Tall Grass
Nonok
Join Date: 2004-07-28 Member: 30208Members
Join Date: 2004-07-28 Member: 30208Members
Comments
then, depending on how you want your grass, you create brushes (preferably created with NULL texture for now.
next, you pick the faces of the brush(es) that you want to look like grass, and apply the texture {tallgrass1 to them.
then you select the brushes, and turn them into func_illusionary with rendermode on solid and fx amount on 255
So nice little patches are a good idea.
Also you might want to look up tree turtorials as you are working with a 3d object, not 2d