nope... it's far too big <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
<!--QuoteBegin--Hellspawn-+Sep 25 2004, 02:01 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (-Hellspawn- @ Sep 25 2004, 02:01 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> how do u convert this thing to a .mdl . I can't find which exporter to use. The closest one is the GameStudio A5 MDL exporter that doesnt work <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> - Load the model in MS3D - Export the SMD files (ref-file and animations) - add all the stuff to a qc - compile with studiomdl
I agree with cap panaka, the scope is to big. it looks like an uberweapon of a bugs bunny caroon <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> . Otherway the scopelessversion looks to flat
How about making the barell a bit thinner ? just the front, not all of it...might get rid of that shotty feeling...
And to fill the space up (where the scope normally goes), do it like the M4 & M16: <img src='http://www.vzavenue.net/~eumenides/m16/fake-80s-M16A2-Commando.jpg' border='0' alt='user posted image' />
Comments
- Load the model in MS3D
- Export the SMD files (ref-file and animations)
- add all the stuff to a qc
- compile with studiomdl
=> done <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
IT LOOKS THA BEST WITH SCOPE!!!
And to fill the space up (where the scope normally goes), do it like the M4 & M16:
<img src='http://www.vzavenue.net/~eumenides/m16/fake-80s-M16A2-Commando.jpg' border='0' alt='user posted image' />
Greetz
- Rover