemaps, or _normal_ maps which much buildings too, if i go trough a phasegate. The game hanging up, in my netgraph the latency and pakage incoming hanging too.
Then after 5-15 secons hanging the game play normal, but which loss and chocke on ~25... -> Disconnect -> Realible channel overflow...
It cant be normal, i formatet my PC, Windows firewall is off, and no other firewall is installed.
I have tried so many Netsettins in combination which the Steam Setting (>768 DSL etc...)
I am absolutly helpless and angry. This really sucks. Really ! NS is unplayable...
One day, i played NS without any Problems ! No overflows or disconnections. On siegemaps too...
I must do something wrong... pleas help me, please :[
MySystem:
-AMD Athlon XP 2000+ (1666 Ghz)
-256 DDR-Ram Infineon PC 2100
-ATI Radeon 9600 PRO 128 MB
-Windows XP SP2
Connection:
-AOL-DSL without Fastpath
-1024 kbit Downstream
-128 kbit Upstream
Netsettings:
-Rate 16000
-cl_cmdrate 25
-cl_updaterate 45
-cl_resend 8
-cl_cmdbackup 8
Latency 70~80 and on normal maps no Problems, but when a round ends and all come into the RR. <!--emo&???--><img src='http://www.natural-selection.org/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
Thank you for help, an please forgive me for my bad english ...
i must start a threat about this problem again... i´m totaly helpless <!--emo&:(--><img src='http://www.natural-selection.org/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
Here the Problem:
After each (!) round ns_ or co_ my loss und choke in the netgraph climbs up to stable ~25. Then after 30 seconds i automaticly disconnect with this error "Realible channel overflow"
That problem comes on Siegemaps, or _normal_ maps which much buildings too, if i go trough a phasegate. The game hanging up, in my netgraph the latency and pakage incoming hanging too.
Then after 5-15 secons hanging the game play normal, but which loss and chocke on ~25... -> Disconnect -> Realible channel overflow...
It cant be normal, i formatet my PC, Windows firewall is off, and no other firewall is installed.
I have tried so many Netsettins in combination which the Steam Setting (>768 DSL etc...)
I am absolutly helpless and angry. This really sucks. Really ! NS is unplayable...
One day, i played NS without any Problems ! No overflows or disconnections. On siegemaps too...
I must do something wrong... pleas help me, please :[
MySystem:
-AMD Athlon XP 2000+ (1666 Ghz)
-256 DDR-Ram Infineon PC 2100
-ATI Radeon 9600 PRO 128 MB
-Windows XP SP2
Connection:
-AOL-DSL without Fastpath
-1024 kbit Downstream
-128 kbit Upstream
Netsettings:
-Rate 16000
-cl_cmdrate 25
-cl_updaterate 45
-cl_resend 8
-cl_cmdbackup 8
Latency 70~80 and on normal maps no Problems, but when a round ends and all come into the RR. <!--emo&???--><img src='http://www.natural-selection.org/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
Thank you for help, an please forgive me for my bad english ...
Comments
Connection:
-<b>AOL</b>-DSL without Fastpath
<!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->