Ns Hazard Course Idea

GamezLordGamezLord Join Date: 2003-02-12 Member: 13457Members, Constellation
Me and a friend of mine, are working on reviving a lost ns community. In some talk, he mentioned that his dream right now, is for a NS Hazard Course.

Now since I'm no mapper, or by any mean going to be (:/), I'll post the idea here.

This map should just be here to teach the basics of the basics of NS.

For the marines side: Teach what is commander, what is each building, what does each upgrade do, using all the weps and learning all the diffrent alien species and their attacks (gorge builds, lerk spores, skulk bites etc...)

For the alien side, teach what is hive, what you gain from more hives (armor, abilities), the upgrades, alien buildings, the species and thier attacks, how to bite, how to move, what is res and what are RT's etc...

Now I know its a big project, so maybe do something like a team of people making this (and of course some sexy woman's voice for the explaining <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->).

Anyway just a thought we had and would like to see some replay (might even a dev's replay ? **HINT**).

Sky.

Comments

  • brute_forcebrute_force Join Date: 2003-10-04 Member: 21433Members, Constellation
    Erm, you should really search for posting. This has been started countless times, and never finished. If you want to do something about it, learn mapping and do it yourself instead of posting the same old things on the forums. Sorry to come off as harsh but really, if you decide to come in here without first looking around and you yourself have no intention to do anything about it, then I don't really think you should be posting here in the first place.
  • KungFuDiscoMonkeyKungFuDiscoMonkey Creator of ns_altair 日本福岡県 Join Date: 2003-03-15 Member: 14555Members, NS1 Playtester, Reinforced - Onos
    Lazyness is just going to get you flamed. We've seen at least a half dozen threads like this and they all fell through. If you want a NS Hazard course feel free to start one. If not please search before you spam.
  • MendaspMendasp I touch maps in inappropriate places Valencia, Spain Join Date: 2002-07-05 Member: 884Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Retired Community Developer
    <a href='http://www.unknownworlds.com/forums/index.php?showtopic=76128' target='_blank'>http://www.unknownworlds.com/forums/in...showtopic=76128</a>
  • DarkYetiDarkYeti Join Date: 2003-11-15 Member: 22886Members
    Hmm, I'll start working on it as soon as I finish my latest map... co_sewers...
    Hmm.... no I think about somthing that goes like this:
    First you start as skulk in a room with some ramps and some cool edges to practice climbing.... while theres notes (like admin_tsay) Skulk is ur current life form, the skulk can climb walls, and has 4 attacks, 1 basic and 1 for each hive (a total of 3)
    [now there will be hives built behinde him, at the back of the room, so he can practice all 4 attacks... after few seconds there will be a nother message, saying : destroy the armoury, a door will open and a bran new armoury will be behinde it...
    when it will be destroyed the next door will open, saying he needs to lerk...
    this way till he passes the door that tells him to onos,.... in this run he will practice destorying all marine buildings...

    same with the marines...

    [ there will be no turrets, ocs, or electrified buildings, we dont want that poor noobie to die] (yet)

    next I can make a third level, which lets u fight.... (errr destroy concrit dummies...)... and some moving target practice...
    imagine a lerk shaped moving target.... how funny....


    All I need is some help with the level combaining....
    (since theres no need for to much detail, it should take a short time to make for a real pro, which im not...)
  • Meat_PopsicleMeat_Popsicle Join Date: 2003-08-09 Member: 19254Members, Constellation
    yeh i am working on a training map (and i will finish it) but it only covers things from a marines perspective (it will cover alien structures and lifeforms but obviously ur not gonna be able to experiment with them)... so if someones wanting to do an alien version i say go for it
    <!--emo&::lerk::--><img src='http://www.unknownworlds.com/forums/html//emoticons/lerk.gif' border='0' style='vertical-align:middle' alt='lerk.gif' /><!--endemo-->
  • SwiftspearSwiftspear Custim tital Join Date: 2003-10-29 Member: 22097Members
    <!--QuoteBegin-Meat_Popsicle+Jul 29 2004, 04:24 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Meat_Popsicle @ Jul 29 2004, 04:24 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> yeh i am working on a training map (and i will finish it) but it only covers things from a marines perspective (it will cover alien structures and lifeforms but obviously ur not gonna be able to experiment with them)... so if someones wanting to do an alien version i say go for it
    <!--emo&::lerk::--><img src='http://www.unknownworlds.com/forums/html//emoticons/lerk.gif' border='0' style='vertical-align:middle' alt='lerk.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Would it be possible to ready room your map so a player could choose between your marine training and someone elses alien training if your project ever gets offical hazard course status? (ie, the player enters a ready room, and from there choses to do your mairne training or alien training, assuming one day someone acctually makes alien training...)
  • CartiCarti Join Date: 2003-07-12 Member: 18099Members, Constellation
    I believe Lazer is making a training map for NSGUIDES.
  • Meat_PopsicleMeat_Popsicle Join Date: 2003-08-09 Member: 19254Members, Constellation
    <!--QuoteBegin-Swiftspear+Jul 29 2004, 09:00 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Swiftspear @ Jul 29 2004, 09:00 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Meat_Popsicle+Jul 29 2004, 04:24 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Meat_Popsicle @ Jul 29 2004, 04:24 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> yeh i am working on a training map (and i will finish it) but it only covers things from a marines perspective (it will cover alien structures and lifeforms but obviously ur not gonna be able to experiment with them)... so if someones wanting to do an alien version i say go for it
    <!--emo&::lerk::--><img src='http://www.unknownworlds.com/forums/html//emoticons/lerk.gif' border='0' style='vertical-align:middle' alt='lerk.gif' /><!--endemo--> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Would it be possible to ready room your map so a player could choose between your marine training and someone elses alien training if your project ever gets offical hazard course status? (ie, the player enters a ready room, and from there choses to do your mairne training or alien training, assuming one day someone acctually makes alien training...) <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    yes but it wuldnt work very well on a server, as when u decide which training u wanna do itll trigger a change level for everyone
  • Evil_bOb1Evil_bOb1 Join Date: 2002-07-13 Member: 938Members, Squad Five Blue
    <!--QuoteBegin-Meat_Popsicle+Jul 30 2004, 10:40 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Meat_Popsicle @ Jul 30 2004, 10:40 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Swiftspear+Jul 29 2004, 09:00 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Swiftspear @ Jul 29 2004, 09:00 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Meat_Popsicle+Jul 29 2004, 04:24 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Meat_Popsicle @ Jul 29 2004, 04:24 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> yeh i am working on a training map (and i will finish it) but it only covers things from a marines perspective (it will cover alien structures and lifeforms but obviously ur not gonna be able to experiment with them)... so if someones wanting to do an alien version i say go for it
    <!--emo&::lerk::--><img src='http://www.unknownworlds.com/forums/html//emoticons/lerk.gif' border='0' style='vertical-align:middle' alt='lerk.gif' /><!--endemo--> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Would it be possible to ready room your map so a player could choose between your marine training and someone elses alien training if your project ever gets offical hazard course status? (ie, the player enters a ready room, and from there choses to do your mairne training or alien training, assuming one day someone acctually makes alien training...) <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    yes but it wuldnt work very well on a server, as when u decide which training u wanna do itll trigger a change level for everyone <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    You don't need an changelevel. Just a marine area with the marine spawn and same thing for aliens without connecting the two areas. You'll just need to compile the two "maps" together.
  • Meat_PopsicleMeat_Popsicle Join Date: 2003-08-09 Member: 19254Members, Constellation
    yeh, i wuldnt mind doing that if the alien map was of sufficient quality, alltho itll be a pain in the **** if we hav very different lights.rad values
  • GamezLordGamezLord Join Date: 2003-02-12 Member: 13457Members, Constellation
    acctully i think a better way of doing it, is getting the player to fall into marines right at start and when he finishes the course of the marines he goes to an exit which leads to a part of the readyroom which you can only join aliens from.
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