A Little Help

TLPTLP Join Date: 2003-10-11 Member: 21605Members
i wanna make a room and a weldable point to when marines weld the button the room close all doors and fill the room with lava and kill everything inside

Comments

  • the_bERtthe_bERt Join Date: 2004-06-21 Member: 29436Members
    this is easy, read tutorials "how to flood a room" and make it like there (instead of water use lava anda trigger hurt or damage inflecteted when blocked to the lava entity).
    give the lava and all the doors the same name, then trigger this name with the weldentity
  • WolvWolv Join Date: 2002-01-25 Member: 56Members
    The problem with trigger_hurts is that they can't move, so you'd either need several to trigger as the lava rises, or make the lava rise very fast so it wouldn't be noticeable the entire room suddenly becomes damaging.

    Fortunately, there's an option to turn a func_water into lava, which automatically makes it damaging. Unfortunately, that doesn't allow you to set a damage amount and uses a default, very high, amount instead. Since last time I checked lava is pretty lethal I guess that's not really a problem though.
  • TLPTLP Join Date: 2003-10-11 Member: 21605Members
    where i found this tutorial?
  • WolvWolv Join Date: 2002-01-25 Member: 56Members
    Try <a href='http://www.karljones.com/halflife/water.asp' target='_blank'>this</a>, a very basic tutorial found in 3.5 seconds using Google. It's actually quite easy.
  • TLPTLP Join Date: 2003-10-11 Member: 21605Members
    edited July 2004
    thx man
    its worked
    but the lava killed me instantly
    but its better than nothing

    i am learning more and more with the help off every1 thx some day maybe i will be a pro mapper
  • KesterKester Join Date: 2004-02-21 Member: 26770Members, Constellation
    im pretty sure u can set the func_water to slime or something instead of lava, i've never used it tho, but it might hurt u slower
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