An Alternate To Unchaining The Aliens Chambers

eKoeKo Join Date: 2004-09-07 Member: 31470Members
Instead of unchaining chambers you could have a system where:

1 hive = 1 chamber (you can choose 1 ability)

2 hives = 2 chambers (you can choose 2 abilities form each chamber)

3 hives = 3 chambers (all upgrades accessible)(aliens have usually already won)

This would have to be tested alot (for balance issues)

and if you have say 2 hives and lost 1 you could only pick 1 ability from each chamber

if you had 3 hives and lost 1 then you could pick 2 upgrades from 3 chambers

I think that this would balance end game marines with end game aliens as end game marines can get everything on their tech tree worth having such as weapons lvl 3 armour lvl 3 jp hmg and constant ammo and health supplies. This would allow aliens to have all upgrades at 3 hives instead of being stuck with 1 from each chamber.

..... so what do you think?

Comments

  • WitherWither A Bugged Life Join Date: 2002-12-24 Member: 11513Members, NS1 Playtester, Contributor, Constellation
    What you posted is the idea behind the current "unchain the chambers" idea. You can drop all 3 chambers at any hive, but only get an amount of upgrades according to the number of hives you have. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
  • eKoeKo Join Date: 2004-09-07 Member: 31470Members
    Unchaining chambersis that you can get all three chambers at hive 1

    This is saying that you can still only get 1 chamber type for each hive but at two hives you can get 2 upgrades from the two chambers you have chosen.

    e.g. If you got the common dc,mc,sc then you would have to have 2 hives to have dcs snd mcs but you couldnt get scs until hive 3. You would also be alble to choose 2 dc abilities and 2 mc abilities.


    (if that is the unchaining theory then sorry)
  • ZekZek Join Date: 2002-11-10 Member: 7962Members, NS1 Playtester, Constellation, Reinforced - Shadow
    This doesn't address any of the same issues that Unchained does. All it does is reinforce DMS even more.
  • EvoEvo Join Date: 2003-01-11 Member: 12180Members
    <!--QuoteBegin-Zek+Oct 9 2004, 10:29 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Zek @ Oct 9 2004, 10:29 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> This doesn't address any of the same issues that Unchained does. All it does is reinforce DMS even more. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Yeah.

    Regen/Carapace/Adrenaline/Celerity Fade anyone? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    Come to think of it, thats almost a COMBAT build. In classic NS? <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->
    Can you say: "Hot knife through butter?" <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
  • ChurchChurch Meatshield grunt-fodder // Has pre-ordered NS2 Join Date: 2002-12-31 Member: 11646Members, Constellation
    Way to go overpowering the Aliens.

    I suggest a partial unchaining. At hive one: Two chamber types can be built, and aliens can choose one upgrade from either branch.

    At hive two: The third chamber type can be built, and aliens can choose two upgrades from all 3 branches (although not two from the same branch).

    At hive three: Same as now.
  • SleeplessOneSleeplessOne Join Date: 2004-05-25 Member: 28899Members
    <!--QuoteBegin-Evo+Oct 9 2004, 11:45 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Evo @ Oct 9 2004, 11:45 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin-Zek+Oct 9 2004, 10:29 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Zek @ Oct 9 2004, 10:29 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> This doesn't address any of the same issues that Unchained does. All it does is reinforce DMS even more. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Yeah.

    Regen/Carapace/Adrenaline/Celerity Fade anyone?

    Come to think of it, thats almost a COMBAT build. In classic NS?
    Can you say: "Hot knife through butter?"<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Sure I can say that. It's pronounced "focus". <!--emo&::fade::--><img src='http://www.unknownworlds.com/forums/html//emoticons/fade.gif' border='0' style='vertical-align:middle' alt='fade.gif' /><!--endemo-->
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